This volunteer-developed project brings the Pathfinder Second Edition ruleset to Foundry Virtual Tabletop. Supported by an official partnership with Paizo Inc. and Foundry VTT, the PF2e Volunteer Development Team have worked to bring robust mechanical support that seamlessly enhances gameplay without getting in the way of roleplay.
The PF2e game system includes:
- All rules content for Pathfinder Second Edition, including all creatures, hazards, items, actions, feats, spells from all official sources
- A fully-featured character sheet that calculates modifiers and tracks feat choices so that you don't have to, with dedicated support for vital functionality such as spellcasting, inventory management, crafting, and Pathfinder Society-compatible chronicle sheets
- Integration between the Pathfinder rules and Foundry VTT's canvas offers effortless support for advanced features like immersive vision mechanics, positional flanking, immunities, weaknesses, resistances, and real-time range detection
- The system comes with support right out of the box for a variety of popular variant rules, such as Proficiency Without Level, the Critical Hit deck, or Automatic Bonus Progression
- and much more!
Latest Release Features - 6.8.0
HIGHLIGHTS:
- Updated Alchemist to remaster rules. You'll need to drag the class in again for the new version!
- Added basic support for physical implement items for Thaumaturge. Due to a current limitation, if rebuilt from level 0, advancement should be done in steps: from level 0 to 5, from 5 to 15, and from 15 to 20, as certain selections need to be made to inform future ones.
- Convert CompendiumBrowser to ApplicationV2 and a new rendering framework for better performance
System Improvements
- Show skill replacements before medicine in treat wounds dialog
- Load all available compendium packs by default in the Compendium Browser
- Exclude already-possessed heritages in heritage choice sets
- Add formula picker to prepared crafting abilities such as advanced alchemy
- Add search filter to inventory and adjust invested styling
- Bind newly created item macros to the actor that owns that item for linked actors
- Show common language first in party sheet
- Support updating the quantity of individual items in prepared crafting abilities such as Advanced Alchemy
- Update design of known formulas in the crafting tab
Bugfixes
Lots of data entry updates, as is normal; Fixed memory leaks present in many sheets; Fixed chat token images blocking saves posted to chat; Fixed transfer quantities of 4 digits or more overflowing in the transfer item dialog
Under the Hood
- Add description for damage and modifier roll options in the roll inspector
- Add support for aura effect resolvables and parent options
- Show post roll options in the roll inspector
- Show selectors when inspecting damage taken messages
- Support ephemeral effects for most checks
- Support uuid when using game.pf2e.rollItemMacro()
How to Contribute
The ongoing development effort for this game system is entirely volunteer-based, and we always welcome more help!
- If you know how to code in JavaScript/TypeScript/HTML/CSS and have something specific you want to work on, check out the issue tracker on GitHub. You can set up a development environment following these directions.
- If you find a data entry error, feel free to open a ticket in the GitHub issue tracker.
- Our Discord server serves as both a community hub and a base of operations for development, and is a good place to check in if you'd like to help but don't know where to start.
If you find what you think is a bug, do the following:
*IF YOU USE FORGE VTT AS YOUR HOST - PLEASE TROUBLESHOOT WITH THEM FIRST; WE CANNOT REALLY HELP WITH ISSUES DUE TO HOSTING*
- Close the world and restart Foundry.
- Push F12 and make a note of any errors in the console log.
- Try to replicate it and figure out exactly what you did to cause it. Do you get the same error in the console log?
- If it is an actor, try replicating it on a brand new test actor.
- Disable all modules and try again. If it stops try figuring out which module - you can likely get help in #module-troubleshooting on the FVTT discord.
- If it still persists, create a new PF2e world with no modules enabled and try again. At this point you likely have enough information people in #pf2e on the discord channel might be able to help you.
- If it still persists and you feel confident in this, back up your world data, delete the PF2e system and reinstall it and see if that fixes the issue
- Open up a GitHub issue stating exactly what you did and exactly what error you are getting. Likely someone in #pf2e can help you phrase this.
Licensing Information
This system uses trademarks and/or copyrights owned by Paizo Inc., which are used with permission granted as part of the partnership agreement between Foundry Gaming LLC and Paizo Inc. This officially recognized game system was created and is maintained by the PF2e For Foundry VTT volunteer development team, and is published for free with the endorsement of Foundry Gaming LLC.
If you would like to undertake a similar project, much of what this system includes is covered under Paizo's extremely generous Community Use Policy. For more information please visit The Community Use Policy. For more information about Paizo Inc. and Paizo products, please visit Paizo.com.
Open Game License | Open RPG Creative License | Project License