Apply a gaussian blur going inward by using alpha as the penetrating channel.

Param: strength

Strength of the blur (distance of sampling).

Param: quality

Number of passes to generate the blur. More passes = Higher quality = Lower Perf.

Param: resolution

Resolution of the filter.

Param: kernelSize

Number of kernels to use. More kernels = Higher quality = Lower Perf.

Hierarchy

  • any
    • AlphaBlurFilter

Accessors

  • get quality(): number
  • The quality of blur defines the number of passes used by subsidiary filters.

    Returns number

  • get blur(): number
  • The amount of blur is forwarded to the X and Y filters.

    Returns number

  • get repeatEdgePixels(): boolean
  • Whether to repeat edge pixels, adding padding to the filter area.

    Returns boolean

  • get blurX(): number
  • Provided for completeness with PIXI.BlurFilter

    Returns number

  • get blurY(): number
  • Provided for completeness with PIXI.BlurFilter

    Returns number

  • get blendMode(): number
  • Provided for completeness with PIXI.BlurFilter

    Returns number

Methods

  • Parameters

    • filterManager: any
    • input: any
    • output: any
    • clearMode: any

    Returns void

  • Update the filter padding according to the blur strength value (0 if _repeatEdgePixels is active)

    Returns void