interface EffectDurationData {
    startTime: number;
    seconds: number;
    combat: string;
    rounds: number;
    turns: number;
    startRound: number;
    startTurn: number;
}

Properties

startTime: number

The world time when the active effect first started

seconds: number

The maximum duration of the effect, in seconds

combat: string

The _id of the CombatEncounter in which the effect first started

rounds: number

The maximum duration of the effect, in combat rounds

turns: number

The maximum duration of the effect, in combat turns

startRound: number

The round of the CombatEncounter in which the effect first started

startTurn: number

The turn of the CombatEncounter in which the effect first started