Found 27 Packages. Showing results 11 through 20.
DFreds Comprehensive Keybinds
… DFreds Comprehensive Keybinds DFreds Comprehensive Keybinds is a FoundryVTT module that adds keybinds to standard Foundry actions. Features Adds keybindings for the following actions: Control selection (tokens, lights, templates, etc.) Default keybinds are Ctrl + (1-9, -, =) Tool selection (within tokens, selection, measure, etc.) Default keybinds are Ctrl + Shift + (1-9, -, =) Directory selection (actors, items, scenes, etc.) Default keybinds are Shift + Alt + (1-9, -, =) Toggling directory expansion Default keybind is Alt + Backspace Changing roll mode (public, GM, blind, self) Default keybinding is Alt + Arrow keys Closing the most recent active window only Default keybinding is Shift + Escape Getting Started See the documentation page for details. …
DFreds Select Tool
… DFreds Select Tool DFreds Select Tool is a FoundryVTT module that adds a select tool to all layers. Features Adds a select tool to all layers, including templates, lights, sounds and notes Copy and paste multiple items like any other layer Getting Started See the documentation page for details. …
DFreds Effects Panel
… DFreds Effects Panel DFreds Effects Panel is a FoundryVTT module that adds a panel of active effects for the selected token. Features View all effects (active, disabled, and passive) on your selected token in a convenient panel Hover over effects to see their name, description, and remaining duration Double-click any effect to quickly access its configuration Customize right-click behavior to enable, disable, or delete effects with a single click Configure visibility settings for different effect types and adjust panel behavior to match your preferences Getting Started See the documentation page for details. …
DFreds Chat Pins
… DFreds Chat Pins DFreds Chat Pins is a FoundryVTT module that allows pinning messages to the chat. Features Easily pin or unpin any message by right-clicking it View an entirely separate chat log of all the pinned messages by pressing the button above the message box Jump to the location of the pin in the main chat log by right-clicking it in the pinned chat log When flushing the entire chat log, all pinned messages will remain Getting Started See the documentation page for details. …
DFreds Pocket Change
… DFreds Pocket Change is a FoundryVTT module which automatically adds currency to actors based on the DMG Individual Treasure Tables by Challenge Rating. Let Me Sell You This Have you ever watched as the peaceful NPCs of the town you've lovingly crafted get slaughtered by your players, only for them to ask how much money was in their pockets so they could loot them afterwards? Well, now you can automate that part. The money part. Not the slaughter. That would be weird. Oh yeah. This module is useless without Loot Sheet NPC 5e by ChalkOne. So get that bad boy. What This Module Does On the drop of a token onto a scene, Pocket …
Rideable
… DFreds Convenient Effects Integration Must be activated with the world setting DFreds Convenient Effects Integration Allows for effects to be applied to mounted and grappled tokens Allows for custom mounted effects to be set Chris's Premades Must be activated with the world setting DFreds Convenient Effects Integration Allows for effects to be applied to mounted and grappled tokens Allows for custom mounted adn grappled effects to be set Token Attacher "Riding loops" should not be possible Adds token form "from attached tiles" to use attached tiles as the form of this token The attached tiles should NOT be set as rideable, it will not directly cause any bugs but strange behaviour The attached tiles set token form will be respected …
DDB-Importer: A D&D Beyond Integrator
… DFreds Convenient Effects to help with effect management Vision/Detection Modes 5e adds those lovely missing vision modes for 5e. Arbron’s Summoning will allow the creation and use of summoned actors for spells and features in Tasha's If you want to add spell effects, and high levels of automation you will need, (this is not recommended if you're using Foundry for the first time): DAE for skill bonuses and basic effects Midi-QOL About Time Times Up . DFreds Convenient Effects Several macros that impact tokens rely on: Active Auras Active Token Effects For super high automation (this is not recommended if you're using Foundry for the first time): Chris's Premades includes a lot of more advanced …
Dragonbane Status Effects
… Dfreds Effects Panel Import/Export system for backup and sharing between worlds Foundry V13 Compatibility Full V13 architecture support with modern APIs Enhanced stability with defensive error handling Template compatibility with updated ID format (hyphens vs dots) Seamless migration from V12 versions (v1.x → v2.x) Status Effects Library Category Count Examples Special Features 🛡️ General Effects 27 Amnesia, Blind, Burning, Poison, Prone, Rage Core gameplay conditions ✨ Spell Effects 9 Birdsong, Frozen, Protector, Stone Skin Longstrider with active movement doubling ⚔️ Heroic Abilities 5 Berserk, Disguised, Musician effects Character ability enhancements 💪 Attribute Conditions 6 STR/CON/AGL/INT/WIL/CHA Damaged Auto-integrated from Dragonbane system Featured Effects Longstrider : Includes active effect that automatically doubles movement speed Attribute Conditions : Direct integration with Dragonbane system conditions Poison Variants : Lethal, Paralyzing, and Sleeping …
Bugbear's Scripts
… invisible , paralyzed , petrified , poisoned , prone , restrained , silenced : Forces spells with V component to fail. You can create an Active Effect with flags.midi-qol.fail.spell.vocal | Override | false | 20 which will cancel it out (think Subtle spell), stunned , surprised : for modern rules gives disadvantage on initiative rolls, unconscious . For the MidiQOL choose effects automated function. For more info click here ! Compatibility notes. Rest Recovery : Provides exhaustion automation (when that setting is enabled it will take priority; NEEDS to reload Foundry if you change any relevant settings in RR). Alternative Exhaustion 5e : When active takes priority. v12.438.1+ needs D&D5e 4.3.x Special Credits. Added images used by DFreds in his great DFreds CE module and initially sourced from https://game-icons.net/ (CC-BY licence). …
Perceptive
… DFreds Convenient Effects Additional setting "DFreds Convenient Effects Integration" to enable stealth effects Chris's Premades Additional setting "Chris's Premades integration" to enable effects managed by Chris's Premades Vision 5e Additional setting "Vision 5e Integration" to apply additional stealth effects and detect the vision type set by Vision 5e Stealthy Addtional setting "Stealthy integration" to synch the stealth DCs between Stealthy and Perceptive Monk's Active Tile Triggers Adds additional Perceptive related trigger for spottable objects (adds a new triggers tab to spottable tokens) Adds a textbox to enter the tile which should be triggered for spottable tokens Adds setting Disable invisible MATT tiles to disable spottable invisible MATT Tile The following landings can be optionally used to differentiate …