Found 485 Packages. Showing results 431 through 440.
Random Procedural Names
… 5e, PF2e, Worlds Without Number, Stars Without Number, SWADE, WFRP4e, Call of Cthulhu, Cyberpunk Red, Shadowrun, Twilight 2000, Crucible coming soon!) Token HUD buttons for resetting and refreshing names Localization support for multiple languages Save custom options for actor name, creature type, or creature subtype Save generated names for later retrieval and editing Up to 5 free daily AI uses Automatically generates immersive names for non-player characters (NPCs) across various genres Generates names by creature name, creature type, and creature subtype Customizable settings for name generation *Supports multiple options, such as including surnames, nicknames, and titles *Numerous language options for name outputs *Produce names for several genres *Offline and online model options for name generation *Failover to offline model …
Aura Effects
… 5e system, "Aura of Protection" is an aura that paladins get which provides a bonus to saving throws for allies within 10 (later 30) feet equal to the charisma modifier of the paladin. If within range of two paladins both emanating the aura, a character only receives the better of the two. Here is how that could be set up using Aura Effects: 1. Create an Active Effect, and convert it to an Aura. 2. Set the Changes as above (in theory, max(1, @abilities.cha.mod) would be correct, but that doesn't fit in the picture). 3. Configure: Set distance (using the scale value which exists on the class, in this case) Ensure the aura applies to the source (the paladin …
Rultmoork
… Drow author Jonathan G. Nelson Playstyles for all player types Wasteland Archaeology Travel through time and become priests in the past New 5e Mechanic: Flow & Stagnation Hardcore Mode: Increase difficulty New unique monsters and magic items Three nightmarish bosses Logical environments reward players for paying attention At-a-glance sections summarize important information Player Handouts: lost languages, riddles, magic items and locations New Language! Riddles and clues appear in a runic language players must decipher Animated maps by Dynamic Dungeons Macros for changing map views within scenes and changing token images when monsters transition from stagnation to flow Traps created as NPC tokens so you can roll damage and place templates when they are triggered! And much more! Screenshots …
Ready Set Roll for D&D5e
… Ready Set Roll for DnD5e enhances and automates various rolls for the dnd5e foundry system into compounded chat cards. It is a rewrite and modernisation of Better Rolls for 5e, which is no longer supported. Implemented features include: Quick rolling of skills, abilities, and saving throws Quick rolling of items with automatic compounding of item rolls (e.g. attack, damage, saving throws, and so on) Automatic rolling with advantage or disadvantage using modifier keys Automatic calculations of critical damage Independent configuration of items for chat card and consumable customisation Alternate item rolls that can be configured independently from the default roll Damage context fields to convey custom information about a specific attack or damage group. …
Attack Roll Check D&D5e
… Notice The D&D 5e system included this functionality in its 3.0.0 release. While this module still works on 3.0.0, there's no reason to use it. It will not be updated or supported for these newer versions of the system. A tiny module that does nothing more advanced than add a GM Only chat card informing them if an attack roll hits the targeted tokens. The card is created by the connected GM, and is only visible to them even when a player rolls an attack. It displays the target's AC, the attack roll result, and whether the roll Hits, Misses, Criticals, or Fumbles. There are no further automations tied to this check, it is purely informational. …
Nils' dnd5e automation (Nd5e)
… 5e. My original goal was to also fully implement all dnd5e content that may players use, not just the generic abilities that are already added by MIDI and their variants. However since this is has always been a public github project I came to realise I will have to limit that to only the SRD5.1 content + generics. For example: a visual reminder that you have sneak attack and applying a custom heal amount from Lay of hands. This is still a goal that I have but I need to keep my intrest in this project I need to shift to a different challenge. The module has come to a state where I am relativly happy with what it does and to keep …
Unearthed Spoils - Anthology Two
… character origins like the Dragon Hunter, Planar Born, and Revenant’s Bond THIRTY-ONE MAGICAL SPELLS – Unearth devastating new magic with themed spell lists such as Colossal Cantrips and Desecrated Magic SEVENTY MAGIC ITEMS – Empower your adventurers with powerful new gear, including massive weapons, draconic artifacts, and cursed relics SIXTY-THREE MONSTERS & NPCS – Challenge your players with undead horrors, planar foes, titanic beasts, and more FIVE ADVENTURES FOR MID-LEVEL PLAY – Explore full-length quests like A Titan’s Awakening and Exsanguinated , complete with printable maps and unique encounters Bring undead, giants, blood magic, dimensional chaos, and dragons into your D&D 5e campaigns—all in one beautiful module. Screenshots …
Blood Kelp Coven
… 5E adventure for 2nd to 3rd level. Respond to the call of the ruthless Lord Captain Daisuke Mekajiki, infiltrate the Blood Kelp coven, decipher their wicked designs, and alter the fate of Newbog forever. Are you ready to plunge into the murky heart of darkness? Blood Kelp Coven includes: A full two/three-session adventure with multiple endings Four magic items (including the Hag’s Head) Four monsters (including the Blood Kelp Hag and the Newbog Bandit Lord) Access to two battlemaps and original tokens This module contains: 13 Actors: all the monsters presented on the Blood Kelp Coven adventure 10 Journal Entries with 32 Page Entries in total: the complete book, including the entries for the new monsters …
The Flying Squad
… police procedural adventures for D&D 5e, suitable for inclusion in an existing campaign or rolling up new level 5 characters. Think CSI: Waterdeep or Law & Order: Necromantic Unit. Included are suggestions for creating characters, eight example Flying Squad officers, extensive journal entries describing the cases, clues, scenes, NPC motivations, police policies and procedures, etc. Dozens of scenes and hundreds of tokens are included, as well as several new law enforcement-specific player character backgrounds to provide skills such as Investigation. Some scenes include music, and additional mood-setting orchestral cues can be used for fights and chases. Adventures are installed from the compendium and can be incorporated into an existing world, or a new world can created. …
D&D Item Compendium by Gwillewyn
… 5e Item Compendium The compendium requires Foundry version 11, but the package can be installed on older versions for the artwork alone. This module contains three item compendiums: Mundane Items Adventuring Gear Ammunition Armour Food and Drink Gaming Sets Instruments Mount and Tack Starting Equipment Tools, Kits, and Artisan Tools Trade Goods Vehicles Weapons Magic Items Armour Clothes Jewellery Potions, Poisons, Bottles, and Vials Spell Components Spellcasting Foci Stones and Gems Misc. Treasure and Loot Gemstones Misc. All with original, individual, icons by Gwillewyn, and neatly organised in subfolders. 880+ coloured vector images of items from D&D5e. Vector images are small in file size and infinitely scalable. The same picture can be used at 25x25px and 2500x2500px with …