Found 45 Packages. Showing results 11 through 20.
Ionrift Resonance
… windows stop sounds from piling up. Timing offsets add a gap between layered sounds (e.g. impact then vocal). Supported systems Daggerheart (native) - Hope/Fear mechanics, Duality Dice rolls, Fear Tracker thresholds, and resource changes all have sound hooks. No additional modules needed. DnD5e (via Midi-QOL) - full attack/damage/healing workflow support. Two-beat sequences: weapon swing, then hit or miss result. Resonance Calibration Configuration UI for mapping game events to sound bindings. Three tiers: Core events, weapon categories, monster families. Per-actor and per-item overrides take priority over all tiers. Requirements Ionrift Library - required dependency. Midi-QOL - required for DnD5e automation. Not needed for Daggerheart. Links GitHub - source, issues, docs. Changelog Part of the Ionrift Module Suite Wiki / Guides · Discord · Patreon …
Indy Dice Stats
… player, die type, action type, skill check type/save type) by session or in total. It supports both standard 5e rolls and Midi-QOL workflows and provides a polished dashboard with charts and comparison tools. Also works with pf2e but needs more testing, other systems MAY work if they use standard roll messages in chat. Highlights Tracks roll distributions by player, action type, die type, and session/date. Supports standard D&D 5e rolls and Midi-QOL workflows. GM-only tools for reset and visibility. Compare selected players side-by-side. Filters for action type, die type, session, and save/check detail. Uses Foundry Application V2 UI with light/dark mode aware styling. Sockets ensure everyone is kept up to date as rolls happen. …
Enchanted Arsenal - Gifts from the Arsenal (Free Items)
… Midi QOL) Dynamic Active Effects (DAE) Cauldron of Plentiful Resources (Chris's Premades) Automated Animations Active Token Effects ⭐ Recommended for Full Integration (Foundry VTT modules for Animations, Creatures, Items, and Spells): 2024 Player's Handbook (Foundry VTT module) 2024 Dungeon Master's Guide (Foundry VTT module) 2024 Monster Manual (Foundry VTT module) JB2A (Free or Paid assets) Optional Compatibility Module 💡 Highly Recommended: This module is designed to work seamlessly with the 2024 Player's Handbook Module . While not required, we strongly suggest using it because many of the magic items allow you to cast spells , and those spells are linked directly to the Player's Handbook Module for easy reference . Installation Steps 1️⃣ Open Foundry VTT and navigate to the Add-on Modules …
Effective Tray
… midi-qol), and I have no plans to support it. This module may or may not be compatible with Ready Set Roll for D&D5e . If it is compatible, it is a happy accident, and I make no promises of continued support. Otherwise, this module should be compatible with most others. API Now includes three helper functions exposed in the global scope under effectiv , effectiv.applyEffect , effectiv.applyDamage and effective.partitionTargets . These functions have not been heavily tested and are included now in the hopes that, if someone wants to use them, they will also test them for issues. applyEffect , a helper function to allow users to apply effects. It allows users to apply effects via macro (or other module), and can take …
DDB Gamelog Tweaks
… depend on Gamelog Pro tier. **IMPORTANT:** This module is not developed by Warhead from D&D Beyond Gamelog. If you have issues please use the Github issue tracker to request help. NOTES: The module is currently **NOT** compatible with Midi-QOL (I'll try to make it compatible once midi v12 releases officially); The module is currently compatible with Ready Set Roll 5e v3.x (which will only work for rolls made from within Foundry); If you use other modules which modify rolls or chat messages, please check compatibility before using on your games; This module is not compatible with versions of Foundry before v12 and DnD5e v4.x; For future planned features and feature requests, please check the Github repository. …
Giffyglyph's 5e Monster Maker Continued
… scaling features even easier. Convert existing monsters in seconds by simply changing the active sheet. Includes full stats from the Giffyglyph's Monster Maker PDF . Dependencies These modules are required for GMMC to function. libwrapper - Allows GGMMC to interact more nicely with other modules, such as MidiQOL. Recommended These modules are optional, but may improve the experience of using GMMC. Midi QOL - Provides automation, which some compendium items have built in already if Midi is active. Dfred's Convenient Effects - Included in the /importable/ folder is a dfreds-ce-import.json file which you can import to include the Conditions compendium in DFred's CE! This makes it easier to apply the conditions rather than needing to transfer them from the compendium actor. …
Sunder
… doubled for broken items, and deducted gold from PCs if available. Penalties: Apply attack-roll penalties to damaged/broken weapons and AC penalties to damaged/broken armor, doubling for broken states. Audio Feedback: Play customizable sounds for breakage attempts, successes, and failures. Settings: Adjust many aspects of the module to fit your needs. Localization: Support translations through en.json. UI Enhancements: Breakage popup shows an item preview with an icon and a color-coded status (orange for Damaged). Targeting Logic: Prioritize shields and skip broken items. MIDI Support: Use it with both the vanilla D&D 5e and MIDI QOL workflows. Macro Included: Use the bundled "Repair Macro" for quick repair actions on selected tokens or for PC visits to the blacksmith. …
Midi Item Showcase - Community
… Midi Item Showcase - Community is a collection of DnD5e Automations from the items and scripts showcase forum in the Posney's Foundry Automation Discord. Requires Midi-QOL All automations added with permission from the creators Automations by: Elwin Moto Moto thatlonelybugbear WurstKorn Bakana Xenophes SagaTympana Christopher Fridan99 …
DDB-Importer: A D&D Beyond Integrator
… vision modes for 5e. Arbron’s Summoning will allow the creation and use of summoned actors for spells and features in Tasha's If you want to add spell effects, and high levels of automation you will need, (this is not recommended if you're using Foundry for the first time): DAE for skill bonuses and basic effects Midi-QOL About Time Times Up . DFreds Convenient Effects Several macros that impact tokens rely on: Active Auras Active Token Effects For super high automation (this is not recommended if you're using Foundry for the first time): Chris's Premades includes a lot of more advanced automation and effects. For prettiness add: Token Magic FX . Automated Animations Documentation See the docs …
Dorman Lakely's Critical Hit & Fumble Tables
… what happens. Effects range from "nothing special" to devastating blows that knock enemies prone, deal bonus damage, or even damage your own weapon! Tier System The tables scale with your character's power level: Tier Character Level "Nothing Special" Chance 1 Levels 1-4 60% 2 Levels 5-8 45% 3 Levels 9-12 35% 4 Levels 13-20 25% Higher level characters face more dramatic consequences - both good and bad! Attack Types Different tables for different attacks: - Melee - Swords, axes, fists, and other close-combat weapons - Ranged - Bows, crossbows, thrown weapons - Spells - Both melee and ranged spell attacks Requirements - FoundryVTT v13 or higher - D&D 5e game system - Midi-QOL module (required for automatic detection) …