The SceneManager is constructed by passing a reference to the active Scene document.
Internal
Deactivate Hook functions that were added specifically for this Scene.
Internal
Additional behaviors to perform after core groups and layers are drawn to the canvas.
Internal
Additional behaviors to perform when the Canvas is first initialized for the Scene.
Internal
Additional behaviors to perform after the Canvas is fully initialized for the Scene.
Internal
Additional behaviors to perform when the Scene is deactivated.
Internal
Register additional hook functions are only used while this Scene is active and is automatically deactivated. Hooks should be registered in this function by calling this._registerHook(hookName, handler)
Register additional hook functions are only used while this Scene is active and is automatically deactivated.
A framework for imbuing special scripted behaviors into a single specific Scene. Managed scenes are registered in CONFIG.Canvas.managedScenes.
The SceneManager instance is called at various points in the Scene rendering life-cycle.
This also provides a framework for registering additional hook events which are required only for the life-cycle of the managed Scene.
Example: Registering a custom SceneManager