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An interface for packaging Adventure content and loading it to a compendium pack. // TODO - add a warning if you are building the adventure with any missing content // TODO - add a warning if you are building an adventure that sources content from a different package' compendium

Hierarchy

Index

Constructors

Properties

adventure: Adventure = ...

An alias for the Adventure document

contentTree: any = {}

The prepared document tree which is displayed in the form.

_secrets: HTMLSecret[]
object: any

The object target which we are using this form to modify

form: HTMLElement

A convenience reference to the form HTMLElement

filepickers: FilePicker[]

Keep track of any FilePicker instances which are associated with this form The values of this Array are inner-objects with references to the FilePicker instances and other metadata

editors: Object

Keep track of any mce editors which may be active as part of this form The values of this object are inner-objects with references to the MCE editor and other metadata

_submitting: boolean
_state: any

The current render state of the Application

options: any

The options provided to this application upon initialization

appId: number

The application ID is a unique incrementing integer which is used to identify every application window drawn by the VTT

_element: jQuery

An internal reference to the HTML element this application renders

position: any

Track the current position and dimensions of the Application UI

_dragDrop: DragDrop[]

DragDrop workflow handlers which are active for this Application

_tabs: Tabs[]

Tab navigation handlers which are active for this Application

_searchFilters: SearchFilter[]

SearchFilter handlers which are active for this Application

_minimized: boolean

Track whether the Application is currently minimized

_scrollPositions: any

Track the most recent scroll positions for any vertically scrolling containers

_priorState: number

The prior render state of this Application. This allows for rendering logic to understand if the application is being rendered for the first time.

see

{Application.RENDER_STATES}

#treeNodes: any = {}

A mapping which allows convenient access to content tree nodes by their folder ID

#addedContent: any = ...

Track data for content which has been added to the adventure.

#removedContent: any = ...

Track the IDs of content which has been removed from the adventure.

#collapsedSections: Set<string> = ...

Track which sections of the contents are collapsed.

RENDER_STATES: Readonly<{ CLOSING: -2; CLOSED: -1; NONE: 0; RENDERING: 1; RENDERED: 2; ERROR: 3 }> = ...

The sequence of rendering states that track the Application life-cycle.

Accessors

  • get isEditable(): any
  • override

    Returns any

  • get document(): ClientDocument
  • A semantic convenience reference to the Document instance which is the target object for this form.

    Returns ClientDocument

  • get id(): string
  • inheritdoc

    Returns string

  • get title(): string
  • inheritdoc

    Returns string

  • get element(): jQuery
  • Return the active application element, if it currently exists in the DOM

    Returns jQuery

  • get template(): string
  • The path to the HTML template file which should be used to render the inner content of the app

    Returns string

  • get popOut(): boolean
  • Control the rendering style of the application. If popOut is true, the application is rendered in its own wrapper window, otherwise only the inner app content is rendered

    Returns boolean

  • get rendered(): boolean
  • Return a flag for whether the Application instance is currently rendered

    Returns boolean

  • get closing(): boolean
  • Whether the Application is currently closing.

    Returns boolean

  • get defaultOptions(): any
  • inheritdoc

    Returns any

Methods

  • getData(options?: {}): Promise<{ adventure: Adventure; contentTree: any }>
  • activateEditor(name: any, options?: {}, initialContent?: string): Promise<any>
  • Activate a named TinyMCE text editor

    Parameters

    • name: any

      The named data field which the editor modifies.

    • options: {} = {}

      Editor initialization options passed to TextEditor.create.

      • initialContent: string = ""

        Initial text content for the editor area.

      Returns Promise<any>

    • Specify the set of config buttons which should appear in the Application header. Buttons should be returned as an Array of objects. The header buttons which are added to the application can be modified by the getApplicationHeaderButtons hook.

      Returns ApplicationHeaderButton[]

    • close(options?: {}): Promise<void>
    • Close the application and un-register references to it within UI mappings This function returns a Promise which resolves once the window closing animation concludes

      Parameters

      • options: {} = {}

        Returns Promise<void>

        A Promise which resolves once the application is closed

      • activateListeners(html: any): void
      • After rendering, activate event listeners which provide interactivity for the Application. This is where user-defined Application subclasses should attach their event-handling logic.

        Parameters

        • html: any

        Returns void

      • _updateObject(event: any, adventureData: any): Promise<any>
      • _onDrop(event: any): Promise<any>
      • Callback actions which occur when a dragged element is dropped on a target.

        Parameters

        • event: any

          The originating DragEvent

        Returns Promise<any>

      • addContent(document: any): void
      • Stage a document for addition to the Adventure. This adds the document locally, the change is not yet submitted to the database.

        Parameters

        • document: any

          Some document to be added to the Adventure.

        Returns void

      • removeContent(document: ClientDocument): any
      • Remove a single Document from the Adventure.

        Parameters

        • document: ClientDocument

          The Document being removed from the Adventure.

        Returns any

      • _activateCoreListeners(html: any): void
      • Activate required listeners which must be enabled on every Application. These are internal interactions which should not be overridden by downstream subclasses.

        Parameters

        • html: any

        Returns void

      • Render the Application by evaluating it's HTML template against the object of data provided by the getData method If the Application is rendered as a pop-out window, wrap the contained HTML in an outer frame with window controls

        Parameters

        • force: boolean = false

          Add the rendered application to the DOM if it is not already present. If false, the Application will only be re-rendered if it is already present.

        • options: {} = {}

          Additional rendering options which are applied to customize the way that the Application is rendered in the DOM.

          Returns Application | AdventureExporter

          The rendered Application instance

        • _renderOuter(): Promise<jQuery>
        • Render the outer application wrapper

          Returns Promise<jQuery>

          A promise resolving to the constructed jQuery object

        • _render(force: any, options: any): Promise<void>
        • An asynchronous inner function which handles the rendering of the Application

          Parameters

          • force: any

            Render and display the application even if it is not currently displayed.

          • options: any

            Additional options which update the current values of the Application#options object

          Returns Promise<void>

          A Promise that resolves to the Application once rendering is complete

        • _renderInner(...args: any[]): Promise<jQuery>
        • Render the inner application content

          Parameters

          • Rest ...args: any[]

            The data used to render the inner template

          Returns Promise<jQuery>

          A promise resolving to the constructed jQuery object

        • saveEditor(name: string, [remove]?: boolean): Promise<void>
        • Handle saving the content of a specific editor by name

          Parameters

          • name: string

            The named editor to save

          • [remove]: boolean = {}

            Remove the editor after saving its content

          Returns Promise<void>

        • Submit the contents of a Form Application, processing its content as defined by the Application

          Parameters

          • options: any = {}

          Returns FormApplication

          Return a self-reference for convenient method chaining

        • activateTab(tabName: string, options?: { group: string; triggerCallback: boolean }): void
        • Change the currently active tab

          Parameters

          • tabName: string

            The target tab name to switch to

          • options: { group: string; triggerCallback: boolean } = {}

            Options which configure changing the tab

            • group: string

              A specific named tab group, useful if multiple sets of tabs are present

            • triggerCallback: boolean

              Whether to trigger tab-change callback functions

          Returns void

        • bringToTop(): void
        • minimize(): Promise<void>
        • Minimize the pop-out window, collapsing it to a small tab Take no action for applications which are not of the pop-out variety or apps which are already minimized

          Returns Promise<void>

          A Promise which resolves once the minimization action has completed

        • maximize(): Promise<void>
        • Maximize the pop-out window, expanding it to its original size Take no action for applications which are not of the pop-out variety or are already maximized

          Returns Promise<void>

          A Promise which resolves once the maximization action has completed

        • setPosition(position?: { left: number; top: number; width: number; height: string | number; scale: number }): void | { left: number; top: number; width: number; height: number; scale: number }
        • Set the application position and store its new location. Returns the updated position object for the application containing the new values.

          Parameters

          • position: { left: number; top: number; width: number; height: string | number; scale: number } = {}

            Positional data

            • left: number

              The left offset position in pixels

            • top: number

              The top offset position in pixels

            • width: number

              The application width in pixels

            • height: string | number

              The application height in pixels

            • scale: number

              The application scale as a numeric factor where 1.0 is default

          Returns void | { left: number; top: number; width: number; height: number; scale: number }

          |void}

        • _createDocumentIdLink(html: jQuery): void
        • Create an ID link button in the document sheet header which displays the document ID and copies to clipboard

          Parameters

          • html: jQuery

          Returns void

        • _canUserView(user: User): boolean
        • Test whether a certain User has permission to view this Document Sheet.

          Parameters

          • user: User

            The user requesting to render the sheet

          Returns boolean

          Does the User have permission to view this sheet?

        • _getSecretContent(secret: HTMLElement): string
        • Get the HTML content that a given secret block is embedded in.

          Parameters

          • secret: HTMLElement

            The secret block.

          Returns string

        • _updateSecret(secret: HTMLElement, content: string): Promise<ClientDocument>
        • Update the HTML content that a given secret block is embedded in.

          Parameters

          • secret: HTMLElement

            The secret block.

          • content: string

            The new content.

          Returns Promise<ClientDocument>

          The updated Document.

        • _onEditImage(event: MouseEvent): Promise<any>
        • Handle changing a Document's image.

          Parameters

          • event: MouseEvent

            The click event.

          Returns Promise<any>

        • _disableFields(form: HTMLElement): void
        • If the form is not editable, disable its input fields

          Parameters

          • form: HTMLElement

            The form HTML

          Returns void

        • _onSubmit(event: Event, __namedParameters?: any): Promise<any>
        • Handle standard form submission steps

          Parameters

          • event: Event

            The submit event which triggered this handler

          • __namedParameters: any = {}

          Returns Promise<any>

          A promise which resolves to the validated update data

        • _getSubmitData(updateData?: any): any
        • Get an object of update data used to update the form's target object

          Parameters

          • updateData: any = {}

            Additional data that should be merged with the form data

          Returns any

          The prepared update data

        • _onChangeInput(event: Event): Promise<any>
        • Handle changes to an input element, submitting the form if options.submitOnChange is true. Do not preventDefault in this handler as other interactions on the form may also be occurring.

          Parameters

          • event: Event

            The initial change event

          Returns Promise<any>

        • _onChangeColorPicker(event: Event): void
        • Handle the change of a color picker input which enters it's chosen value into a related input field

          Parameters

          • event: Event

            The color picker change event

          Returns void

        • _onChangeRange(event: Event): void
        • Handle changes to a range type input by propagating those changes to the sibling range-value element

          Parameters

          • event: Event

            The initial change event

          Returns void

        • _onSelectFile(selection: string, filePicker: FilePicker): void
        • Additional handling which should trigger when a FilePicker contained within this FormApplication is submitted.

          Parameters

          • selection: string

            The target path which was selected

          • filePicker: FilePicker

            The FilePicker instance which was submitted

          Returns void

        • _activateEditor(div: HTMLElement): void
        • Activate an editor instance present within the form

          Parameters

          • div: HTMLElement

            The element which contains the editor

          Returns void

        • _configureProseMirrorPlugins(name: string, [options]?: { remove: boolean }): any
        • Configure ProseMirror plugins for this sheet.

          Parameters

          • name: string

            The name of the editor.

          • [options]: { remove: boolean } = {}

            Additional options to configure the plugins.

            • remove: boolean

          Returns any

        • _activateFilePicker(event: PointerEvent): Promise<any>
        • Activate a FilePicker instance present within the form

          Parameters

          • event: PointerEvent

            The mouse click event on a file picker activation button

          Returns Promise<any>

        • _getFilePickerOptions(event: PointerEvent): any
        • Determine the configuration options used to initialize a FilePicker instance within this FormApplication. Subclasses can extend this method to customize the behavior of pickers within their form.

          Parameters

          • event: PointerEvent

            The initiating mouse click event which opens the picker

          Returns any

          Options passed to the FilePicker constructor

        • _saveScrollPositions(html: jQuery): void
        • Persist the scroll positions of containers within the app before re-rendering the content

          Parameters

          • html: jQuery

            The HTML object being traversed

          Returns void

        • _restoreScrollPositions(html: jQuery): void
        • Restore the scroll positions of containers within the app after re-rendering the content

          Parameters

          • html: jQuery

            The HTML object being traversed

          Returns void

        • _onChangeTab(event: MouseEvent, tabs: Tabs, active: string): void
        • Handle changes to the active tab in a configured Tabs controller

          Parameters

          • event: MouseEvent

            A left click event

          • tabs: Tabs

            The Tabs controller

          • active: string

            The new active tab name

          Returns void

        • _onSearchFilter(event: KeyboardEvent, query: string, rgx: RegExp, html: HTMLElement): void
        • Handle changes to search filtering controllers which are bound to the Application

          Parameters

          • event: KeyboardEvent

            The key-up event from keyboard input

          • query: string

            The raw string input to the search field

          • rgx: RegExp

            The regular expression to test against

          • html: HTMLElement

            The HTML element which should be filtered

          Returns void

        • _canDragStart(selector: string): boolean
        • Define whether a user is able to begin a dragstart workflow for a given drag selector

          Parameters

          • selector: string

            The candidate HTML selector for dragging

          Returns boolean

          Can the current user drag this selector?

        • _canDragDrop(selector: string): boolean
        • Define whether a user is able to conclude a drag-and-drop workflow for a given drop selector

          Parameters

          • selector: string

            The candidate HTML selector for the drop target

          Returns boolean

          Can the current user drop on this selector?

        • _onDragStart(event: DragEvent): void
        • Callback actions which occur at the beginning of a drag start workflow.

          Parameters

          • event: DragEvent

            The originating DragEvent

          Returns void

        • _onDragOver(event: DragEvent): void
        • Callback actions which occur when a dragged element is over a drop target.

          Parameters

          • event: DragEvent

            The originating DragEvent

          Returns void

        • _waitForImages(): Promise<void>
        • Wait for any images present in the Application to load.

          Returns Promise<void>

          A Promise that resolves when all images have loaded.

        • #organizeContentTree(): any
        • Organize content in the adventure into a tree structure which is displayed in the UI.

          Returns any

        • Populate one node of the content tree with folders and documents

          Parameters

          • node: AdventureContentTreeNode

            The node being populated

          • remainingFolders: Folder[]

            Folders which have yet to be populated to a node

          • remainingDocuments: ClientDocument[]

            Documents which have yet to be populated to a node

          Returns Folder[][]

          Folders and Documents which still have yet to be populated

        • #getDocumentState(document: ClientDocument): string
        • Flag the current state of each document which is displayed

          Parameters

          • document: ClientDocument

            The document being modified

          Returns string

          The document state

        • #saveProgress(): void
        • Save editing progress so that re-renders of the form do not wipe out un-saved changes.

          Returns void

        • #onClickControl(event: PointerEvent): void
        • Handle pointer events on a control button

          Parameters

          • event: PointerEvent

            The originating pointer event

          Returns void

        • #onClearSection(button: HTMLAnchorElement): void
        • Clear all content from a particular document-type section.

          Parameters

          • button: HTMLAnchorElement

            The clicked control button

          Returns void

        • #onCollapseSection(button: HTMLAnchorElement): void
        • Toggle the collapsed or expanded state of a document-type section

          Parameters

          • button: HTMLAnchorElement

            The clicked control button

          Returns void

        • #onRemoveContent(button: HTMLAnchorElement): void
        • Remove a single piece of content.

          Parameters

          • button: HTMLAnchorElement

            The clicked control button

          Returns void

        • #getDocument(documentName: string, documentId: string): any
        • Get the Document instance from the clicked content tag.

          Parameters

          • documentName: string

            The document type

          • documentId: string

            The document ID

          Returns any

          The Document instance, or null

        • Remove a single document from the content tree

          Parameters

          Returns void

        • Restore a removed node back to the content tree

          Parameters

          Returns any

        • #removeDocument(document: ClientDocument): void
        • Remove a single document from the content tree

          Parameters

          • document: ClientDocument

            The document to remove

          Returns void

        • #addFolder(folder: Folder): void
        • Add an entire folder tree including contained documents and subfolders to the Adventure.

          Parameters

          • folder: Folder

            The folder to add

          Returns void

        • #addDocument(document: ClientDocument): any
        • Add a single document to the Adventure.

          Parameters

          • document: ClientDocument

            The Document to add

          Returns any