Map Packs by D&Demetrius Released in the first half of 2025
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Dwarven Stronghold Entrance [50x80]
Ah, the mighty and noble Hold, the pride of every dwarf. Hewn from the very heart of the mountain, the gates rise high and unyielding, their surface adorned with intricate runes on the tamed metal.
Variants: Day, Night, Sunset, Rain, Winter Day, Winter Night, Spider Infestation, Lava Way, Water Way, Ancient Forest, Underdark, Ruins, Eldritch Ruins, Greenskin Takeover
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Ritual Sites [35x45]
A ritual is a rather vague term. What is essentially meant by that word is the careful retracing of actions, energies, movements, and words to produce a result. More often than not, such rituals include an element of equal exchange.
Variants: Blood Ritual, Nature Ritual, Black Obelisk, Beholder Summoning, Crystal Ritual, The Explosion, Haunting Ritual, The Maw, The Hole, Eldritch Portal
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Valentine's Day Dungeon [35x47] | A Beholder's Love Lair
A place of passion and peril, where stone halls whisper sweet sonnets and treacherous corridors pulse with an unseen heartbeat, this dungeon is anything but your ordinary hiding-lair of baddies.
Variants: Base, Beholder Token, Crystal Heart, Empty, Cake, Day and Night
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Mesoamerican Fort [60x45]
The fort of Xotalanc is a defensive structure built from mossy brick walls and hardened clay, designed to withstand both armed assaults and the encroaching jungle. Its round walls are steeply sloped and reinforced with stucco, reducing erosion and making them difficult to scale.
Variants: Day, Night, Sunset, Rain, Creeping Mists, Haunted, Blood Moon, Magic Ritual, Ruins
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Dwarven Elevator [29x45]
Behold, the Great Lift of Kazad-Korr, a wonder of dwarven craft, its golden gears glimmering in the dim light of braziers that have burned for centuries. The lift, vast enough to carry wagons abreast, is bound by chains of black iron, their links as thick as a warrior’s armor, and driven by a mechanism whose workings are known only to the eldest of the forge-masters.
Variants: Day, Night, Unlit, Abandoned, Lava Hold, Ice Hold, Toxic, Underdark, Massacre, Shadowfell, Overgrown, Spider Infestation, Flood, Greenskin Takeover
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Dungeon Marketplace [40x53]
"Winding downwards worn stone stairways, past old resting areas, cellars, and sewer systems, one may find the Black Market of Arravorth. A circular chamber of damp stone and shifting torchlight, its heart is marked by a lion-head fountain long worn smooth by time and countless hands drawing water. Around it, the marketplace thrives—a tangle of merchants, wanderers, and those who prefer to do business where the laws of the surface hold no weight.
Variants: Day, Night, No Marketplace, Toxic, Crypt, Haunted Crypt, Sewers, Shadowfell, Looted, Massacre
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Dueling Platform [32x50]
Ancient trial grounds, where stone remembers blood
At the edge of a forgotten wood, half-swallowed by time and ivy, rises a weathered dueling platform. Four arms of stone stretch out from a raised center, as if the structure itself still clings to forgotten ritual. Once a place of honor, now it serves whatever purpose the world demands—judgment, battle, sacrifice.
Variants: Day, Night, Night Lit, Mists, Haunted, Winter, Blizzard, Desert, Sandstorm, Water Filled, Blood Filled, Lava Filled, Toxic, Fey, Ruined, Overgrown, Cavernous, Underdark, Eldritch Depths
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Heartbound Keep [55x90]
In every age, men, elves, beasts, and worse have sought the Hearts of the Divines. Some would wield them, some would worship them, some would bury them deep once more. Kingdoms have risen about them, and crumbled. Saints have burned in their light; tyrants have withered before their fury. One such relic, still warm with that ancient pulse, lies within the old stones of....
Variants: Day, Night, Misty Day, Misty Night, Massacre Day, Massacre Night, Blood Moon Ritual, Haunted, Winter Day, Winter Night, Heart of Winter, Underdark Keep
Interior and Roof Version of all maps
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Dark Library [30x48]
"Tomes of arcane power, ancient riddles left unanswered, trapped worlds within leather-bound pages. The Dark Library awaits the curious and brave alike, ready to swallow them."
The library lies beyond a great wooden double-door. The first notable feature is the strange-looking altar, candle-lit and oozing with mystery. Flanking it are two strange statues...perhaps they hold secrets, carvings, a mechanism, or some sort of glyph/spell.
Variants: Day, Night, Occult Lights, Unlit, Destroyed, Overgrown, Shadowfell, Massacre, Haunted, Blood Moon, Spider Infestation, Astral
8 Phases of the library in flames
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Dwarven Stronghold Center [40x70]
From the landing at the top of the carved stone stairs, the tunnel gave way to vastness — a great hollow within the mountain's heart. A city? A fortress? A stronghold, surely, but more than that. A kingdom beneath the rock, a secret realm built not despite the stone, but through it.
At its heart, the central market square bustled with every type: smiths hammering beside molten pits, vendors barking over bright tents, merchants haggling in half a dozen dialects. In the middle of it all — a massive statue of the first King-under-the-Mountain, casting a shadow over the golden floorpiece like he still ruled.
Variants: Day, Night, Massacre, Depths, Toxic, Fey Waters, Blood Streams, Destroyed, Dried Lava, Underdark, Waterways, Greenskin Takeover
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Ancient Oak Tree [30x60]
The oak’s roots twist and burrow deep into the earth, spreading outward in great arcs, splitting stone and cradling the land like the fingers of some slow, patient creature. Around the base of the tree, the ground is uneven and alive with detail: patches of soft grass, old stones half-swallowed by soil, and hollow spaces where the roots have formed natural alcoves and tunnels. Small plants thrive in the shelter of the great tree, as well as fungi, ferns, and the occasional flicker of foxfire.
Variants: Day, Night, Fireflies, Storm, Mists, Desert, Sandstorm, River, Logging Camp, Blood Tree, Embertree, Cursed, Astral Tree, Erdtree