Found 86 Packages. Showing results 61 through 70.
Boss Loot Adventures D&D 5e, Vol-02
… Foundry VTT’s functionality, including interactive menus in the journal that allow the Game Master to adjust the tower’s mechanisms and puzzles based on player choices. Designed for characters at levels 5–6, the adventure can be modified for other party levels if needed. Features: Animated Tokens – unique high-quality animated tokens bring NPCs and creatures to life. Battlemaps by Tom Cartos – 9 preconfigured maps with dynamic lighting, walls, and ambient effects. Interactive Map Elements - User interface panels for puzzles, traps, teleportation regions and more. Magic Items – 5 unique interactive magic items, the Stormforger, Hat of Arcane Armaments, Cloak of Spectral Echoes, Belt of Shocking and Rod of Lies. Comprehensive Journal – journals covering lore, magic items, encounters, and key NPCs. (Optional) Spell & Ability Animations – Full visual …
Group Tokens
… Foundry VTT V13+ Quick Start 1. Create a Group Select 2 or more tokens on the canvas. Right-click any of them and click the Group Tokens icon in the Token HUD (right column). Click Create Group . Pick which token will be the leader — it stays visible when the group is collapsed; every other token hides behind it. 2. Group / Ungroup (Toggle) Right-click the leader token → Group Tokens icon → Toggle Group . Group (Crunch) — members fly into the leader and disappear. Ungroup (Explode) — members reappear around the leader in a spiral pattern. The module auto-detects the current state, so you only need one button. 3. Get Over Here! After ungrouping, members may be scattered across the map. Right-click the leader → Get Over Here! to call them back. They walk toward the leader using A* pathfinding that respects walls …
Advanced Templates Pf1
… effects can be used within Foundry that simply don't follow the rules. There are also various quality of life improvements such as changing the fill color transparency, making it so that textures correctly fit templates, being able to hide the border, and more. Go into any Action, go the misc tab, and underneath where you pick the template type and size, you will find a variety of new options (depending on the template shape/type). For full details about these options, check out the README . If you need to place the template in such a way that the new options don't account for, you can still configure the template to be placed via "Use System Default" which mirrors placing a template without this mod. 15 Cone Example Center on Token & Attached Example Easily throw bombs and other splash weapons For a complete writeup, see the "Project URL" link below. Installation manifest link: https://github.com/dmrickey/ckl-advanced-templates-pf1/releases/latest/download/module.json Here …
Shadowdark Crawl Helper
… visual crawl / combat tracker but also works with Foundry's default tracker and other combat modules. Crawl & Combat Tracking Display current crawl round and transition smoothly into and out of combat. Automated Encounter Rolls For each scene, GMs can set the danager level and add a rolltable that gets rolled automatically when an encounter is triggered. Other Features Adds GM Turn Placeholder – Ensures the GM has a dedicated turn in the round order. Player Turn Notifications – Keeps players engaged with clear turn prompts. Time Passes - Quickly advance time forward and clear round based effects. Death Timer - Track dying character's remaining turns and prompt for rolls. Lights Out Integration - Works with the lights out UI module. NPC Masking - Hide …
Storyteller's Cinema
… Visual Novel experience. This module is designed for roleplay-heavy scenes, "Theater of the Mind" moments, and dramatic storytelling. It automatically converts your top-down tokens into upright "Standees" (Paper Mario style) that react to the scene's depth. Core Features 2.5D Standee Effect: Tokens stand upright (rotation locked to 0) and automatically flip horizontally when moving left/right. No more spinning top-down tokens! Dynamic Depth Scaling: Tokens automatically scale down as they move "up" the screen (into the background) and scale up as they move "down" (into the foreground), creating a fake 3D perspective without any 3D setup. Cinematic Overlay: Adds dramatic "black bars" (letterboxing) to frame the scene. The overlay sits intelligently above the map but below the UI, ensuring you never lose access to your buttons. Smart Ghost Mode: Tokens automatically gain unconstrained movement (Ghost Mode) when entering Cinematic Mode, allowing them to walk through walls for dramatic positioning. They return to physical constraints when …
Enhanced Region Behavior
… Visual Effect Regions: Automatically play an image or animation effect when tokens interact with a region. Supports static images and animated files, with options for duration, scale, display layer. Requires Sequencer - Elevation Regions: Automatically set the elevation of tokens when they enter or exit a region. - Open Journal Regions : Automatically open journal or journal page when tokens interact with a region. Requirements - Foundry VTT v13+ - D&D 5e system (minimum 5.0.3) (optional, required for Trap Region) - libWrapper (optional but highly recommended) - MidiQOL (optional, for advanced trap automation) - Sequencer (optional, for advanced sound effects) Installation You can install Enhanced Region Behavior using either of the following methods: Option 1: Foundry's Module Installer (Recommended) 1. In Foundry VTT, go to Add-on Modules …
Sci-fi Map Tiles II
… Foundry to set up in-app dynamic lighting effects and more, empowering you to design custom battle maps or narrative scenes. Whether you’re planning a one-shot skirmish or the next chapter of an interstellar campaign. Modular Interchangeable Design: The walls and Floors consist of separate elements that can be mixed and matched with map tiles from other sets to create endless combinations of layouts tailored to your campaign. Unique Artwork: Each map tile combines original photographic source material with hand-drawn artwork. Providing each dungeon crawl with a unique visual feast. Each map tile represents a 5ft area of terrain, depicting each real-world inch as three on-screen pixels. Providing us with a 5ft map grid square …
Token Action HUD for Dragonbane
… Effects Integration : Full compatibility with DSE module (v13+) Categorized Conditions : Organized into DSE-defined categories Respects DSE Settings : Hidden categories automatically excluded Active State Indicators : Active conditions highlighted with red styling Death Roll Integration : Automatic death roll buttons when dying Injury Tracking : Current injuries displayed under Stats Monster & NPC Features Monster Attack System : Random and specific attacks from monster tables Dedicated Actions : Monster Defend and Weapon Damage actions Traits Display : GM-only whispered trait information Streamlined Interface : Appropriate actions for each actor type Advanced Rest System Rest Availability Tracking : Visual indicators for available rest types Complete Rest Options : Round Rest, Stretch Rest, Shift Rest, Pass One Shift Usage Prevention : Disabled styling and messages for already-used rests Enhanced Customization Custom Button Styling : Configurable colors, opacity, borders Z-Index Control : Force HUD above other Foundry …
Custom D&D 5e
… Foundry VTT module to customise the D&D 5e system. Table of Contents Gameplay Activities Counters Workflows Configurations Configure Encumbrance Configure Rolls Actor Sheet Item Sheet Smaller Form Character Sheet Chat Commands Show Pressed Keys Ruler Travel Time Animations Radial Status Effects Token Border Shape Token HUD Improvements Apply Elevation to Selected Tokens Toggle Status Effects on Selected Tokens Compatibility Required Modules Gameplay Configure game mechanics and automation of core rules, optional variants and house rules. For help and advice on gameplay settings, either click the info buttons in the Gameplay window or open the Gameplay journal within the Custom D&D 5e compendium. Bloodied Apply the Bloodied condition when a character or NPC is reduced to the threshold or lower. Customise the Bloodied threshold. To stop a character or NPC from gaining the Bloodied condition, add Bloodied to their Condition Immunities. Instant Death Apply Instant Death when a character suffers damage equal to or greater than their …
Theater of the Mind Manager
… visual and thematic elements for theater of the mind style play in Foundry VTT. The module allows you to: Add individual images or directories of images to a tile Preview and switch between images on a tile Link specific light configurations, playlists, or macros to specific images or tiles Select between tiles via tags (and the Tagger module) Add effects to a tile (via Token Magic ) You can also tag lights and sounds to run with particular images, so that when you switch to those images the lighting changes, or sounds are played, or macros run (or all three). All this effectively allow you to change the scenery without changing the Foundry scene. All tags and image data are stored …