A limited duration in seconds for which to play
A duration in milliseconds over which to fade in playback
Should sound playback loop?
Seconds of the AudioBuffer when looped playback should start. Only works for AudioBufferSourceNode.
Seconds of the Audio buffer when looped playback should restart. Only works for AudioBufferSourceNode.
An offset in seconds at which to start playback
A callback function attached to the source node
The volume at which to play the sound
A delay in seconds by which to delay playback