Found 82 Packages. Showing results 21 through 30.
DM Andy - Coastal City - Coastal Standing Stones
… rain, sun rays, and fog. Add additional immersion by placing tokens under the weather overlays! A light / no light version UI that allows you to control the color mood and weather variant. You can also click ALT+M anywhere on the map to bring up a pop-up UI for quick changes Color Moods & Variants Set the perfect vibe for your table with six color moods , including: Warm Ghostly Dark Fairytale Night Sunny Day Gloom All toggled via the custom UI , allowing you to shift moods & lighting with ease. Map Previews Module Requirements Monk's Active Tile Triggers Light/Sound Mask (requires LibWrapper) Tagger Eidolon Utilities DM Andy's Bits & Bobs Works with V13! Cheers, DM Andy …
DM Andy - Lothburgh - Investigator's Office
… this map sets the stage for mystery, intrigue, and grim decision-making. This map includes: The exterior streets of Whistwick, showing the brick rowhouses, businesses, and the looming electric rail over head An interior for the main Investigator's Office where your players start their quests or examine clues for the case they are currently working on Whether you're uncovering conspiracies, interviewing shady witnesses, or solving a string of gruesome murders, the Investigator’s Office makes the perfect home base for your party’s gritty detective work in the smoke-choked city of Lothburgh . Map Previews Module Requirements Monk's Active Tile Triggers Light/Sound Mask (requires LibWrapper) Tagger Map UI Presets DM Andy's Bits & Bobs Cheers, DM Andy …
DM Andy - GoS : Primewater Mansion
… Night, Sunny Day, Warm Weather Effects such as Rain, Fog, & Sun Rays A No-Lights Version All variants, weather, and color moods are controlled by a custom UI, which allows you to toggle the color mood/weather you want for each level. As of version 0.93.0 this map now includes a full dungeon under the house called "The Smuggler Tunnels". This dungeon features: Entrance to the wine cellar from the manor above Two different secret entrances to the smuggler's tunnels Many rooms to explore within this tunnel network, including the "Stolen Bottle" bar Map Previews Module Requirements Monk's Active Tile Triggers Light/Sound Mask (requires LibWrapper) Tagger Map UI Presets DM Andy's Bits & Bobs Cheers, DM Andy …
DM Andy - Lothburgh - Heaven's Gate Bathhouse
… staff, storage, and specialized services for those who can pay for them. Variants & Custom UI Six color moods: Dark Fairytale, Ghostly, Gloom, Night, Sunny Day, and Warm Variant options: No Lights and No Steam Pre-lit, walled, and fully prepared with Foundry integration Custom UI for color moods, variants, and light controls Whether your party is here to indulge, eavesdrop on political rivals, or uncover corruption beneath the marble façade, the Heaven’s Gate Bathhouse offers both decadence and intrigue. Map Previews Module Requirements All of my modules are now compatible with v13! Monk's Active Tile Triggers Light/Sound Mask (requires LibWrapper) Tagger Map UI Presets DM Andy's Bits & Bobs Cheers, DM Andy …
DM Andy - The Coastal City - Fishmongers Plant
… operation or corrupt business , this map is sure to inspire. Map Features This location includes three levels : Exterior Surrounding docks, a city street, a small fishing pier, and a rooftop view of the plant—perfect for rooftop chases or sneaky infiltration. Interior The main processing floor, where workers gut, salt, and pack fish for market. Waterway doors allow small fishing vessels to unload directly inside the building. Second Floor Office The boss’s office overlooks the plant and harbor with large oval windows facing all directions—ideal for planning, spying, or shady business deals. Map Previews Module Requirements Monk's Active Tile Triggers Light/Sound Mask (requires LibWrapper) Tagger Map UI Presets DM Andy's Bits & Bobs Cheers, DM Andy …
DM Andy - Coastal City - The Leap
… Levels" install via the compendium, which allows your tokens to pass both under and over the bridge between the cliff faces for maximum immersion. Color Moods & Variants Set the perfect vibe for your table with six color moods , each with a matching “No Lights” version: Warm Ghostly Dark Fairytale Night Sunny Day Gloom All toggled via the custom UI , allowing you to shift moods & lighting with ease. Map Previews Module Requirements Monk's Active Tile Triggers Light/Sound Mask (requires LibWrapper) Tagger Map UI Presets DM Andy's Bits & Bobs If using the Levels version, you'll need: Levels by TheRipper93 Better Roofs TheRipper93's Module Hub Wall Height Works with V13! Cheers, DM Andy …
DM Andy - CC - Crabber's Cove
… green-light" version to give off that perfect eerie hag vibe. Pre-Lit & Walled All scenes are ready to go, with lighting and walls already set. Custom UI & Scene Transitions Toggle weather, lights, and color moods seamlessly. Levels Optional Version Available via the compendium is a Levels optional version featuring a seamless map flow using the popular mod "Levels" by TheRipper93 Map Previews Module Requirements All modules are supported and working with both v12 & v13! Monk's Active Tile Triggers Light/Sound Mask (requires LibWrapper) Tagger Map UI Presets DM Andy's Bits & Bobs If using the Levels version, you'll need: Levels by TheRipper93 Better Roofs TheRipper93's Module Hub Wall Height Cheers, DM Andy …
DM Andy - CC - Temple of Procan
… anywhere on the map to bring up a pop-up UI for quick changes Standard versions use regions to teleport tokens to interior locations Color Moods & Variants Set the perfect vibe for your table with six color moods , each with a matching “No Lights” version: Warm Ghostly Dark Fairytale Night Sunny Day Gloom All toggled via the custom UI , allowing you to shift moods & lighting with ease. Map Previews Module Requirements Monk's Active Tile Triggers Light/Sound Mask (requires LibWrapper) Tagger Map UI Presets DM Andy's Bits & Bobs If using the Levels version, you'll need: Levels by TheRipper93 Better Roofs TheRipper93's Module Hub Wall Height Works with V13! Cheers, DM Andy …
DM Andy - Luna River Bridge
… tokens under it! I have an optional "Levels" version, which will allow you to move tokens both on top of and under the bridge Color Moods & Variants Set the perfect vibe for your table with six color moods , each with a matching “No Lights” version: Warm Ghostly Dark Fairytale Night Sunny Day Gloom All toggled via the custom UI , allowing you to shift moods & lighting with ease. Map Previews Module Requirements Monk's Active Tile Triggers Light/Sound Mask (requires LibWrapper) Tagger Map UI Presets DM Andy's Bits & Bobs If using the Levels version, you'll need: Levels by TheRipper93 Better Roofs TheRipper93's Module Hub Wall Height Works with V13! Cheers, DM Andy …
DM Andy - Lothburgh - Rope Factory
… bright and warm) Night (dim lantern light and deep shadow) Gloom (desaturated and oppressive) Custom UI Controls – Quickly toggle between lighting states and color moods. Press ALT+M to bring up a pop-up menu to control the scene options from anywhere on the map! Pre-Lit & Walled – Fully prepared for immediate use in Foundry; every light source, doorway, and detail is ready to drop into your campaign. Map Previews Module Requirements Works with V13! Monk's Active Tile Triggers Light/Sound Mask (requires LibWrapper) Tagger Map UI Presets DM Andy's Bits & Bobs If using the Levels version, you'll need: Levels by TheRipper93 Better Roofs TheRipper93's Module Hub Wall Height Cheers, DM Andy …