Found 45 Packages. Showing results 1 through 10.
Midi QOL - Challenge Mode Armor Display
… Midi QOL - Challenge Mode Armor Display fixes an issue where adding items or changing a value on an actor would cause the sheet to re-render and removed the UI elements added by this module. || Midi QOL - Challenge Mode Armor Display This module allows you to see the Armor Class, Evasion Class and Armor Resistance on the actor sheet when using Midi QOL Optional Setting Challenge Mode Armor . What is Challenge Mode Armor Class? Note Most of this information is take from Midi QOL Readme Implements the Challenge Mode AC rules, characters have an Evasion Class (EC) and an Armor Resistance (AR). In the base mode your EC is 10 + the dex mod applied to your AC (based on armor …
Midi Quality of Life Improvements
… midi-qol is is almost certainly a midi-qol issue. Do not raise a ticket on the dn5e github until you have verified that the issue is present without midi-qol installed. The dnd5e guys have more than enough work to do without diagnosing midi issues as well. Rather go to the midi discord or raise an issue on the midi-qol gitlab site. Midi-qol uses AI (Claude) to generate test cases, update documentation and code generation for bug fixes and occasionally refactoring. MidiQoL v13.x is compatible with foundry v13. 13.0.29+ is compatible with dnd5e 5.2+ MidiQol v12.4.27 is compatible with dnd5e 4.2+. It requires foundry v12 and updated dae to work. 11.6.8 - requires dnd5e 3.3+ and leverages dnd's damage …
Advantage Reminder for dnd5e
… Midi-QOL's flags to set Advantage, Disadvantage, and Critical with Active Effects. Since then, the D&D 5e system itself has added support for doing this on some rolls (e.g. Concentration and Ability Checks) with its Advantage Mode field. Advantage Reminder supports both and will correctly merge the system's setting and a Midi-QOL flag. For example, if you used the system to set Advantage on Strength Ability Checks and a Midi-QOL flag to set Disadvantage, you will get a Normal roll and shown both sources in the Messages section. D20 Tests Supports the system's Advantage Mode fields, including: Show source if set directly on the character sheet or with an Active Effect Show that …
Trinium Chat Buttons
… Features GM Screen: Show a customizable, tabbed, highly configurable, editable GM Screen. Expands as a sidebar or large screen and Supports HTML, Markdown and journal pages. Roll Type Buttons: Switch between different roll types (Public Roll, GM Roll, Self Roll, Blind Roll) using buttons instead of a dropdown. MIDI QOL Buttons: Toggle MIDI QOL features on and off as if you held down one of its keybindings. Requires Midi QOL. Combat Tracker: Show a feature-packed mini horizontal combat tracker. Right below the chat for quick and easy combat management. Utility Buttons: Player: Roll initiative, Find My Token. GM: Roll NPCs, Select all players/npcs, Select random token For a more detailed description and more examples, check out the project on github . …
Cauldron of Plentiful Resources
… Midi-Qol Dynamic Active Effects Jules & Ben's Animated Assets Sequencer Socket Lib Time's Up Optional Supported Modules: Gambit's Premades Midi Item Showcase Community Universal Animations Animated Spell Effects: Cartoon Visual Active Effects D&D Beyond Importer Tidy5e Sheet Token Magic FX Main Features: Compendiums of automated spells, items, class features, and more. Title bar button that provides an interface to apply and configure included automations. Fancy animations created by Eskiemoh for some automations, using Patreon JB2A and Animated Spell Effects: Cartoon . Custom roll resolver for manual rolls, designed for in-person games. Custom API extending from Midi-QOL's workflow that allows for precise event timing and automation of overlapping spell effects. Public API for running …
D&D Beyond Gamelog
… Midi-QoL Integration : Seamlessly work with Midi-QoL to streamline combat and other in-game mechanics. Interactive Features Clicking on Player Name : Opens the character sheet on dndbeyond.com . Clicking on Avatar in Chat Card : Centers the view on the character within Foundry VTT. Chat Cards : Include item and spell descriptions for quick reference. Partial Avrae Support : Display roll results from Avrae, with full support coming in the future. Real-Time Updates Character Updates : Real-time character updates from both desktop and mobile, no browser extension required . Condition Updates : Real-time updates for character conditions, ensuring everyone is on the same page. Comprehensive Attribute Support Track a wide range of character attributes with real-time updates: Hit points Inspiration point Exhaustion …
Variant Encumbrance + Midi
… midi-qol This module uses the midi-qol . It is a optional dependency but it is recommended for the best experience and compatibility with other modules. NOTE: If "midiqol" is deactivated or not present, the active effects will apply only the speed reduction without the variations of advantage and disadvantage typical of the rule Compatibility Character Sheets Compatibility D&D5e Default Character Sheet Sky's Alternate 5th Edition Dungeons & Dragons Sheet Seem to work Tidy5e Sheet (Both light & dark themes) Seem to work Compact DnDBeyond-like 5e Character Sheet Active effect work, but there is no visual bar , the values of the weight are synchronized with the system core DNDBeyond Character Sheet for 5E Active effect work …
Simple Cover 5e
… Midi-QOL Official integration is available with Midi-QOL v13.0.30+ . Ready Set Roll 5e Simple Cover 5e is partially compatible with Ready Set Roll 5e : When the chat log is not open , Ready Set Roll may internally trigger certain rolls twice or in an unexpected order. This can lead to: Cover status effects being toggled multiple times on temporary ActorDelta documents, e.g. _id [dnd5ecoverHalf00] already exists within the parent collection: ActorDelta[…] effects Harmless console errors from debug drawings (if enabled), e.g. Drawing "<id>" does not exist! These messages only appear in the GM’s browser console and do not crash the game. Cover calculation for saving throws (save DC adjustment) is correct. Attack rolls: Mechanics (hit / miss) work …
Humblewood Campaign Setting
… items, and the journal. - Minor CSS tweak. - Removed DAE as a recommended module from the manifest (you can, of course, use that module if you wish) 12.0.0 Updated and verified module for FVTT v12 and 5e D&D System v3.2. Rebuilt all races, subclasses, backgrounds, and feats to utilize advancement features in v2.x - 3.x of the 5e D&D System. Updated all actors, spells, items, and journals. Removed MIDI-QOL as a recommended module from the manifest as (you can, of course, use that module if you wish) 11.0.0 Verifed module for v11. Added Dynamic Active Effects and MIDI-QOL to manifest as recommended modules. 1.0.2 Removed dependency for the Dynamic Active Effects module. 1.0.1 Initial Release …
Flash Token Bar 5e
… Select one or more actors on the list and a menu will appear for the type of roll When Roll Requests are activated, clicking to roll will open a popup on player side, with all the selected configurations from DM. If you select advantage / disadvantage or situational bonus, the option should appear on player's side Dependencies Flash Rolls 5e requires the Socketlib module to be installed and active. Compatibility I am working to make the module fully compatible with Midi-QOL. At the moment, most rolls should work, but you might have some issues with roll interceptions for activity rolls. While this module is in beta, I suggest unchecking the "Intercept GM Rolls for Players" when using Midi-QOL. …