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DM Andy - CC - Temple of Procan

An Add-on Module by DM Andy Maps

Publisher: DM Andy Maps Purchase: Publisher Foundry Versions 12+ (Verified 12) Last Updated 1 week, 3 days ago

Temple of Procan

Hi everyone, and welcome to my Temple of Procan map release! This 30x50 map features a Roman / Greek-inspired temple built to be worthy of a Sea-God. As you ascend the stone stairs toward the triumphal arch, you will find clay vessels to bring offerings of saltwater from the nearby shore. A saltwater pool in the courtyard is glinting with seashells, tossed in by local villagers as offerings to the Sea-God and prayers of safe travels for those loved ones who brave the raging seas. Here, your Tempest Cleric can commune with their deity, who gives them the raw power of the ocean, or perhaps help a group of displaced acolytes fight back an invasion of a warring clan of ocean-dwelling creatures who have invaded the temple. No matter how you use this set-piece in your games, I'm sure your players will be immersed in grand tales of sea-faring voyages and of those monsters who lurk in the abyss.

 

Map Features

This map features:

  • Full interior and exterior maps of the temple, including the main worship hall, and two side wings with living quarters and a library. 

  • A "Levels" version install via the compendium, which includes the archways and roofs that can be moved under (must have the Levels module and dependencies installed)

  • Weather overlay options, including rain, sun rays, and fog

  • UI that allows you to control the color mood and weather variant. You can also click ALT+M anywhere on the map to bring up a pop-up UI for quick changes

  • Standard versions use regions to teleport tokens to interior locations

Color Moods & Variants

Set the perfect vibe for your table with six color moods, each with a matching “No Lights” version:

  • Warm

  • Ghostly

  • Dark Fairytale

  • Night

  • Sunny Day 

  • Gloom

All toggled via the custom UI, allowing you to shift moods & lighting with ease.

Map Previews

Module Requirements

  • Monk's Active Tile Triggers
  • Light/Sound Mask (requires LibWrapper)
  • Tagger
  • Map UI Presets
  • DM Andy's Bits & Bobs

If using the Levels version, you'll need:

  • Levels by TheRipper93
  • Better Roofs
  • TheRipper93's Module Hub
  • Wall Height

Works with V13!

Cheers,
DM Andy

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Available Versions

  1. Version 0.91.0

    1 week, 3 days ago
    Foundry Version 12+ (Verified 12) Manifest URL