Set shader parameters.
Begin animation
Stop animation
Initialize shader based on the shader class type.
Shader class used. Must inherit from AbstractBaseShader.
Tests if a point is inside this QuadMesh.
Initialize the weather effect.
Config object.
The shader.
Assigned geometry to this mesh. We need to handle the refCount.
Assigned geometry to this mesh. We need to handle the refCount.
Assigned blend mode to this mesh.
Assigned blend mode to this mesh.
An interface for defining shader-based weather effects
The config object to create the shader effect