Found 496 Packages. Showing results 201 through 210.
Optional Rules for Dnd5e
… 5e. Limitations Flanking currently does not support hexes. Instructions Critical Hit and Fumble Rules. Settings Enable Critical Hit/Fumble Rules: Enable usage of Critical Hit/Fumble Rules [ Requires More Hooke 5e ]. Critical Fumble Threshold: Once a crit/fumble is rolled use the threshold a d6 to determine if the actual table is rolled on or not. Default is 1. Hide Critical Hit/Fumble Card: Hide the drawn card from all users except the GM(s). Main Critical Hit Rolltable: Specify the default crit rolltable. (Table needs to be imported into the world.) Main Fumble Rolltable: Specify the default fumble rolltable. (Table needs to be imported in the world.) Melee Critical Hit Rolltable: Specify the melee crit rolltable. Overrides main crit …
DF Architect
… Source Duplicating and changing an existing Template Using a template by Click+Dragging to set range Standard Light Templates A compendium of common light templates for D&D 5e, and Pathfinder 1e & 2e. (For PF1e&2e, not pictured are the Sunrods as well, which are alphabetically at the bottom of the list). These templates are both standard lights with pre-set Dim/Bright Ranges based on the respective rule systems. They also come with secondary pre-animated macros if you want a starting point. You can just import the macros and then edit them however you’d like (Such as adding tint colours). D&D 5e Light Templates Pathfinder 1e Light Templates Pathfinder 2e Light Templates …
Monster Blocks
… 5e monster statblocks. Quick Settings are accessed through the cog menu in the upper left corner . This menu gives access to key functions such as toggling certain features, and themes. Features Generate attack descriptions including hit bonus, damage formula, and average damage Generate spellcasting features for regular and innate casters based on their spellbook data Promote the Multiattack action to be displayed first, even if it isn't the first in the actor's list Present a concise view of all relevant game statistics as shown in official 5e books Optionally display an image of the creature for reference Optionally display "secret" blocks of feature descriptions inline rather than in boxes (useful for SRD monsters as they come …
Travel Pace
… 5E campaigns with intuitive controls for distance, terrain, and party speed. Features automatic calculations based on official SRD rules, terrain difficulty adjustments, and detailed journey breakdowns. Perfect for GMs planning expeditions and players tracking their adventures across various landscapes with customizable speed ratios and metric conversion options. Supporting The Module Introduction Travel Pace is a straightforward module for Foundry VTT that helps calculate travel times for D&D 5E parties. Using the official rules from the SRD (pg.84), this module makes it easy to determine how long your party's journey will take based on their speed and terrain conditions. Features Simple Calculation : Input distance and get travel time based on party speed Terrain Consideration : Automatically accounts for difficult …
Heliana's Guide to Monster Hunting
… 5e This module brings a hoard of new content to your 5e game! At this moment, it contains five of the hunts in Heliana's Guide, standalone one-shots (well… more like two or three shots!) that are overflowing with gorgeous art, motivating storylines, and deadly boss battles. Each hunt has the following: Three different levels of play , with combat balanced for each! A wanted poster and three fully-illustrated clue handouts to help your players prepare for the battle ahead. A boss monster (or two!); a reimagined take on a classic, like the suneater owlbear or magnetite dragon . A deadly three-wave boss battle replete with unique lair actions. Tokens for every enemy! At least ten magic items that …
Change Log
… Changes for GM . Click into Selected Properties . Type the path of the property in dot notation format starting with the type: actor , item or activeEffect . For example, the D&D 5e system has a property for an actor's current HP and the path would be: actor.system.attributes.hp.value . Press ; to add the property to the list. Repeat steps 4 and 5 for each property. Click Accept . Open Actor Types for GM . Click into Selected Types . Type the id of the actor type. For example, the D&D 5e system has the following actor types: character , npc , vehicle , group . Press ; to add the type to the list. Repeat steps 10 and 11 for each type. Click Accept . Click Save Changes …
Italian Modules Translation
… Journal Monk's Little Details Monk's TokenBar Multilevel Tokens Pings Polyglot Quick Encounters Quick Insert - Search Widget Rest Recovery 5e Sequencer Simple Calendar SmallTime Splatter Tidy UI - Game Settings Tidy5e Sheet Times Up Token Action HUD Core Token Action HUD D&D 5e Token Magic FX Torch [1] Wall Height Weather Control Inside the ./lang/torch folder, you will also find the file for additional light sources (translated to italian) for D&D 5e. Support If you like this module and would like to help or found a bug or request new features dm me on discord @half.tone or create a issue here . License This Foundry VTT module is licensed under a Creative Commons Attribution 4.0 International License . …
DFreds Pocket Change
… 5e by ChalkOne. So get that bad boy. What This Module Does On the drop of a token onto a scene, Pocket Change generates currency for the token based on its challenge rating. Pocket Change also adds a currency row onto the NPC sheet. From there, you can do the following: Convert All Currency: Changes all coins to the highest possible denomination (like in the PC sheet) Generate Currency: This replaces all their currency with new values. These values will be kept for all linked tokens and potentially overridden for non-linked tokens (see When it Automatically Generates Currency). Convert to Lootable - This changes the actor sheet to a LootSheet5eNPC, deletes all the Feat and Spell items, applies …
Downtime Dnd5e
… 5e Downtime Tracking , both of which have not been updated in a while/are no longer maintained. This project was created as a continuation of the crash project Crash's Tracking & Training (formerly known as Crash's Downtime Tracking) and previously maintained by p4535992 . Differences between Crash's , Ethck's and Downtime Dnd5e Ethck's 5e Downtime Tracking focuses more on the implementation of "skill challenge" type downtime activities like the ones you find in xanathar's guide to everything. it lets you construct activities that are made up of multiple rolls, maybe for different skills/abilities/etc that you have to choose between, creating a sort of branching structure with varying dc's for each one. it gives you different outputs …
More Activities
… 5E system for FoundryVTT Version 12 and 13 that provides additional activity types. 🌟 Features ✅ Available Now Macro Activity: Inline macro code that execute when used Hook Activity: Inline macro code that execute on a specified hook Contested Activity: Dialogs that allow for configurable contested rolls Chain Activity: Chain multiple activities together with triggers Teleport Activity: Teleport tokens on the canvas Movement Activity: Force tokens to move on the canvas Sound Activity: Play sounds directly from the activity Grant Activity: Grant items or create Pact-style selections Wall Activity: Create walls directly on the canvas Advancement Activity: Trigger advancements directly from the activity For more information, view the Project Page . 🍾 Versioning More Activities supports both Foundry Version 12 and 13 and D&D 5E …