
This volunteer-developed project brings the Pathfinder Second Edition rules to Foundry Virtual Tabletop. Supported by an official partnership with Paizo Inc. and Foundry VTT, the PF2e Volunteer Development Team have worked to bring robust mechanical support that seamlessly enhances gameplay without getting in the way of roleplay.

The PF2e game system includes:
- All rules content for Pathfinder Second Edition, including all creatures, hazards, items, actions, feats, spells from all official sources
- A fully-featured character sheet that calculates modifiers and tracks feat choices so that you don't have to, with dedicated support for vital functionality such as spellcasting, inventory management, crafting, and Pathfinder Society-compatible chronicle sheets
- Integration between the Pathfinder rules and Foundry VTT's canvas offers effortless support for advanced features like immersive vision mechanics, positional flanking, immunities, weaknesses, resistances, and real-time range detection
- The system comes with support right out of the box for a variety of popular variant rules, such as Proficiency Without Level, the Critical Hit deck, or Automatic Bonus Progression
- and much more!
Latest Release Features - 7.2.2
HIGHLIGHTS:
System Improvements
- Hide Token Name based on metagame settings when transferring items
- Change Disarm, Trip, Grapple, and Shove to use best equipped weapon bonus
- Add expend field to weapons
Bugfixes
Significant number of data entry fixes, as is usual; Fixed token size and size linking for V13 (Update your actors to see changes); Fixed Earn Income Macro always trying to use Armor Check Penalty; Fixed creating RollTables from the compendium browser; Fixed EffectsPanel tooltip for Foundry 13.345; Fixed error when executing the repair action; Fixed error with initializing ephemeral effect rule elements; Fixed Prototype Token Config for Foundry V13; Fixed WorldClock not showing anything for players;No longer set Dark Mode colors on windows with theme-light override; Fixed show/hide of Roll Options in Generate Check Prompt; Now avoid prosemirror menu wrapping in item and hazard sheets; Fixed errors when migrating from some old versions; Fixed action glyphs and inline gm text in prosemirror menus; Fixed create kingdom button duplicating in certain conditions; Fixed duplicate buttons in user config; Fixed excessive space between elements in chat messages; Fixed issue where item description alterations may sometimes be unformatted; Fixed migrating compendiums in the migration status window; Now prioritize selected token when calculating ranged increment; Now check whether actor is owned before updating token size; Fixed error when config predicate is missing; Fixed mouse-accessibility of Modular-trait select element; Fixed deleting effect badges; Fixed deleting feat subfeature language slots; Fixed players dragging compendium search results from sidebar; Fixed retrieving effect origin roll options
Under the Hood
- Enable AdjustModifier predication on derived values and pass more roll options to inline checks
- Exclude flat checks from adjusting inline-dc
- Create CSS variables for inventory header color for theming
- Create encumbrance css color variables for theming
How to Contribute
The ongoing development effort for this game system is entirely volunteer-based, and we always welcome more help!
- If you know how to code in JavaScript/TypeScript/HTML/CSS and have something specific you want to work on, check out the issue tracker on GitHub. You can set up a development environment following these directions.
- If you find a data entry error, feel free to open a ticket in the GitHub issue tracker.
- Our Discord server serves as both a community hub and a base of operations for development, and is a good place to check in if you'd like to help but don't know where to start.
If you find what you think is a bug, do the following:
*IF YOU USE FORGE VTT AS YOUR HOST - PLEASE TROUBLESHOOT WITH THEM FIRST; WE CANNOT REALLY HELP WITH ISSUES DUE TO HOSTING*
- Close the world and restart Foundry.
- Push F12 and make a note of any errors in the console log.
- Try to replicate it and figure out exactly what you did to cause it. Do you get the same error in the console log?
- If it is an actor, try replicating it on a brand new test actor.
- Disable all modules and try again. If it stops try figuring out which module - you can likely get help in #module-troubleshooting on the FVTT discord.
- If it still persists, create a new PF2e world with no modules enabled and try again. At this point you likely have enough information people in #pf2e on the discord channel might be able to help you.
- If it still persists and you feel confident in this, back up your world data, delete the PF2e system and reinstall it and see if that fixes the issue
- Open up a GitHub issue stating exactly what you did and exactly what error you are getting. Likely someone in #pf2e can help you phrase this.
Licensing Information
This system uses trademarks and/or copyrights owned by Paizo Inc., which are used with permission granted as part of the partnership agreement between Foundry Gaming LLC and Paizo Inc. This officially recognized game system was created and is maintained by the PF2e For Foundry VTT volunteer development team, and is published for free with the endorsement of Foundry Gaming LLC.
If you would like to undertake a similar project, much of what this system includes is covered under Paizo's extremely generous Community Use Policy. For more information please visit The Community Use Policy. For more information about Paizo Inc. and Paizo products, please visit Paizo.com.
Open Game License | Open RPG Creative License | Project License