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  1. Forbidden Lands - Raven's Purge

    5 days, 23 hours ago Version 1.2.0

    Raven's Purge

    Forbidden Lands Campaign Book

    It is said that the first six elves of the Forbidden Lands – the ones who planted the trees, drew the furrows of the rivers and gave the animals their home – after completing their mission, had their rubies gathered in the royal crown, Stanengist, the name of which means “The Hanging Stones.” In the crown they rested deservedly, but at the same time, kept watch over their creation and gave advice to their descendants.

    For a long time, the crown was worn by the kings of the land and granted them the power to keep the kingdom intact, but sometime right before the humans arrived in Ravenland, the thief Merigall stole three of the stones from Stanengist, and the land has been sundered ever since. Whoever re-assembles the stones in the crown and places it on her head shall according to legend gain the power to rally all kin and rule over the Forbidden Lands.

    The stonesinger Brander of Bynd is said to have received a vision from the god Huge in which he saw the lost elven rubies set into the scepter of a king, the jewelry of a queen, and a sword that slays giants.


    Raven’s Purge is an epic campaign module for the Forbidden Lands RPG, written by acclaimed fantasy author Erik Granström. Raven’s Purge is not a linear story and it has no set goal that the adventurers are expected to follow. Instead, it is a rich tapestry of legends, locations, characters and events that the players can interact with in a multitude of ways. This module contains:

    • 100+ Actors - Key players and some NPCs feature their original art.
    • 7 Items - The artifacts from the source books as well as a bonus talent and two spells.
    • 193 Journal Entries - Styled after the source books, and organized in folders by chapter. Includes Adventure Sites, Events, and Details of the Raven's Purge Adventure.
    • 5 Rolltables - Features tables found at certain Adventure sites.
    • 14 Adventure Site Scenes - With scene notes linked to Journal entries describing the point of interest.
    • Features a Scene with the Maha language tiles neatly organized. A splash page, player map for Stoneloom Mines, and overhauls to some of the user interface.

    This module is to be used with the Forbidden Lands System.

    Published by Free League Publishing.

    Purchase at the Free League webshop.

    © 2021 Fria Ligan AB

       

  2. Forbidden Lands - Core Game

    5 days, 23 hours ago Version 1.2.0

    Forbidden Lands Core Game

    Winner of Four ENNIE Awards 2019

    Round the beggar from Varassa all sat in a ring,

    and by the campfire they sat and heard his song.

    And about walkers and wolfkin and every terrible thing,

    and of his fear he sang to them all night long:

    “There is something beyond the mountains, beyond the howls beyond the mist,

    there is something behind the veils, behind hearts cold as stone.

    Hearken, something walks and whispers, walks and lures you in and whimpers:

    Come to us, for this earth shall ever be ours and ours alone!”

    Forbidden Lands is a new take on classic fantasy roleplaying. In this open-world survival roleplaying game, you’re not heroes sent on missions dictated by others - instead, you are raiders and rogues bent on making your own mark on a cursed world. You will discover lost tombs, fight terrible monsters, wander the wild lands and, if you live long enough, build your own stronghold to defend. 

    "It's like someone took hazy childhood memories of a classic D&D game and mixed them with a dash of bleak Scandinavian darkness."

    –Tabletop Magazine


    This module contains:

    • 100+ Actors - 72 NPCs and 47 Monsters and Animals, key players and monsters feature their original art.
    • 400+ Items - 18 Artifacts, 66 Critical Injuries, 161 Gear, 68 Spells, 79 Talents, and 49 Stronghold Buildings and Hirelings.
    • 169 Journal Entries - Styled after the source books, and organized in folders by chapter. Includes rules, lore and descriptions of Adventure Sites.
    • 29 Rolltables - Including Critical Injuries, Mishap Tables, Random Encounters for each terrain type, and Treasure Tables.
    • 3 Adventure Site Scenes - With scene notes linked to Journal entries describing the point of interest.
    • A large map of the Ravenlands map, with stickers for adventure sites, and headstones.
    • Also includes a kin map, a splash page, the coveted Official Soundtrack, and extra art from the books.
    • Overhauls some of the user interface.

    This module is to be used with the Forbidden Lands System.

    Published by Free League Publishing.

    Purchase at the Free League webshop.

    © 2021 Fria Ligan AB

     

  3. Forbidden Lands - The Bitter Reach

    5 days, 23 hours ago Version 1.2.0

    The Bitter Reach

    Forbidden Lands Campaign Book

    In the southern lands, elders speak of cold storms from the north. Cursed voices borne on the icy winds whisper of secrets from ages past that would plunge realms and kin into ruin if only someone could understand these ancient words. They are the desperate confessions of the lost. They are the legends of the Bitter Reach.

    Deep beneath its frozen surface, creatures told of only in the oldest of legends dwell. They guard treasures that can give their owner power beyond their wildest dreams, treasures that could lay waste to the Bitter Reach if they were found.

    And the treasures will be found, sooner or later, so why shouldn’t they be yours to claim?


    The Bitter Reach is an epic campaign module for the Forbidden Lands roleplaying game, describing the icy wastelands north of Ravenland. This module contains:

    • 85 Actors - 77 NPCs and 8 Monsters not found in the Core Game, key players and monsters feature their original art.
    • 42+ Items - 9 Artifacts, 22 Spells, 8 Talents, and some Gear for the frozen north.
    • 185 Journal Entries - Styled after the source books, and organized in folders by chapter. Includes rules, lore and all the information you need to run The Bitter Reach campaign.
    • 17 Rolltables - Including Mishap Tables, Random Encounters in the north, and tables for travelling under the ice.
    • 14 Adventure Site Scenes - With scene notes linked to Journal entries describing the point of interest.
    • A large map of the Bitter Reach, with stickers for adventure sites, and headstones.
    • Includes extra art from the books, and overhauls some of the user interface.

    This module is to be used with the Forbidden Lands System.

    Published by Free League Publishing.

    Purchase at the Free League webshop.

    © 2021 Fria Ligan AB

     

  4. Dragonshorn Tales - Encounters Volume 1 (5e/3.5e)

    2 weeks, 1 day ago Version 1.5.0
    Evil fey waiting for easy prey to drown in the depths of a lake. Gnolls collecting toll on the only road between two villages. Guardian of Tree Spirit looking for vengeance. Something lurks on every corner, ready to pounce on unsuspecting heroes.
    Cover image by Dean Spencer

    This encounter pack contains 10 carefully designed encounters, with monster tactics, leads, hooks and new monsters, items and spells to spice up your game. Easy to use and drop into any adventure–to fill up blanks on the map, make long journey more interesting or kickstart another adventure. Dangerous roads await, so beware!

    Maps and Encounters

    Every encounter has its map prepared and imported into Scenes world directory. You can use it right away, as monsters are already placed on the map - ready do be fought by your players. Each encounter has its full description added as a Journal Entry so you can read it directly inside Foundry, without the need to look anywhere else!

    Monsters, Items and Spells

    All monsters, items and spells that appear during encounters have been prepared based on SRD data for specific system - or created from scratch (new monster, 2 new items and 2 news spells) and licensed under OGL - are ready to use! 

    How to use

    To import data into your world, navigate to Compendium directory and open module Scenes compendium! Draging and dropping a scene into the World scene directory will initialize an import - both for monsters and for Journal entry that describes encounter! 

    Where to purchase

    You can buy Encounters Volume 1 directly on DTRPG: Encounters - Volume I - Skirmishes on Country Roads 5E/3.5E - Foundry VTT - Dragonshorn Studios | DriveThruRPG.com

    You can also purchase a bundle with Foundry License and PDF for a reduced price here: Encounters - Volume I [BUNDLE] - Dragonshorn Studios | DriveThruRPG.com

    Content

    • 10 encounters with tactics, hooks and leads (EL for 5th edition)
      • Goblin Assault (EL2)
      • Night near the Lake (EL1)
      • Behir Mother (EL11)
      • Frost Giant (EL8)
      • Night in the Ruins (EL3)
      • Ogre and Bandits (EL5)
      • Guardian of the Old Tree (EL6)
      • Lake of the Fey (EL7)
      • Gnoll Camp (EL2)
      • Broken Circle (EL4)
    • 5 new maps (with variants)
      • One forest map (two variants)
      • One temperate hills map
      • One lakeside map (two variants)
      • Two cold climate maps
    • 1 new monster (and 1 monster updated from 3.5e SRD to 5e)
    • 2 new magic items
    • 2 new spells

     

    Other System Support

    This module allows battlemaps and journal entries to be used in PF1 and PF2 systems. No monsters, items and spells are implemented.

  5. Pathfinder Bounty #5: Witch's Winter Holiday

    2 weeks, 2 days ago Version 1.1.5

    A Pathfinder Second Edition mini-adventure designed for level 1.

    Everyone loves Winter Week! But a witch in a quiet town isn’t finding the preparations for the big holiday feast as joyful as usual, and she’s overwhelmed by all the work left to do. As the PCs respond to her request for helpers, can they ensure the festivities go off without a hitch?

    Written by Patrick Hurley.

    Content sanctioned for use in the Pathfinder Society (second edition) organized play program.

    This item is the digitized version of Pathfinder Bounty #5: Witch’s Winter Holiday for the Foundry Virtual Tabletop which you can purchase from the Paizo Web Store. Foundry Virtual Tabletop is required to use this product. If you would like to purchase the adventure as a PDF instead, you can find it here.

    Purchasing the Foundry VTT module will grant you an activation code which is downloadable from your My Downloads page on paizo.com. This code is activated through your Foundry Virtual Tabletop account page on the foundryvtt.com website. Once activated, you will be able to install the purchased module by clicking "Install Module" on the Add-on Modules tab of the Foundry VTT Setup and Configuration screen.

    This Module Contains

    • Pathfinder Bounty #5: Witch's Winter Holiday: Contains everything you need to run this Pathfinder Bounty in the Foundry. The adventure and additional content are complete with illustrations, integrated into the Foundry and searchable from within your Virtual Tabletop.
    • Easy Set Up: The adventures are easily set up and ready to play with maps including dynamic lighting, locations, characters, and adventure content all easily accessible for the GM.
    • Quick and Simple: Designed to be run as a pick-up game or quick side-trek in an ongoing campaign, Pathfinder Bounties are versatile adventures meant to be played in an hour or two.
    • Optimized for Organized Play: Everything you need to run this bounty as part of the Pathfinder Society (second edition) organized play campaign, including notes on rewards and a distributable Chronicle Sheet.
    • Expand Your Digital Assets: Includes a 24” x 30” full-color map of a rural hamlet for use in this adventure and beyond! 

    Published by Paizo

    Purchase at the Paizo Web Store

  6. Pathfinder Bounty #4: Cat's Cradle

    2 weeks, 2 days ago Version 1.1.5

    A Pathfinder Second Edition mini-adventure designed for level 1.

    On a recent trip across the trade routes of the Golden Road, a merchant was robbed and her beloved family heirloom—a puzzle box—stolen. The PCs will have to keep their wits about as they head into the desert to unravel the riddle of what happened and recover the missing antique. 

    Written by Hilary Moon Murphy.

    Content sanctioned for use in the Pathfinder Society (second edition) organized play program.

    This item is the digitized version of Pathfinder Bounty #4: Cat’s Cradle for the Foundry Virtual Tabletop which you can purchase from the Paizo Web Store. Foundry Virtual Tabletop is required to use this product. If you would like to purchase the adventure as a PDF instead, you can find it here.

    Purchasing the Foundry VTT module will grant you an activation code which is downloadable from your My Downloads page on paizo.com. This code is activated through your Foundry Virtual Tabletop account page on the foundryvtt.com website. Once activated, you will be able to install the purchased module by clicking "Install Module" on the Add-on Modules tab of the Foundry VTT Setup and Configuration screen.

    This Module Contains

    • Pathfinder Bounty #4: Cat’s Cradle: Contains everything you need to run this Pathfinder Bounty in the Foundry. The adventure and additional content are complete with illustrations, integrated into the Foundry and searchable from within your Virtual Tabletop.
    • Easy Set Up: The adventures are easily set up and ready to play with maps including dynamic lighting, locations, characters, and adventure content all easily accessible for the GM.
    • Quick and Simple: Designed to be run as a pick-up game or quick side-trek in an ongoing campaign, Pathfinder Bounties are versatile adventures meant to be played in an hour or two.
    • Optimized for Organized Play: Everything you need to run this bounty as part of the Pathfinder Society (second edition) organized play campaign, including notes on rewards and a distributable Chronicle Sheet.
    • Expand Your Digital Assets: Includes a 24” x 30” full-color map of a desert ruin for use in this adventure and beyond! 

    Published by Paizo

    Purchase at the Paizo Web Store

  7. Pathfinder Bounty #3: Shadows and Scarecrows

    2 weeks, 2 days ago Version 1.1.6

    A Pathfinder Second Edition mini-adventure designed for level 1.

    In the shadow-darkened alleys and fields of Nidal, a scarecrow lurks the night, taking people from yards and common areas before disappearing without a trace. A bounty has been posted on this nefarious fiend, but things may be even murkier than the heroes expect in this land of perpetual twilight.

    Written by Jacob W. Michaels.

    Content sanctioned for use in the Pathfinder Society (second edition) organized play program.

    This item is the digitized version of Pathfinder Bounty #3: Shadows and Scarecrows for the Foundry Virtual Tabletop which you can purchase from the Paizo Web Store. Foundry Virtual Tabletop is required to use this product. If you would like to purchase the adventure as a PDF instead, you can find it here.

    Purchasing the Foundry VTT module will grant you an activation code which is downloadable from your My Downloads page on paizo.com. This code is activated through your Foundry Virtual Tabletop account page on the foundryvtt.com website. Once activated, you will be able to install the purchased module by clicking "Install Module" on the Add-on Modules tab of the Foundry VTT Setup and Configuration screen.

    This Module Contains

    • Pathfinder Bounty #3: Shadows and Scarecrows: Contains everything you need to run this Pathfinder Bounty in the Foundry. The adventure and additional content are complete with illustrations, integrated into the Foundry and searchable from within your Virtual Tabletop.
    • Easy Set Up: The adventures are easily set up and ready to play with maps including dynamic lighting, locations, characters, and adventure content all easily accessible for the GM.
    • Quick and Simple: Designed to be run as a pick-up game or quick side-trek in an ongoing campaign, Pathfinder Bounties are versatile adventures meant to be played in an hour or two.
    • Optimized for Organized Play: Everything you need to run this bounty as part of the Pathfinder Society (second edition) organized play campaign, including notes on rewards and a distributable Chronicle Sheet.
    • Expand Your Digital Assets: Includes a 24” x 30” full-color map of hilly terrain for use in this adventure and beyond!

    Published by Paizo

    Purchase at the Paizo Web Store

  8. Pathfinder Bounty #1: The Whitefang Wyrm

    2 weeks, 2 days ago Version 1.1.5

    A Pathfinder Second Edition mini-adventure designed for level 1.

    In the frigid region known as the Crown of the World, people from diverse cultures and backgrounds must all band together to survive the long nights of winter and deadly thaws of spring. The way of life of these hardy frontier folk is now threatened by a serpentine creature that slips in during the dead of night and empties their nets of fish and their smoking racks of fresh meat. Unable and unwilling to let this theft stand, the people of the tiny northern town of Aaminiut have placed a bounty on the creature known locally as "the Whitefang Wyrm".

    Written by Michael Sayre.

    Content sanctioned for use in the Pathfinder Society (second edition) organized play program.

    This item is the digitized version of Pathfinder Bounty #1: The Whitefang Wyrm for the Foundry Virtual Tabletop which you can purchase from the Paizo Web Store. Foundry Virtual Tabletop is required to use this product. If you would like to purchase the adventure as a PDF instead, you can find it here.

    Purchasing the Foundry VTT module will grant you an activation code which is downloadable from your My Downloads page on paizo.com. This code is activated through your Foundry Virtual Tabletop account page on the foundryvtt.com website. Once activated, you will be able to install the purchased module by clicking "Install Module" on the Add-on Modules tab of the Foundry VTT Setup and Configuration screen.

    This Module Contains

    • Pathfinder Bounty #1: The Whitefang Wyrm: Contains everything you need to run the debut Pathfinder Bounty in the Foundry. The adventure and additional content are complete with illustrations, integrated into the Foundry and searchable from within your Virtual Tabletop.
    • Easy Set Up: The adventures are easily set up and ready to play with maps including walls and dynamic lighting, locations, characters, and adventure content all easily accessible for the GM.
    • Quick and Simple: Designed to be run as a pick-up game or quick side-trek in an ongoing campaign, Pathfinder Bounties are versatile adventures meant to be played in an hour or two.
    • Optimized for Organized Play: Everything you need to run this bounty as part of the Pathfinder Society (second edition) organized play campaign, including notes on rewards and a distributable Chronicle Sheet.
    • Expand Your Digital Assets: Includes a 24” x 30” full-color map of a twisting ice cave for use in this adventure and beyond!

    Published by Paizo

    Purchase at the Paizo Web Store

  9. DSA5 - Grundregelwerk (DE) / Core Rules (EN)

    2 weeks, 3 days ago Version 1.1.0

    German and English version for DSA5 - the most played European Fantasy RPG set in the world of Aventuria. 

    Das erste voll unterstütze Regelsystem für DSA 5 ermöglicht ein komfortables Spielen in eurer Runde und enthält unter anderem

    • Alle Regeln des DSA Grundregelwerks 
    • Automatisches Charakterblatt inklusive Erstellung und Verwaltung für ein zügiges und einfaches Spiel
    • Automatisierte Eigenschafts- und Talent-Würfe
    • Automatisierte Würfe von enthaltenen Zaubern, Liturgien, Ritualen, Zeremonien
    • Vergleichsproben für Angriff, Ausweichen und Parade
    • Alle Rassen, Kulturen und Professionen inkl. Varianten des Grundregelwerks mit Beschreibungen
    • 54 Vor- und 77 Nachteile, 163 Sonderfertigkeiten mit entsprechenden Funktionalitäten im System hinterlegt
    • Beschreibungen aller Talente, 57 Zauber, 34 Liturgien, 12 Ritualen, 6 Zeremonien, 12 Segnungen und 12 Zaubertricks
    • Gefährten für Hexen und Hexer als extra Token
    • Über 100 Waffen, Rüstungen und Ausrüstungsgegenstände als nutzbare Gegenstände angelegt
    • 10 Kreaturen mit Bild und Token für euer Spiel
    • 12 Beispielcharaktere mit Bild und Token
    • Aventurien Weltkarte
    • Händler Funktion
    • Gestaltwandeln!

    Erhätlich im Ulisses F-Shop unter: https://www.f-shop.de/virtual-tabletops/das-schwarze-auge-vtt/regel-module/2157/das-schwarze-auge-grundregelwerk-fuer-foundry-vtt

    Benötigt das DSA5 System für Foundry.


    English Module

    The first fully supported core rule module for DSA 5 enables the best playing experience in your and includes, among other things:

    • All rules of the DSA basic rules
    • Automatic character sheet including creation and management for a quick and easy game
    • Automated trait and talent rolls
    • Automated rolls for contained spells, liturgies, rituals and ceremonies
    • Rolls and Mechanics for attack, dodge and parry
    • All species, cultures and professions including variants of the basic rules with descriptions
    • 54 advantages and 77 disadvantages, 163 special skills with corresponding functionalities stored in the system
    • Descriptions of all talents, 57 spells, 34 liturgies, 12 rituals, 6 ceremonies, 12 blessings and 12 cantrips
    • Companions for witches and sorcerers as extra tokens
    • Over 100 weapons, armor and gear as usable items
    • 10 creatures with pictures and tokens for your game
    • 12 sample characters with pictures and tokens
    • Aventuria world map
    • Automated Trader Lists
    • Shapechangers!

    THE PRODUCT IS CURRENTLY ONLY AVAILABLE FROM THE GERMAN ULISSES STORE BUT WILL BE MADE AVAILABLE IN THE INTERNATIONAL STORE SOON

    Buy from the Ulisses Germany store: https://www.f-shop.de/virtual-tabletops/das-schwarze-auge-vtt/regel-module/2157/das-schwarze-auge-grundregelwerk-fuer-foundry-vtt

    Requires the DSA5 system for Foundry.

  10. Dungeon Crawl Classics Core Book Compendium

    2 weeks, 4 days ago Version 0.90.2

    Now available for a limited-time early access price of $14.99 the Foundry VTT Dungeon Crawl Classics RPG Core Book is the newest VTT offering from Goodman Games. This product will add all the rules text from the DCC RPG Core Book to your Foundry VTT game. 

    You can puchase this module in the Goodman Games online store here: https://goodman-games.com/store/product/foundryvtt-dcc-compendium-license-key/

    Simply drag and drop anything from this compendium to include it! DCC RPG Core Book spells, fumbles, and critical hit charts have been connected to the free Foundry DCC RPG System!

     

    All monsters come with tokens made with art from the core book, with linked journal entries containing their lore. 

    The text of the core book is included as Journal entries, with many broken out for easy reference and sharing with your players. Tables are set up to be rolled on by players, just a simple share away. 

    The character importer allows you to easily import auto-generated characters from the free Purple Sorcerer Tools (https://purplesorcerer.com/tools). Setting up a funnel has never been easier - just copy and paste a list of automatically pre-generated characters from Purple Sorcerer, and you will have as many level 0s as you need in minutes. It even imports batches of upper level characters!

    What is Foundry VTT?

    Foundry VTT is a virtual tabletop, like Roll20 or Fantasy Grounds. Unlike those, Foundry VTT runs on your own local computer or cloud server, and can be accessed by your players via their web browser with no installation. Foundry VTT is available for a one-time purchase price of $50, then it’s yours for life. You can have unlimited players connect for no additional charge, and never have to deal with slow servers, outages or costly subscription fees. 

    Foundry VTT is built around modern development and UI standards, and has a rich developer community. Hundreds of free add-on modules allow you to play as you want; add weather effects, calendars, animations, or even fast and responsive 3D dice.  Amazing production-quality dynamic lighting with flicker effects is built right in, and can handle massive maps.  Direct integration with popular mapping tools like DungeonDraft make setting up fully-lit maps quick and easy. Actual doors mean never having to switch layers to drag a chunk of wall out of the way.  You can show and hide groups of monster tokens with a simple click.

    You can write macros using simple modern scripting, as well as set up hot-bars of clickable icons so you don’t even need to open a character sheet to make rolls.  You can even set up hot-bars for each player in advance - perfect for convention games!

    New versions of Foundry are released monthly, and your purchase price includes dozens of free maps, sounds, music, and other assets. The product is evolving rapidly, and getting better with every release!

    The Foundry DCC volunteer team has been working for months on this DCC RPG Core Book integration, and looks forward to your feedback on the road to the final release version over the next few months of early access.

    The adventures from the DCC RPG Core Book will be available in future modules, complete with maps and tokens!

    Find out more about Foundry VTT at https://foundryvtt.com , and visit the Goodman Games Discord at https://discord.gg/2PR9YH9 to get your questions answered about this exciting new product.

    Purchase this module in the Goodman Games online store here: https://goodman-games.com/store/product/foundryvtt-dcc-compendium-license-key/

  11. Pathfinder Bounty #2: Blood of the Beautiful

    2 weeks, 5 days ago Version 1.1.4

    A Pathfinder Second Edition mini-adventure designed for level 1.

    A Druman farmer posts a request for adventurers to begin an immediate investigation into the murder of his prized alpacas! Farmer Harjack's land is located just north of the town known as Petitioner's Point, and all he knows for certain is that a creature comes in the night and drains alpacas of their blood before disappearing into the dark. As the PCs investigations lead them into the nearby wilderness, they'll need to be ready to bring all their skills to bear if they hope to track the creature down to its lair and put it down before it can harm any more defenseless animals.

    Written by Thurston Hillman.

    Content sanctioned for use in the Pathfinder Society (second edition) organized play program.

    This item is the digitized version of Pathfinder Bounty #2: Blood of the Beautiful for the Foundry Virtual Tabletop which you can purchase from the Paizo Web Store. Foundry Virtual Tabletop is required to use this product. If you would like to purchase the adventure as a PDF instead, you can find it here.

    This Module Contains

    • Pathfinder Bounty #2: Blood of the Beautiful: Contains everything you need to run this Pathfinder Bounty in the Foundry. The adventure and additional content are complete with illustrations, integrated into the Foundry and searchable from within your Virtual Tabletop.
    • Easy Set Up: The adventures are easily set up and ready to play with maps including dynamic lighting, locations, characters, and adventure content all easily accessible for the GM.
    • Quick and Simple: Designed to be run as a pick-up game or quick side-trek in an ongoing campaign, Pathfinder Bounties are versatile adventures meant to be played in an hour or two.
    • Optimized for Organized Play: Everything you need to run this bounty as part of the Pathfinder Society (second edition) organized play campaign, including notes on rewards and a distributable Chronicle Sheet.
    • Expand Your Digital Assets: Includes a 24” x 30” full-color map of a deep forest for use in this adventure and beyond!

    Published by Paizo

    Purchase at the Paizo Web Store

  12. DSA5 - Aventurisches Götterwirken

    1 month ago Version 1.0.1
    German Version, English version available soon

    Aventurisches Götterwirken ist ein Regelerweiterungsband für DSA5, der sich den aventurischen Geweihten widmet. Alle Geweihten des Zwölfgötterpantheons und der bekanntesten Halbgötter werden ausführlich beschrieben. Dazu gehört auch ein Blick auf die jeweilige Kirchenstruktur und -hierarchie sowie die Aspekte der Gottheit.

    Es erwartet dich eine große Auswahl an voll funktionalen neuen Liturgien und Zeremonien aller vorgestellten Kirchen für Foundry. Außerdem werden alle Liturgien durch Erweiterungen ergänzt, die sie flexibler machen und erfahrene Geweihte mit zusätzlichen, spannenden Fähigkeiten ausstatten.

    Neben den ergänzenden Fokusregeln enthält Aventurisches Götterwirken auch neue Geweihtenprofessionen. Es erwarten dich Professionspakete für sämtliche Zwölfgöttergeweihte, eine Auswahl von Halbgottgeweihten sowie eine Handvoll klerikale Orden, beispielsweise die nach Wissen suchenden Draconiter und die schweigsamen Ordenskrieger der Golgariten. Um sofort ins Abenteuer zu starten, kannst du dich auch für einen der acht spielfertigen Archetypen entscheiden.

    Enthält:

    • Über 250 Spezialfähigkeiten
    • Über 150 Liturgien und Zeremonien
    • Mehr als 40 neue Waffen, Rüstungen und Gegenstände 
  13. DSA5 - Aventurische Magie I

    1 month ago Version 1.0.1
    German version, an English language version is in the works

    Aventurische Magie ist ein Regelerweiterungsband für DSA5, der sich den aventurischen Spielarten der Zauberei widmet. Jede beschriebene magische Tradition wird ausführlich vorgestellt, mitsamt ihren Ritualen, Zaubersprüchen und Besonderheiten.

    Du erfährst mehr über die an den Magierakademien unterrichteten Zauberstile, die einem Magier spezielle Fähigkeiten verleihen und die einen Zugang zu weiterführenden Sonderfertigkeiten darstellen.
    Es erwartet dich zudem eine umfangreiche Sammlung an Zauberformeln der enthaltenen Traditionen, sowie magische Sonderfertigkeiten, um Zaubersprüchen zusätzliche Macht zu verleihen oder ihre Wirkungsweise zu verändern.

    Außerdem stellen wir dir Zaubervarianten vor, die ein Zauberer erst meistern kann, wenn er genug Erfahrung mit der Grundversion des Zaubers gesammelt hat. Neben Fokusregeln erwarten dich auch neue Professionen. Von den gelehrten Gildenmagiern und ihren Schulen, über die Zauberbarden mit ihren magischen Liedern, bis hin zu den tulamidischen Sharisadim und ihrer Tanzmagie erwarten dich mehr als zwei Dutzend magische Professionen. Um sofort ins Abenteuer zu starten, kannst du dich auch für einen der acht spielfertigen Archetypen entscheiden.

    Dieses Modul enthält:

    • 180+ Spezielafertigkeiten
    • 150+ Zauber und Rituale
    • 70+ Professionen und Kulturen
    • 15+ Vor- und Nachteile 
  14. Deadlands: The Weird West

    1 month ago Version 1.0.0

    Deadlands: The Weird West is the premier Weird West Roleplaying game of action-packed horror using the Savage Worlds Adventure Edition ruleset.

    Welcome to the Weird, Wild West!

    The year's 1884. Folks from all over the world journey to the American frontier in search of opportunity, freedom, and wide-open spaces. But danger awaits. Some say there are more than just wild creatures on those lonely trails. Some say there are monsters, creatures born of the darkest fears given life by some insidious and overwhelming evil. Out here night seems a little darker, the distance between towns a little farther, and something changes the very landscape itself. Such tough times also create great heroes, rising across the West to fight Evil's cold grip with a trusty six-gun, sacred tomahawk, holy miracle, or arcane hex.

    Think you've got what it takes to join them, amigo?

    Deadlands: The Weird West for Foundry VTT includes all the Edges, gear, infernal devices, and powers players need to blast the tarnation out of those creepy crawlies. For the Marshal there's a comprehensive overview of the Weird West, an adventure generator, and enough rascals, varmints, and critters to keep a posse busy 'til doomsday!

    Purchasing the Module

    Activate your content key on the Foundry VTT website: You can purchase a license key and supporting documentation for Deadlands: The Weird West - Core Rules module directly from the PEG Store as an electronic download.

    https://www.peginc.com/store/deadlands-the-weird-west-core-rules-bundle-for-foundryvtt/

    Activate the module within Foundry: To activate your copy of the module, log into foundryvtt.com and enter your license key into the Premium Content interface. Install the module from the Module Browser in the Foundry VTT application

    Module Contents

    • Full contents of the original book - fully functional with the Official Sheet and System
    • New Deadlands Themed Character Sheet - Really feel like you are in The Weird West
    • All the original Deadlands Core artwork and style - to make your journal entries as beautiful as the book
    • Bundled with additional Tokens and Pawns - statted out and ready to roll in your games
    • Actors, Journal Entries, and all the goodies - scoped and statted out for making the setting run smoothly
    • Dozens of rollable tables for every table in the book. Cards and dice rolls alike!
    • Marshal Macros to make rolling on those Marshal tables a breeze! Hidden from the player view until the Marshal decides to show his hand!
    • Adventure Generator Macro - This handy macro slings up a serving of three tables for you in order, shown only to the Marshal, so you can quickly whip up some trouble for your posse!
    • Dealing with the Devil Macro - Let the manitou take some of the load off! This fancy infernal device will ante up, make your rolls, sling your cards, and after you choose your fate, it will show you the results of your deal!
    • Integrated entity-linking with Savage Worlds Core rules - If you have purchased the Savage Worlds Core rules module, rest easy partner, the rules are all cross referenced for easy access!

    Journal Entries Combat Sheet Comparison New Character Sheet

    If you are already playing Savage Worlds on Foundry VTT with the free Savage Worlds Adventure Edition system package, this module includes a macro that will update all Actors with the full-text versions of Items applied to existing characters.
  15. Warhammer Fantasy 4th Edition - Core Module

    1 month, 1 week ago Version 1.3.3

    Warhammer Fantasy Roleplay Fourth Edition Core Module

    WELCOME BACK TO THE OLD WORLD

    Can’t put it down, can you? You know what’s in here. You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious.

    Warhammer Fantasy Roleplay (WFRP) takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.

    The fourth edition of the original dark fantasy roleplaying game, Warhammer Fantasy Roleplay takes you back to the world where Chaos never sleeps. Drawing inspiration from the legendary early publications of the grimdark RPG, WFRP brings innovative twists to build on the beloved classic.

    The Warhammer Fantasy Roleplay Core Module contains everything you need for grim and perilous roleplaying adventures in the Old World on the Foundry.

     

    This module contains:

    • Warhammer Fantasy Roleplay Fourth Edition Module – The WFRP ruleset, complete with illustrations, integrated into Foundry, and searchable from within your Virtual Tabletop.

    • WFRP The Reikland Map – A full-colour map of the Glorious Reikland, the primary setting for the first phase of WFRP supplements. This high resolution map is perfectly suited for use in your RPG gaming sessions! It includes ‘pins’ on all points of interest linking all information from the Glorious Reikland chapter of the rulebook and includes adventure hooks from ‘Adventures Afoot in the Reikland’.

    • GM Screen Included – Having a GM Screen on the table makes life easy for the GM and Digital Tabletops are no different. Reference the screen on a separate scene whilst also enjoying the practical tips, clever tricks, optional rules and tables from the booklet integrated into the Foundry system for ease of use! Not to mention the GM Booklet’s tables, NPCs, and other game running advice!

    • Super Numerate! Clever automation of all things WFRP, making life easy for GMs and their players.

    • Quick Character Creation – Roll your character in the chat and drag the resulting info onto your character sheet. Rolling WFRP Characters has never been so quick and easy!

    • Your Warhammer, Your Way! Featuring many of the popular custom rules from your table, pre-programmed as playable options.

    • Community Developed, Officially Supported thanks to the tremendous hard work of Russell Thurman (Moo Man) we’re pleased to be able to work with him and bring WFRP to the next level on the Foundry.

    • Foundry Powered Includes all of Foundry's exclusive features.

     

    This module is to be used with the Warhammer Fantasy 4th Edition System

     

    Published by Cubicle 7

    Purchase at the C7 Webstore

    Cubicle 7 Entertainment Ltd. © Games Workshop 2020

  16. Warhammer Fantasy 4th Edition - Starter Set

    1 month, 1 week ago Version 1.4.3

    Warhammer Fantasy Roleplay Fourth Edition Starter Set

    The WFRP Starter Set contains everything needed to bring the grim and perilous world of Warhammer Fantasy Roleplay to life. Whether roleplaying for the first time or preparing for your next epic campaign, this module is for you.

    The Adventures invite players of all experience levels into the rich, roleplaying playground of Ubersreik. For beginners, the starter adventure, Making the Rounds, introduces the harsh realities of life in the troubled fortress-town and takes you step-by-step through the rules. For more experienced hands, there are 10 scenarios aimed to expand your WFRP games, offering new locations, new characters, and new horrors to uncover. Ubersreik is the ideal launching point for any new campaign, and can keep your WFRP group busy for several months.

    The Guide to Ubersreik highlights the bloody history and recent invasion of Ubersreik, examines more than 70 locations in the troubled town, details the surrounding fiefdoms, and introduces a wide array of antagonist cults at large in the area. In addition, each entry comes with two adventure hooks, meaning every location, character, and political pitfall the book presents has examples of how to use them in your games of WFRP.

     

    This module contains:

    • Warhammer Fantasy Roleplay Fourth Edition Starter Set Module – All the gameplay content from the much loved physical boxed Starter Set, optimised for play with the full WFRP rulesystem on the Foundry.

    • Interactive City Map – The map of Ubersreik includes ‘pins’ of all points of interest linking all information from the Ubersreik City Guide, making it easily accessible for GMs and players alike (the information you want them to know that is).

    • Digital Dice – Adding support for popular visual dice rolling module (Dice So Nice!) so that you can use the WFRP dice set in the Foundry.

    • More than a Starter Set – The module is the perfect backdrop for upcoming Ubersreik Adventures and Ubersreik Adventures II modules.

     

    The WFRP Core Module is required for full functionality and is to be used with the Warhammer Fantasy 4th Edition System

     

    Published by Cubicle 7

    Purchase at the C7 Webstore

    Cubicle 7 Entertainment Ltd. © Games Workshop 2020

  17. Warhammer Fantasy 4th Edition - Rough Nights & Hard Days

    1 month, 2 weeks ago Version 1.4.1

    Warhammer Fantasy Roleplay Fourth Edition Rough Nights and Hard Days

    Five Grim and Perilous Scenarios by Graeme Davies.

    A collection of new and classic adventures that take seemingly innocuous locations and situations and involves the Characters just as events spiral out of control.

    Rough Nights & Hard Days offers five interlinked scenarios for Warhammer Fantasy Roleplay written by series veteran, Graeme Davis. These can be played as stand-alone adventures, or combined into an epic five-part campaign, where the Characters become embroiled in a bitter dispute between two of the Empire’s quarreling noble houses. Rough Nights & Hard Days also introduces an entirely new playable species, and presents a variety of pub games to amuse and confuse your customers.

     

    This module includes:

    • A Controllable WFRP Clock Interface which helps provide the best experience for Rough Nights and Hard Days as well as adding another useful tool for your own adventures.

    • Easy Set Up – Five complex adventures are easily set up and brought to life within the Foundry. Maps, locations, characters and adventure content are all easily accessible for the GM.

    • Pub Games – One learns of the many pleasant pastimes of which one can partake in the local tavern.

    • Gnomes – A mysterious, new playable Species is added to the list of rollable characters from the Core Module.

    Rough Nights & Hard Days is the perfect addition to any game of Warhammer Fantasy Roleplay as it can be used to start a new campaign, support the design of exciting locations, or enhance an ongoing story with exciting new adventures and rules.

     

     The WFRP Core Module is required for full functionality and is to be used with the Warhammer Fantasy 4th Edition System

     

    Published by Cubicle 7

    Purchase at the C7 Webstore

    Cubicle 7 Entertainment Ltd. © Games Workshop 2020

  18. Warhammer Fantasy 4th Edition - Ubersreik Adventures I

    1 month, 2 weeks ago Version 1.0.2

    Warhammer Fantasy Roleplay Fourth Edition Ubersreik Adventures I

    Six Grim and Perilous Scenarios in the Duchy of Ubersreik

     

    WFRP Ubersreik Adventures

    Welcome to the Duchy of Ubersreik, where the crisp march of State Soldier’s boots ring from the cobbled streets, while behind closed doors old loyalties are tested. Opportunities abound, behind each door.

    Six Grim and Perilous Scenarios in the Duchy of Ubersreik

    Ubersreik Adventures offers six scenarios for Warhammer Fantasy Roleplay set in the Duchy of Ubersreik, the setting established in the Warhammer Fantasy Starter Set. These can be used as single stand alone adventures, slotted into an existing campaign, or combined to form a campaign exploring the Duchy of Ubersreik.

    These scenarios were originally individual digital only releases, but in response to customer demand were combined the full line into a capstone, printed release. This includes the existing five scenarios, plus The Guilty Party, a tale of sabotage, intrigue and betrayal that can be used to transition an existing party out of Ubersreik and into The Enemy Within.

    As an added bonus, selected tips, tricks, and outright threats are included to help link the adventures together. Options for more experienced Characters are also included, making these Grim and Perilous adventures all the more deadly.

     

    Ubersreik Adventures include:

    • If Looks Could Kill: legends claim the Beast of Orschlamm stalks the marshes near Ubersreik, but few believe the tales…

    • The Mad Men of Gotheim: the village of Gotheim lies in ruins, and the villagers struck with lunacy.

    • Heart of Glass: a power noblewoman sets the PCs on the trail of a mysterious murder, an insidious cult and a relentless Witch Hunter.

    • Slaughter in Spittlefeld: a vile sickness spreads through the rookeries of Ubersreik.

    • Bait and Witch: Cordelia Wessenlingh needs a distraction. Luckily a few volunteers just wandered into her apothecary.

    • The Guilty Party: someone is sabotaging coaches, and a local investigator thinks he knows who.

    Ubersreik Adventures Module includes:

    • Everything you need to run all 6 Ubersreik Adventures in Foundry VTT. All adventures and additional content complete with illustrations, optimised and pre-programmed into Foundry  and searchable from within your Virtual Tabletop.

    • Easy Set Up – Adventures are easily set up and brought to life within the Foundry Virtual Tabletop. Maps, locations, characters and adventure content are all easily accessible for the GM.

    • Expand on the Starter Set – This module is the perfect expansion for the Starter Set Module for those looking to keep adventuring in Ubersreik.

     

    The WFRP Core Module is required for full functionality and is to be used with the Warhammer Fantasy 4th Edition System. The WFRP Starter Set Module is highly recommended.

     

    Published by Cubicle 7

    Purchase at the C7 Webstore

    Cubicle 7 Entertainment Ltd. © Games Workshop 2020

  19. Warhammer Fantasy 4th Edition - Enemy in Shadows

    1 month, 2 weeks ago Version 1.2.2

    Warhammer Fantasy Roleplay Fourth Edition

    Enemy in Shadows Campaign and Companion Module

    At the appointed time, we shall rise from our secret places and throw down the towns and cities of the Empire. Chaos will cover this land, and we, the Chosen Servants, shall be exalted in HIS eyes. Hail to Tzeentch, Changer of the Ways! Njawrr’thakh ‘Lzimbarr Tzeentch!’

     
    Welcome to the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written! Enemy in Shadows presents the first part of the epic Enemy Within campaign, the sequence of Warhammer Fantasy Roleplay adventures that inspired a generation of gamers. So, gather your heroes as you take them from humble beginnings as penniless adventurers to the halls of the great and powerful, where every decision can change the fate of the Empire.
     
     

    Enemy in Shadows Includes:

    • A selection of ‘Grognard Boxes’ that add entirely new ways to play through the adventures, ensuring even those who have played the Enemy Within campaign before will find Enemy in Shadows fresh and new.

    • The first part of the Enemy Within campaign, revised and updated by Graeme Davis, legendary WFRP author.

    • A complete guide to Bögenhafen, one of the most important towns in the Reikland, full of exciting locations to visit and explore.

    The Enemy Within is the campaign all roleplayers should play at least once in their lives, making the Enemy in Shadows a must purchase for all gamers

    The Enemy in Shadows Companion is an indispensable guide to the first part of the epic Enemy Within campaign, the classic WFRP adventure that inspired a generation of gamers, and is also included in this module. Packed with additional rules, optional NPCs, tantalising adventure hooks, and wise words of advice for new and veteran GMs alike, it is the perfect addition to enhance your experience of the Enemy Within, or any other WFRP adventure.

     

    Enemy in Shadows Companion includes:

    • The Empire: a look at the foremost power of the Old World, its politics and influence.

    • Travel in the Empire: road travel, mounts, vehicles, and the hardy Road Wardens who struggle to keep the byways of the Empire open.

    • A plethora of new NPCs to aid, hunt, frustrate, and scoff at your players.

    • The Purple Hand: An in-depth look at that most insidious of cults, including a full new Career, The Cult Magus of Tzeentch.

    • 25 new Chaos spells for the mad, the desperate, and those unafraid to wield true power.

    • Three classic encounters, including the beastly Pandemonium Carnival and its terrible menagerie of monsters, not all of whom are caged.

    • The classic adventure The Affair of the Hidden Jewel, a dramatic tale of heroics and intrigue with fully updated rules.

    The Enemy in Shadows Companion is the perfect addition to any group playing through the Enemy Within or any other campaign in the Empire.

     

    This module contains:

    • Warhammer Fantasy Roleplay Fourth Edition Enemy in Shadows Campaign and Companion Module: Contains everything you’d need to run the first part of this epic campaign in the Foundry. The adventure and additional content complete with illustrations, integrated into the Foundry, and searchable from within your Virtual Tabletop.

    • Easy Set Up: The adventures are easily set up and ready to play with maps, locations, characters, and adventure content all easily accessible for the GM.

    • More than just a Campaign Companion: expansive rules and content that are useful in any WFRP game! Travel Encounters, NPCs, Mount and Vehicle Rules.

    • More Tables: All tables from the Enemy in Shadows books are now integrated into the WFRP system on the Foundry — roll for weather, expanded mutations, vehicle mishaps and more.

    • More Rules: The new rules, such as the Impossible (-50) difficulty or Dhar spellcasting mechanics, are integrated into the module to work with the WFRP system.

     

     The WFRP Core Module is required for full functionality and is to be used with the Warhammer Fantasy 4th Edition System

     

    Published by Cubicle 7

    Purchase at the C7 Webstore

    Cubicle 7 Entertainment Ltd. © Games Workshop 2020

  20. Warhammer Fantasy 4th Edition - Death on the Reik

    1 month, 2 weeks ago Version 1.0.0

    Warhammer Fantasy Roleplay Fourth Edition

    Death on the Reik Campaign and Companion Module

     
    Welcome to the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written! Death on the Reik presents the second part of the epic Enemy Within campaign, the sequence of Warhammer Fantasy Roleplay adventures that inspired a generation of gamers. Death on the Reik carries on from where Enemy in Shadows left off, taking your unlikely heroes on a grand adventure up and down the remarkable Reik, the largest river in the Old World and trade route to the heart of the Empire.
     

    Death on the Reik Includes:

    • The second part of the Enemy Within campaign, revised and updated by Graeme Davis, legendary WFRP author.
    • A selection of ‘Grognard Boxes’ that add entirely new ways to play through the adventures, ensuring even those who have played the Enemy Within campaign before will find Death on the Reik fresh and new.

    The Enemy Within is the campaign all roleplayers should play at least once in their lives, making the Death on the Reik a must purchase for all gamers

    The Death on the Reik Companion is an essential supplement to the second part of Enemy Within campaign, and an indispensable guide for any adventure taking place on the Empire’s rivers.

     

    Death on the Reik Companion includes:

    • Exclusive Guest Commentaries from James Wallis and Martin McKenna on their memories of the original Death on the Reik.

    • A GM’s Guide including: a complete breakdown of the Red Crown, one of the Empire’s most dangerous Tzeentch cults.

    • Additional adventure content, including: The Emperor Luitpold, a luxury barge with a bevy of secrets in its holds and staterooms, and ‘The Vengeance of The Gravelord’, part 1 of an adventure thread that can be woven throughout The Enemy Within.

    • A selection of new herbs from ‘Hortensia Puddlefoot’s General Concordance of Herbs’.

    • An examination of life on the Reik with details on settlements and trade.

    • A Bestiary of monsters that haunt the river, and a list of waterborne diseases.

    • A wide range of riverfolk NPCs with hints and tips for how to incorporate them.

     

    This module contains:

    • Warhammer Fantasy Roleplay Fourth Edition Death on the Reik Campaign and Companion Module: Contains everything you’d need to run the second part of this epic campaign in the Foundry. The adventure and additional content complete with illustrations, integrated into the Foundry, and searchable from within your Virtual Tabletop.

    • Easy Set Up: The adventures are easily set up and ready to play with maps, locations, characters, and adventure content all easily accessible for the GM.

    • More than just a Campaign Companion: an indispensable guide for any adventure taking place on the Empire’s rivers. Expansive rules and content that are useful in any WFRP game! River Navigation rules, Adventure hooks, NPCs and Trade Rules.

    • Preprogrammed Effects: Programmed effects for new spells, herbs, vehicle upgrades and more, provided for you to speed up your game!

    • Integrated Trading: Bypass all the trading rules math and load up your players with cargo using the integrated Reikland Gazetteer.

    • Tons of Content! 254 Journal Entries, 121 Items, 178 Actors, 12 Tables, 19 Scenes.

     

    The WFRP Core Module is required for full functionality and is to be used with the Warhammer Fantasy 4th Edition System

     

    Published by Cubicle 7

    Purchase at the C7 Webstore

    Cubicle 7 Entertainment Ltd. © Games Workshop 2020

  21. Savage Worlds Core Ruleset

    2 months, 1 week ago Version 1.0.4

    Welcome to the first official Savage Worlds premium content pack for Foundry Virtual Tabletop. Within, please find the complete, fully interlinked Savage Worlds Adventure Edition core rules. Additionally, you will find all art from the core rule book as well as more than 200 additional art pieces. Many other goodies from the core rules are included as well, such as automated rolltables, ready-to-go Items, weapons with pre configured actions, and tokenized Actors and Vehicles.

    We hope you enjoy this labor of love and that your games are Fast, Furious, and Fun!

    Purchasing the Module

    1. Activate your content key on the Foundry VTT website: You can purchase a license key and supporting documentation for the Savage Worlds Adventure Edition Core Rules module directly from the PEG license store as an electronic download.
    2. Activate the module within Foundry: To activate your copy of the module, log into foundryvtt.com and enter your license key into the Premium Content interface.
    3. Install the module from the Module Browser in the Foundry VTT application

    Module Contents

    • Make your table official with the complete Savage Worlds Adventure Edition core rules fully interlinked for ease of reference in Foundry VTT’s native Journal Entry format.
    • Make your game hum smoothly with a complete catalog of draggable Skills, Hindrances, Edges, gear, and powers – with full-text descriptions and integrated actions for various attack and damage rolls–to build, equip, and Advance characters on the fly.
    • Make your game even more Fast! Furious! Fun! with automated rollable tables (for Battle Effects, Creative Combat, Dynamic Backlash, Fear, Injury, Out of Control, Reaction, and Vehicle Critical Hits) and every vehicle (with full stats, art, and additional actions for mounted weapons).
    • Make your table attractive with the complete art folio from the core rulebook, plus an additional $20 value of extra art including:
      • 42 full extra bestiary portraits with matching tokens
      • 142 images for weapons and armor
      • 47 images for vehicles
    • Make your combats dynamic with the entire bestiary from the core rules with interactive Special Abilities and complete art for portraits.
    • If you are already playing Savage Worlds on Foundry VTT with the free Savage Worlds Adventure Edition system package, this module includes a macro that will update all Actors with the full-text versions of Items applied to existing characters. 

    To learn more about this module, please visit the Gitlab Repository

    SWADE_FVTT
    Welcome to Savage Worlds Adventure Edition!
  22. ALIEN RPG Core Rulebook

    2 months, 1 week ago Version 2.0.2

    ALIEN RPG Core Rulebook

    Winner of the Gold ENNIE for Best Game 2020!

    "Move over, Dungeons & Dragons, Swedish publisher Free League has released Alien: The Roleplaying Game, and it is as great as it is terrifying."

    –The Gamer

    "Free League Publishing has knocked it out of the orbit. It’s an interstellar masterpiece that honors the Alien legacy and builds on the stories that made the series great. It’s a sci-fi adventure that roleplaying fans will surely love, and it’s an accessible system for anyone interested in a good story and a rollicking good time."

    –GameTyrant

    "The real horror of Ridley Scott’s seminal sci-fi flick Alien has always been the creeping, slithering fear of the unknown. It’s impressive, then, that Free League has been able to craft a tabletop roleplaying game that can conjure up that same pitch-dark dread from the safety of your kitchen table."

    –Dicebreaker


    “I can’t lie to you about your chances, but … you have my sympathies.”

    Space is vast, dark, and not your friend. Gamma rays and neutrino bursts erupt from dying stars to cook you alive, black holes tear you apart, and the void itself boils your blood and seizes your brain. Try to scream and no one can hear you—hold your breath and you rupture your lungs. Space isn’t as empty as you’d think, either—its frontiers are ever expanding. Rival governments wage a cold war of aggression while greedy corporations vie for valuable resources. Colonists reach for the stars and gamble with their lives—each new world tamed is either feast or famine. And there are things lurking in the shadows of every asteroid—things strange and different and deadly.

    Things alien.

    This is the official ALIEN tabletop roleplaying game—a universe of body horror and corporate brinkmanship, where synthetic people play god while space truckers and marines serve host to newborn ghoulish creatures. It’s a harsh and unforgiving universe and you are nothing if not expendable. Stay alive if you can.


    This module contains:

    • 191 journal entries (complete core rules and the Hope's Last Day scenario), including index journals for players, GM and scenario.
    • 145 item entries (armor, weapons, gear, systems, talents).
    • 70 actor entries (creatures, territories and vehicles).
    • 36 roll tables (creature attacks and GM tables including mission generators).
    • 8 scenes - GM aids and Hope's Last Day maps with walls and doors.
    • Including images of the 11 initiative cards (including the back) and 102 markers from the pack available for use in the images/cards and images/markers directories.

    This module is to be used with the ALIEN RPG System.

    Published by Free League Publishing.

    Purchase at the Free League webshop.

    ™ & © 2021 20th Century Studios, Inc. All rights reserved.

       

  23. ALIEN RPG Starter Set

    2 months, 1 week ago Version 2.0.2

    ALIEN RPG Starter Set & Chariot of the Gods

    The job was routine, the money fair. Then the damn company diverted you to answer a distress call from a ship that disappeared almost 80 years ago—a derelict carrying something bizarre, twisted, and alien. What the ship’s frozen crew brought back with them was bad enough—what they themselves were turning into was a bloody nightmare. Add to that an annoying sensor ghost shadowing you in the void, and your stress level is shot.

    It’s all a bit much.

    You don’t get paid enough to deal with monsters. But hold your breath, count to three, and play your cards right with this one, and you just might walk away very rich. Oh, who am I kidding?

    You’re all going to die.

    This is a starter set for the official ALIEN tabletop roleplaying game—a universe of body horror and corporate brinkmanship, where synthetic people play god while space truckers and marines play host to newborn ghoulish creatures. It’s a harsh and unforgiving universe and you are nothing if not expendable. Stay alive if you can.


    This module contains:

    • Condensed rules with a fast and effective ruleset designed specifically to support the core themes of ALIEN: horror and action in the cold darkness of space.
    • The complete Cinematic scenario Chariot of the Gods by sci-fi novelist Andrew E.C. Gaska, taking you on a thrilling, terror-filled ride into deep space where no one can hear you scream. Chariot of the Gods is designed for 3–5 players plus the GM.
    • Five pre-generated characters to play.
    • 108 item entries for armor, weapons, equipment, talents and Personal Agendas.
    • 8 rolltables for creature attacks and GM tables.
    • 10 Scenes – GM Aids and Chariot of the Gods maps with walls and doors.
    • Intergrated skill-stunt narrative.
    • Images of the 11 initiative cards (including the back) and 102 markers from the pack available for use in the images/cards and images/markers directories.

    This module is to be used with the ALIEN RPG System.

    Published by Free League Publishing.

    Purchase at the Free League webshop.

    ™ & © 2021 20th Century Studios, Inc. All rights reserved.

       

  24. ALIEN RPG Destroyer of Worlds

    2 months, 1 week ago Version 2.0.2

    ALIEN RPG Destroyer of Worlds

    The mission was a manhunt, the objectives clear—track down four fugitives, recover any assets they may have made off with, and keep ‘em all out of enemy hands. Go find them on a frozen moon full of hostiles and get it done on the eve of war.

    Nothing you couldn’t handle.

    But what it is that these bastards stole—and how the hell it got inside them—is another thing altogether. It’s all above your paygrade, marine—but somehow you’re the one who’s got to deal with it.

    Of course, now there’s an invasion fleet incoming, and there’s something else, too—something much worse. Something out there hates you—hates everyone. Something big and ugly. Something with metal teeth—and you’re pretty sure it ain’t alone.

    Yeah, the mission was supposed to be a simple manhunt. Instead it turned out to be just another glorious day in the corps.

    Destroyer of Worlds is a complete Cinematic Scenario for the ALIEN roleplaying game, written by sci-fi novelist Andrew E.C. Gaska just like Chariot of the Gods. In Destroyer of Worlds, players take the roles of Colonial Marines. The scenario is designed for 3–5 players plus the Game Mother, and it’s a gauntlet of one hell after another. Expect it to take three sessions to complete.


    This module contains:

    The complete Cinematic scenario Destroyer of Worlds.

    Seven pre-generated characters to play.

    38 journal entries.

    38 item entries (armor, weapons, gear, Personal Agendas and Story Cards).

    20 actor entries (creatures, vehicles, PCs and NPCs).

    6 rolltables (creature attacks and GM tables).

    14 scenes, for Destroyer of Worlds maps with walls and doors.


    This module is to be used with the ALIEN RPG System.

    Published by Free League Publishing.

    Purchase at the Free League webshop.

    ™ & © 2021 20th Century Studios, Inc. All rights reserved.

       

  25. DSA5 - Aventurische Rüstkammer

    2 months, 1 week ago Version 1.0.0

    The DSA5 Aventurian Armory Module

    (German Version - English is in the works).

    Kein Krieger kommt ohne seine Waffen, kein Dieb ohne sein Einbruchswerkzeug und kein Magier ohne seine Bücher aus.

    Die Aventurische Rüstkammer enthält Beschreibungen von über 100 nützlichen Ausrüstungsgegenständen, Waffen und Rüstungen für reisende Helden und ergänzt das Regelwerk um neue Gegenstände und Regeln, wie Fokusregeln zum Herstellen von Ausrüstung und besonderen Eigenschaften von Waffen und Rüstungen.

    Dieser Artikel ist die digitalisierte Version der Aventurischen Rüstkammer für Das Schwarze Auge als Modul für Foundry VTT und benötigt das frei zugängliche DSA System auf Foundry VTT.

    Es handelt sich um ein Premium Modul für Foundry VTT. Mit dem Kauf erhältst du einen Aktivierungscode, der über dein Foundry-Konto aktiviert werden kann. Anschließend kannst du das Modul über den Foundry Virtual Tabletop Launcher herunterladen und darauf zugreifen.

    Dieses Produkt enthält:

    · Über 100 nutzbare Gegenstände mit allen spielrelevanten Werten

    · Volle Beschreibung und farbige Abbildung aller enthaltenen Gegenstände

    · Icons für alle enthaltenen Gegenstände

    · Neue Regeln, wie Fokusregeln und besondere Eigenschaften von Waffen und Rüstungen

    https://www.f-shop.de/detail/index/sArticle/2217

     

  26. DSA5 - Aventurisches Bestiarium

    2 months, 1 week ago Version 1.0.0

    The DSA5 Aventurian Bestiary Module

    (German Version - English is in the works)

    In den Wäldern, Sümpfen und Dschungel Aventuriens lauern furchterregende Kreaturen, die Helden bestenfalls als ihre nächste Mahlzeit betrachten. Durch ihr Gift, messerscharfe Klauen oder ihre schiere Größe stellen diese Bestien eine tödliche Gefahr für jeden dar, der ihnen zu nahe kommt.

    Das Aventurische Bestiarium enthält mehr als vierzig grauenvolle Monstren und über zwei Dutzend gefährlicher Tiere, die jede Heldengruppe vor eine Herausforderung stellen.

    Dieser Artikel ist die digitalisierte Version des Aventurischen Bestiariums (2. Überarbeitete Auflage) für Das Schwarze Auge als Modul für Foundry VTT und benötigt das frei zugängliche DSA System auf Foundry VTT.

    Dieses Produkt enthält: · Alle Wesen sind mit allen spielrelevanten Werten angelegt und sofort einsetzbar · Umfangreiche Beschreibung und farbige Abbildungen aller enthaltenen Wesen · Tokens und Icons für alle enthaltenen Wesen · Neue Erweiterungsregeln, über ein Dutzend Vor- und Nachteile, Zustände und Sonderfertigkeiten

    https://www.f-shop.de/detail/index/sArticle/2218

     

  27. Beginner Baubles

    2 months, 4 weeks ago Version 1.0.1

    Beginner Baubles by DeepDark Designs is a collection of 200 special 5th edition magic items designed for 1st-level characters and intended to make character creation even more thrilling, rewarding, and collaborative than ever before!

    With Beginner Baubles, every hero is blessed with a powerful gift at the start of their adventuring career—a boon worthy of the brave deeds and legendary feats of the hallowed heroes of yesteryear, in whose footsteps they walk as they embark on their own grand adventure.

    Originally released in 2017 as ten themed issues with twenty baubles each, Beginner Baubles has been modernised, improved, and collated into a complete collection for Foundry VTT. This collection includes 200 magic items; new armour, equipment, weapons, and weapon properties; dozens of roll tables, 150+ illustrations, twelve actors, expansive bonus materials, and more. The collection also bundles together the Foundry module with the original digital versions of each issue in the series; meaning that you'll recieve Premium and Printer-friendly PDFs of each book as well.

    Beginner Baubles has a free preview module that includes twenty baubles. You can discover the Preview Module by clicking here!

    Purchasing the Module

    1. Purchase Beginner Baubles. First, you will need to purchase the Beginner Baubles Complete Collection from DriveThruRPG (or any OneBookShelf store front). This purchase will include your license key for Foundry VTT as well as the PDFs for each issue in the series.
    2. Receive Your Content Key. When purchasing your product, you will receive a license key for Foundry VTT in your purchase note. Your license key should also be visible on the Downloads page that you will be taken to on DriveThruRPG immediately after your purchase is processed. If you have any issues finding your key, please get in touch with us at info@deepdark-designs.co.uk and we'll happily introduce you to it and see if you two can't become fast friends.
    3. Redeem Your Content Key. Log into https://foundryvtt.com/ and enter your license key into the Premium Content interface.
    4. Activate Your Content. Install your shiny new module from the Module Browser in the Foundry VTT application.

    Module Contents

    Beginner Baubles provides:

    • 205 Items
    • 12 Actors
    • 19 Journal Entries
    • 40 Rollable Tables
    • 4 Folders & 44 Sub-folders

    Keep in the Loop

    Our team of DeepDark Designers are always cooking up new and exciting ways to enhance your game and we're planning to bring a lot more of our content—current and future—to Foundry VTT. It's a great idea to follow us in order to keep up to date on the latest news and announcements. You can do so at each of the following places:

    You can also reach me directly via email at daniel@deepdark-designs.co.uk or on Discord at AenyMehrunes#6198.

    Gallery

  28. Bloody Blueprints and Macabre Maps

    3 months, 1 week ago Version 1.2.0

    Bloody Blueprints & Macabre Maps by DeepDark Designs is a collection of eight spooky and sinister maps that are absolutely perfect for Halloween games and horror adventures—each map in the set showcasing classically medieval and high-fantasy locations with gloriously ghoulish twists.

    Better still, each map in the set comes in both high-quality (3,332 pixels by 5,000 pixels) and low-quality (1,679 pixels by 2,520 pixels) versions (or 36 by 24 grid squares to put it another way), with three variants per map (depicting locations at different times of day, with different weather conditions, or as 'Nightmare' versions), and with wall and lighting controls pre-configured for ease of use. Additionally, the maps benefit from optional titles and annotations that can be quickly and easily deployed for reference.

    Purchasing the Module

    1. Purchase Bloody Blueprints & Macabre Maps. The map collection can be purchased via DriveThruRPG or any OneBookShelf store front in one of two formats. You can purchase the digital collection, including your license key for Foundry VTT and all digital files for use elsewhere; or you can purchase the physical + digital collection, which includes your licence key for Foundry VTT, all digital files for use elsewhere, and physical prints of all eight maps in the collection.
    2. Receive Your Content Key. When purchasing your digital collection or physical + digital collection, you will receive a license key for Foundry VTT in your purchase note. Your license key should also be visible on the Downloads page that you will be taken to on DriveThruRPG immediately after your purchase is processed. If you have any issues finding your key, please get in touch with us at info@deepdark-designs.co.uk and we'll happily introduce you to it and see if you two can't become fast friends.
    3. Redeem Your Content Key. Log into https://foundryvtt.com/  and enter the license key you received in your purchase note into the Premium Content interface.
    4. Activate Your Content. Install your shiny new module from the Module Browser in the Foundry VTT application.

    Module Contents

    Bloody Blueprints & Macabre Maps provides:

    • 8 maps with HQ and LQ versions of each
    • 3 variants per map, for a total of twenty-four locations
    • 8 map titles, one per map
    • 31 horror-themed map markers, in two styles for a total of sixty-two markers
    • Token artwork for an inauspicious 13 monsters, including statblocks for 5th edition but usable with any system

    Keep in the Loop

    Our team of DeepDark Designs are always cooking up new and exciting ways to enhance your game and we're planning to bring a lot more of our content—current and future—to Foundry VTT. It's a great idea to follow us in order to keep up to date on the latest news and announcements. You can do so at each of the following places:

    You can also reach me directly via email at daniel@deepdark-designs.co.uk or on Discord at AenyMehrunes#6198.

    Gallery