The hexagonal grid constructor.
The grid configuration
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alphaThe opacity of the grid.
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colorThe color of the grid.
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columnsIs this grid column-based (flat-topped) or row-based (pointy-topped)?
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diagonalsThe rule for diagonal measurement (see CONST.GRID_DIAGONALS).
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distanceThe distance of a grid space in units.
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evenIs this grid even or odd?
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sizeThe size of a grid space in pixels.
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sizeXThe width of a grid space in pixels.
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sizeYThe height of a grid space in pixels.
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styleThe style of the grid.
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thicknessThe thickness of the grid.
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typeReadonly
unitsThe distance units used in this grid.
Is this a gridless grid?
Is this a hexagonal grid?
Is this a square grid?
Calculate the total size of the canvas with padding applied, as well as the top-left coordinates of the inner rectangle that houses the scene.
The width of the scene.
The height of the scene.
The percentage of padding.
Convert integer cube coordinates (q, r, s) / (q, r, s, k) into offset coordinates (i, j) / (i, j, k). Inverse of HexagonalGrid#offsetToCube.
The cube coordinates
The offset coordinates
Convert cube coordinates (q, r, s) / (q, r, s, k) into point coordinates (x, y) / (x, y, elevation). Inverse of HexagonalGrid#pointToCube.
The cube coordinates
The point coordinates
Returns the cube coordinates of grid spaces adjacent to the one corresponding to the given coordinates.
The coordinates
The adjacent cube coordinates
The coordinates
The adjacent cube coordinates
Get the cone polygon given the radius in grid units and the angle in degrees for this grid. The points of the polygon are returned ordered in positive orientation. In gridless grids an approximation of the true cone with a deviation of less than 0.25 pixels is returned.
The origin point of the cone
The radius in grid units
The direction in degrees
The angle in degrees
The points of the cone polygon
Returns the cube coordinates of the grid space corresponding to the given coordinates.
The coordinates
The cube coordinates
The coordinates
The cube coordinates
Returns the cube coordinates of the grid space corresponding to the given coordinates shifted by one grid space in the given direction.
The coordinates
The direction (see CONST.MOVEMENT_DIRECTIONS)
The cube coordinates
The coordinates
The direction (see CONST.MOVEMENT_DIRECTIONS)
The cube coordinates
Measure a shortest, direct path through the given waypoints.
The waypoints the path must pass through
Optional
options: { cost?: GridMeasurePathCostFunction2D<SegmentData> }Additional measurement options
Optional
cost?: GridMeasurePathCostFunction2D<SegmentData>The function that returns the cost for a given move between grid spaces (default is the distance travelled along the direct path)
The measurements a shortest, direct path through the given waypoints
The waypoints the path must pass through
Optional
options: { cost?: GridMeasurePathCostFunction3D<SegmentData> }Additional measurement options
Optional
cost?: GridMeasurePathCostFunction3D<SegmentData>The function that returns the cost for a given move between grid spaces (default is the distance travelled along the direct path)
The measurements a shortest, direct path through the given waypoints
Convert offset coordinates (i, j) / (i, j, k) into integer cube coordinates (q, r, s) / (q, r, s, k). Inverse of HexagonalGrid#cubeToOffset.
The offset coordinates
The integer cube coordinates
The offset coordinates
The integer cube coordinates
Convert point coordinates (x, y) / (x, y, elevation) into cube coordinates (q, r, s) / (q, r, s, k). Inverse of HexagonalGrid#cubeToPoint.
The point
The (fractional) cube coordinates
The point
The (fractional) cube coordinates
Static
cubeMeasure the distance in hexagons between two cube coordinates.
The first cube coordinates
The second cube coordinates
The distance between the two cube coordinates in hexagons
Static
cubeRound the fractional cube coordinates (q, r, s) / (q, r, s, k). The k-coordinate is floored.
The fractional cube coordinates
The rounded integer cube coordinates
The fractional cube coordinates
The rounded integer cube coordinates
The hexagonal grid class.