Extension of a PIXI.Mesh, with the capabilities to provide a snapshot of the framebuffer.
The transform world ID of the bounds.
The geometry update ID of the bounds.
Static
Protected
To store the previous blend mode of the last renderer PointSourceMesh.
The current texture used by the mesh.
The local bounds need to be drawn from the underlying geometry.
Extension of a PIXI.Mesh, with the capabilities to provide a snapshot of the framebuffer.