• A hook event that fires when a custom active effect is applied. applyActiveEffect

    Parameters

    • actor: Actor

      The actor the active effect is being applied to

    • change: EffectChangeData

      The change data being applied

    • current: any

      The current value being modified

    • delta: any

      The parsed value of the change object

    • changes: object

      An object which accumulates changes to be applied

    Returns void