
A little more room to be the GM.
The party has finally reached the palace. You've got the room, the people waiting inside, the detail you really don't want to forget. And somewhere in your notes, the thing that makes this whole scene matter.
SessionFlow gives your prep a home inside Foundry VTT, then keeps it beside you while you play. Build a session out of story beats and scenes. Give each scene a canvas for its notes, pictures, characters and tools. When the game starts, it's all right there.
I'm Gabú, the GM behind Wand & Widgets. These are glimpses of my own Exalted campaign. I'd love to show you what a session can look like when the little things you prepared have a place to live :)
Bring SessionFlow to your table ↗ Come say hi on Discord ↗
SessionFlow 1.1 · Foundry VTT v13 and v14 · Premium module
Start with the moments you want to make.
An arrival. A difficult conversation. That very bad idea your players are absolutely going to try.
Arrange those moments into beats, then keep the scenes for each beat together. Pictures, colors and preparation markers help you find your place at a glance. Move things around as the session takes shape, and leave room for wherever the table takes it.
From the session, to its story beats, to the scenes inside them. This is my own campaign prep, in Portuguese. Click any screenshot to take a closer look.
Open a scene. Have your world close.
Put the cast beside the room. Keep your notes next to the clue. Give the scene a clock, a journal link, a quick macro, or a little reminder of what the weather is doing outside.
The widget canvas is yours to arrange: drag, resize, group and organize things across several pages. Start with a template, save a layout you like, and use as much or as little as your game needs.
A royal dinner in my Exalted game, ready to run. The scene image and cast use the optional Exalted Scenes integration. Campaign art and writing shown here aren't bundled with SessionFlow.
Need a tool in every scene? Create a GM Panel. Keep up to nine named workspaces in a small dock, with their own layouts and shortcuts. Your travel tools, recurring clues, party Treasury or audio controls can stay a keypress away.
Let the table see the moment change.
Show a handout when someone finds it. Share a quest when the party accepts it. Let a clock count toward trouble, or let the sky slide into evening as the journey goes on.
SessionFlow's sharing controls bring supported images, maps, quests, clocks, time and Treasury information onto your players' screens. Keep your working notes with you, and choose what the table gets to see.

The Cartographer keeps maps, markers and travel trails together. With 1.1, you can cover a map and reveal areas as the party explores. Players can enlarge their map on their own screen when they need a better look.
The Quest Log keeps objectives, rewards and secret steps in one place. The Treasury handles party balances, loot splits and transfers, with a ledger you can come back to later.
Keep the sound of the scene ready, too.
If you use Narrator's Jukebox, SessionFlow brings music, ambience and soundboard controls into your workspace. Scene Audio Mode and the Cue Deck let you prepare audio setups to return to when the moment comes.
Pair it with Exalted Scenes for linked scene art, casts, sequences and slideshows. Both are optional companion modules; the core SessionFlow workspace stands on its own.
And a little space for their side of the story.
Your players can have a workspace too. You prepare a shared Home page, and they add personal pages for their character, party information, notes and dice.
Then there's The Chronicle: a personal diary that opens like a book. Write in character, tuck an image into a page, and turn back through the things that happened along the way. The GM has a review desk for catching up with those stories.
A page from Shura Duneborn's Chronicle. A place for the things a character might never say out loud.
The Scribe gives the group a place for session recaps and responses, while The Fellowship, The Portrait and The Bones keep party information, character access and dice close by.
1.1: a little more breathing room.
This update grew out of community reports and requests. A lot of the work is in the everyday things: editing text, moving scenes, saving diaries, picking files and keeping audio behaving as it should.
- Reveal the map as you go. Cover and uncover areas, with exploration saved for the next time you open the map.
- Give players a larger view. Each player can maximize the shared map independently.
- Change a Music widget's source. Pick another track or playlist without rebuilding the widget.
- Keep Inspiration open. Pin the board while you work somewhere else.
- Make the Teleprompter comfortable. Resize the reading window without losing your place.
There are fixes across scene ordering, rich-text editing, Chronicle saving, hidden quests, file pickers and PF2E inline rolls, plus coordinated audio fixes with the companion modules. Thank you to everyone who took the time to tell us what needed attention <3
A few things before you settle in.
- SessionFlow 1.1 supports Foundry VTT v13 and v14. Its core preparation and canvas tools work across game systems. Some actor features depend on the system; Treasury has built-in currency mappings for D&D 5e and Pathfinder 2e, plus custom setup.
- Exalted Scenes and Narrator's Jukebox are optional. They provide the linked visual and audio features shown above. Use compatible versions of each: Jukebox 5.2 is for v14, while v13 uses 5.1.0. Exalted Scenes 7.1.1 and Jukebox 5.1.0 include the companion fixes released alongside SessionFlow 1.1.
- Bring your own campaign. The artwork, maps, music, characters and prepared scenes in these examples are there to show the tools in use.
- The interface is in English. Your notes and stories can be in whichever language your table calls home.
See you at the table.
SessionFlow is included in the W&W Adventurer and Arcane Circle tiers on Patreon. Link your Patreon and Foundry accounts, then install it through Foundry's Premium Content catalog and enable it in your world.
Press Shift+S, make a session, and start with one scene. A picture, a few notes, the people who'll be there. You can build from that.
If this looks like something your table would enjoy, we'd be very happy to have you. And if you have a question, or a little thing you'd love it to do, come talk to us :)
Get SessionFlow on Patreon ↗ Join Wand & Widgets on Discord ↗
Made with care, from one storyteller to another.



