AdaptiveColorationShader

AdaptiveColorationShader

The default coloration shader used by standard rendering and animations. A fragment shader which creates a light source.

Constructor

new AdaptiveColorationShader()

Implements:

Members

ADJUSTMENTS :string

Color adjustments : exposure, contrast and shadows

Type:
  • string

defaultUniforms :object

Inherited From:
Implements:

The default uniform values for the shader. A subclass of AbstractBaseShader must implement the defaultUniforms static field.

Type:
  • object

FALLOFF :string

Implements:

Incorporate falloff if a falloff uniform is requested

Type:
  • string

fragmentShader :string

Inherited From:
Implements:

The raw fragment shader used by this class. A subclass of AbstractBaseShader must implement the fragmentShader static field.

Type:
  • string

SHADER_HEADER :string

Memory allocations for the Adaptive Coloration Shader

Type:
  • string