
The Magical Puzzle World of the Cube - The Great Quest Adventure Path - Episode 1
An Introductory Encounter Adventure for 2-4 first-level Characters
Your friends invited you on a short adventure. “Come and help us guard a trade caravan,” they beckoned between drinks at the local tavern. “It will be a quick job, easy coin!” they said.
The bandits were easy to see off as they didn’t expect the trader’s caravan to have an armed escort. Sleeping under the stars by a roaring campfire for one night is a small price to pay for how many coins the merchant is offering. But little did you know that this simple trade caravan job would become a lifelong adventure in another world!
During the night, malevolent mystical forces selected you from the masses of the multiverse for transport across the vastness of the void. Depositing your sleeping form upon cold stone in a dark, forgotten chamber. To add insult to injury, a large rat has decided your leg would make a tasty snack!
A painful and shocking awakening brings a new realisation: You have been kidnapped! Stolen from your home world and abandoned in a strange new world. A world of countless forgotten ruins and deadly dungeons, a giant magical puzzle world that mocks reality.
Now your long quest to find a way home begins!
Included in “Kidnapped”:
- Creature, Repair Block Automation.
- Creature, Forest Rats.
- Adventure Map: The Teleportation Hub.
- Kidnapped is the start of a story-heavy adventure path from Studio WyldFurr.
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Hello there! I am Tailz from Studio WyldFurr, and I invite you to join me on an adventure through a magical puzzle world - the Cube! Explore a gigantic world-sized labyrinth filled with ruins, long forgotten machines, and mysterious artifacts left behind by civilisations that came to a sticky end long before you were marooned in the world of the Cube.
Join the Studio WyldFurr community on Patreon and gain access to the adventure content as it is created. Join the conversation as I post Behind-the-Scenes updates as material is created and access to adventure modules as I release them. Along with access to Studio WyldFurr's back-catalogue of Map Tiles, and 3D-rendered virtual tabletop tokens.