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Automated audio triggers for Foundry VTT.
Triggers sound effects based on chat messages, mechanics, and combat workflows. Supports Daggerheart (official system, native support) and DnD5e (via Midi-QOL). Integrates with Syrinscape to handle the audio.
Key Features
- Per-Actor & Per-Item Sound Overrides — Every actor and item sheet includes a 🎵 Sounds button. Define custom sounds that override system defaults.
- Semantic Tier System — Sound resolution follows a priority waterfall: Item/Actor overrides → Monster families → Weapon categories → Core fallbacks.
- Daggerheart Native Support — Hope/Fear mechanics trigger dynamic audio cues during rolls and token changes.
- DnD5e Integration — Full Midi-QOL support for attack/damage/healing workflows.
- Resonance Calibration UI — Comprehensive configuration interface to map game events to Syrinscape Sound IDs.

Requirements
- Ionrift Library (dependency)
- Syrinscape integration for audio playback