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Create a dialog window displaying a title, a message, and a set of buttons which trigger callback functions.

param data

An object of dialog data which configures how the modal window is rendered

param [options]

Dialog rendering options, see Application.

example

Constructing a custom dialog instance

let d = new Dialog({
title: "Test Dialog",
content: "<p>You must choose either Option 1, or Option 2</p>",
buttons: {
one: {
icon: '<i class="fas fa-check"></i>',
label: "Option One",
callback: () => console.log("Chose One")
},
two: {
icon: '<i class="fas fa-times"></i>',
label: "Option Two",
callback: () => console.log("Chose Two")
}
},
default: "two",
render: html => console.log("Register interactivity in the rendered dialog"),
close: html => console.log("This always is logged no matter which option is chosen")
});
d.render(true);

Hierarchy

Index

Constructors

  • new Dialog(data: any, options: any): Dialog

Properties

data: any
options: any

The options provided to this application upon initialization

appId: number

The application ID is a unique incrementing integer which is used to identify every application window drawn by the VTT

_element: jQuery

An internal reference to the HTML element this application renders

position: any

Track the current position and dimensions of the Application UI

_dragDrop: DragDrop[]

DragDrop workflow handlers which are active for this Application

_tabs: Tabs[]

Tab navigation handlers which are active for this Application

_searchFilters: SearchFilter[]

SearchFilter handlers which are active for this Application

_minimized: boolean

Track whether the Application is currently minimized

_scrollPositions: any

Track the most recent scroll positions for any vertically scrolling containers

_state: number

The current render state of the Application

see

{Application.RENDER_STATES}

_priorState: number

The prior render state of this Application. This allows for rendering logic to understand if the application is being rendered for the first time.

see

{Application.RENDER_STATES}

#onKeyDown: ((arg0: KeyboardEvent) => any)

Type declaration

    • (arg0: KeyboardEvent): any
    • A bound instance of the _onKeyDown method which is used to listen to keypress events while the Dialog is active.

      Parameters

      • arg0: KeyboardEvent

      Returns any

RENDER_STATES: Readonly<{ CLOSING: -2; CLOSED: -1; NONE: 0; RENDERING: 1; RENDERED: 2; ERROR: 3 }> = ...

The sequence of rendering states that track the Application life-cycle.

Accessors

  • get title(): any
  • inheritdoc

    Returns any

  • get id(): string
  • Return the CSS application ID which uniquely references this UI element

    Returns string

  • get element(): jQuery
  • Return the active application element, if it currently exists in the DOM

    Returns jQuery

  • get template(): string
  • The path to the HTML template file which should be used to render the inner content of the app

    Returns string

  • get popOut(): boolean
  • Control the rendering style of the application. If popOut is true, the application is rendered in its own wrapper window, otherwise only the inner app content is rendered

    Returns boolean

  • get rendered(): boolean
  • Return a flag for whether the Application instance is currently rendered

    Returns boolean

  • get closing(): boolean
  • Whether the Application is currently closing.

    Returns boolean

Methods

  • getData(options?: {}): { content: any; buttons: {} }
  • An application should define the data object used to render its template. This function may either return an Object directly, or a Promise which resolves to an Object If undefined, the default implementation will return an empty object allowing only for rendering of static HTML

    Parameters

    • options: {} = {}

      Returns { content: any; buttons: {} }

      • content: any
      • buttons: {}
      • activateListeners(html: any): void
      • After rendering, activate event listeners which provide interactivity for the Application. This is where user-defined Application subclasses should attach their event-handling logic.

        Parameters

        • html: any

        Returns void

      • _renderOuter(): Promise<jQuery>
      • Render the outer application wrapper

        Returns Promise<jQuery>

        A promise resolving to the constructed jQuery object

      • close(options?: {}): Promise<void>
      • Close the application and un-register references to it within UI mappings This function returns a Promise which resolves once the window closing animation concludes

        Parameters

        • options: {} = {}

          Returns Promise<void>

          A Promise which resolves once the application is closed

        • render(force?: boolean, options?: { left: number; top: number; width: number; height: number; scale: number; focus: boolean; renderContext: string; renderData: any }): Application
        • Render the Application by evaluating it's HTML template against the object of data provided by the getData method If the Application is rendered as a pop-out window, wrap the contained HTML in an outer frame with window controls

          Parameters

          • force: boolean = false

            Add the rendered application to the DOM if it is not already present. If false, the Application will only be re-rendered if it is already present.

          • options: { left: number; top: number; width: number; height: number; scale: number; focus: boolean; renderContext: string; renderData: any } = {}

            Additional rendering options which are applied to customize the way that the Application is rendered in the DOM.

            • left: number
            • top: number
            • width: number
            • height: number
            • scale: number
            • focus: boolean
            • renderContext: string
            • renderData: any

          Returns Application

          The rendered Application instance

        • activateTab(tabName: string, options?: { group: string; triggerCallback: boolean }): void
        • Change the currently active tab

          Parameters

          • tabName: string

            The target tab name to switch to

          • options: { group: string; triggerCallback: boolean } = {}

            Options which configure changing the tab

            • group: string

              A specific named tab group, useful if multiple sets of tabs are present

            • triggerCallback: boolean

              Whether to trigger tab-change callback functions

          Returns void

        • bringToTop(): void
        • Bring the application to the top of the rendering stack

          Returns void

        • minimize(): Promise<void>
        • Minimize the pop-out window, collapsing it to a small tab Take no action for applications which are not of the pop-out variety or apps which are already minimized

          Returns Promise<void>

          A Promise which resolves once the minimization action has completed

        • maximize(): Promise<void>
        • Maximize the pop-out window, expanding it to its original size Take no action for applications which are not of the pop-out variety or are already maximized

          Returns Promise<void>

          A Promise which resolves once the maximization action has completed

        • setPosition(position?: { left: number; top: number; width: number; height: string | number; scale: number }): void | { left: number; top: number; width: number; height: number; scale: number }
        • Set the application position and store its new location. Returns the updated position object for the application containing the new values.

          Parameters

          • position: { left: number; top: number; width: number; height: string | number; scale: number } = {}

            Positional data

            • left: number

              The left offset position in pixels

            • top: number

              The top offset position in pixels

            • width: number

              The application width in pixels

            • height: string | number

              The application height in pixels

            • scale: number

              The application scale as a numeric factor where 1.0 is default

          Returns void | { left: number; top: number; width: number; height: number; scale: number }

          |void}

        • _render(force?: boolean, options?: any): Promise<void>
        • An asynchronous inner function which handles the rendering of the Application

          fires

          renderApplication

          Parameters

          • force: boolean = false

            Render and display the application even if it is not currently displayed.

          • options: any = {}

            Additional options which update the current values of the Application#options object

          Returns Promise<void>

          A Promise that resolves to the Application once rendering is complete

        • _saveScrollPositions(html: jQuery): void
        • Persist the scroll positions of containers within the app before re-rendering the content

          Parameters

          • html: jQuery

            The HTML object being traversed

          Returns void

        • _restoreScrollPositions(html: jQuery): void
        • Restore the scroll positions of containers within the app after re-rendering the content

          Parameters

          • html: jQuery

            The HTML object being traversed

          Returns void

        • Specify the set of config buttons which should appear in the Application header. Buttons should be returned as an Array of objects. The header buttons which are added to the application can be modified by the getApplicationHeaderButtons hook.

          fires

          getApplicationHeaderButtons

          Returns ApplicationHeaderButton[]

        • _activateCoreListeners(html: jQuery): void
        • Activate required listeners which must be enabled on every Application. These are internal interactions which should not be overridden by downstream subclasses.

          Parameters

          • html: jQuery

          Returns void

        • _onChangeTab(event: MouseEvent, tabs: Tabs, active: string): void
        • Handle changes to the active tab in a configured Tabs controller

          Parameters

          • event: MouseEvent

            A left click event

          • tabs: Tabs

            The Tabs controller

          • active: string

            The new active tab name

          Returns void

        • _onSearchFilter(event: KeyboardEvent, query: string, rgx: RegExp, html: HTMLElement): void
        • Handle changes to search filtering controllers which are bound to the Application

          Parameters

          • event: KeyboardEvent

            The key-up event from keyboard input

          • query: string

            The raw string input to the search field

          • rgx: RegExp

            The regular expression to test against

          • html: HTMLElement

            The HTML element which should be filtered

          Returns void

        • _canDragStart(selector: string): boolean
        • Define whether a user is able to begin a dragstart workflow for a given drag selector

          Parameters

          • selector: string

            The candidate HTML selector for dragging

          Returns boolean

          Can the current user drag this selector?

        • _canDragDrop(selector: string): boolean
        • Define whether a user is able to conclude a drag-and-drop workflow for a given drop selector

          Parameters

          • selector: string

            The candidate HTML selector for the drop target

          Returns boolean

          Can the current user drop on this selector?

        • _onDragStart(event: DragEvent): void
        • Callback actions which occur at the beginning of a drag start workflow.

          Parameters

          • event: DragEvent

            The originating DragEvent

          Returns void

        • _onDragOver(event: DragEvent): void
        • Callback actions which occur when a dragged element is over a drop target.

          Parameters

          • event: DragEvent

            The originating DragEvent

          Returns void

        • _onDrop(event: DragEvent): void
        • Callback actions which occur when a dragged element is dropped on a target.

          Parameters

          • event: DragEvent

            The originating DragEvent

          Returns void

        • _waitForImages(): Promise<void>
        • Wait for any images present in the Application to load.

          Returns Promise<void>

          A Promise that resolves when all images have loaded.

        • _onClickButton(event: MouseEvent): void
        • Handle a left-mouse click on one of the dialog choice buttons

          Parameters

          • event: MouseEvent

            The left-mouse click event

          Returns void

        • _onKeyDown(event: KeyboardEvent): void | Promise<void>
        • Handle a keydown event while the dialog is active

          Parameters

          • event: KeyboardEvent

            The keydown event

          Returns void | Promise<void>

        • submit(button: any, event: PointerEvent): void
        • Submit the Dialog by selecting one of its buttons

          Parameters

          • button: any

            The configuration of the chosen button

          • event: PointerEvent

            The originating click event

          Returns void

        • A helper factory method to create simple confirmation dialog windows which consist of simple yes/no prompts. If you require more flexibility, a custom Dialog instance is preferred.

          example

          Prompt the user with a yes or no question

          let d = Dialog.confirm({
          title: "A Yes or No Question",
          content: "<p>Choose wisely.</p>",
          yes: () => console.log("You chose ... wisely"),
          no: () => console.log("You chose ... poorly"),
          defaultYes: false
          });

          Parameters

          • config: DialogData = {}

            Confirmation dialog configuration

          Returns Promise<any>

          A promise which resolves once the user makes a choice or closes the window.

        • A helper factory method to display a basic "prompt" style Dialog with a single button

          Parameters

          • config: DialogData = {}

            Dialog configuration options

          Returns Promise<any>

          The returned value from the provided callback function, if any

        • Wrap the Dialog with an enclosing Promise which resolves or rejects when the client makes a choice.

          Parameters

          Returns Promise<any>

          A Promise that resolves to the chosen result.