Constructor
new SightRay()
Extends
Members
A :Point
- Inherited From:
The origin point, {x, y}
Type:
angle :number
- Inherited From:
The normalized angle of the ray in radians on the range (-PI, PI). The angle is computed lazily (only if required) and cached.
Type:
- number
B :Point
- Inherited From:
The destination point, {x, y}
Type:
bounds :NormalizedRectangle
- Inherited From:
A bounding rectangle that encompasses the Ray
Type:
collisions :Array.<WallEndpoint>
The array of sorted collision points which apply for this Ray.
Type:
distance :number
- Inherited From:
The distance (length) of the Ray in pixels. The distance is computed lazily (only if required) and cached.
Type:
- number
dx :number
- Inherited From:
The horizontal distance of the ray, x1 - x0
Type:
- number
dy :number
- Inherited From:
The vertical distance of the ray, y1 - y0
Type:
- number
endpoint :WallEndpoint|null
The target endpoint at which this Ray was fired
Type:
- WallEndpoint | null
lastCollision :WallEndpoint|null
The final collision point that this SightRay encountered.
Type:
- WallEndpoint | null
result :object
The result objects which records the outcome of this Ray
Type:
- object
slope :number
- Inherited From:
The slope of the ray, dy over dx
Type:
- number
x0 :number
- Inherited From:
The origin x-coordinate
Type:
- number
y0 :number
- Inherited From:
The origin y-coordinate
Type:
- number
Methods
intersectSegment(coords) → {RayIntersection|boolean}
- Inherited From:
Find the point I[x,y] and distance t* on ray R(t) which intersects another ray http://paulbourke.net/geometry/pointlineplane/
Parameters:
Name | Type | Description |
---|---|---|
coords |
Array.<number> | An array of coordinates [x0, y0, x1, y1] which defines a line segment to test |
Returns:
The point of collision [x,y] the position of that collision point along the Ray (t0) an the tested segment (t1). Returns false if no collision occurs.
- Type
- RayIntersection | boolean
project(t) → {Object}
- Inherited From:
Project the Array by some proportion of it's initial distance. Return the coordinates of that point along the path.
Parameters:
Name | Type | Description |
---|---|---|
t |
number | The distance along the Ray |
Returns:
The coordinates of the projected point
- Type
- Object
reverse() → {Ray}
- Inherited From:
Reverse the direction of the Ray, returning a second Ray
Returns:
- Type
- Ray
shiftAngle(offset, distanceopt) → {Ray}
- Inherited From:
Create a new ray which uses the same origin point, but a slightly offset angle and distance
Parameters:
Name | Type | Attributes | Description |
---|---|---|---|
offset |
number | An offset in radians which modifies the angle of the original Ray |
|
distance |
number |
<optional> |
A distance the new ray should project, otherwise uses the same distance. |
Returns:
A new Ray with an offset angle
- Type
- Ray