This package contains art, text, or software code produced using generative AI.
Merge any group of tokens into a single leader token and split them back apart with one click. Perfect for traveling parties, NPC squads, escort missions, or any set of tokens that should move as one.
- Unlimited groups, up to 25 members each
- One-click group / ungroup from the Token HUD
- Animated movement with A* pathfinding (respects walls)
- Save & Load Formations so your party always lines up the way you want
- Scene Transfer — move an entire group to another scene, preserving HP, items, and effects
- Built for Foundry VTT V13+
- Select 2 or more tokens on the canvas.
- Right-click any of them and click the Group Tokens icon in the Token HUD (right column).
- Click Create Group.
- Pick which token will be the leader — it stays visible when the group is collapsed; every other token hides behind it.
Right-click the leader token → Group Tokens icon → Toggle Group.
- Group (Crunch) — members fly into the leader and disappear.
- Ungroup (Explode) — members reappear around the leader in a spiral pattern.
The module auto-detects the current state, so you only need one button.
After ungrouping, members may be scattered across the map. Right-click the leader → Get Over Here! to call them back. They walk toward the leader using A* pathfinding that respects walls.
Right-click the leader → Get in Position! to spread members into a circle formation around the leader. The radius is configurable in Actions & Sounds settings (default: 30 grid cells).
Once your members are arranged exactly where you want them:
- Right-click the leader → Save Formation — stores each member's position relative to the leader.
- Later, right-click the leader → Load Formation — members walk back to their saved spots using the same animated pathfinding as Get Over Here.
The Load Formation button only appears after a formation has been saved. Formations persist across sessions.
- Add: right-click an ungrouped token → Group Tokens icon → Add to Group #N.
- Remove: select one or more tokens → right-click → Group Tokens icon → Remove from Group.
Open the Dashboard from the Token HUD (every context menu has an Open Dashboard button) or from Module Settings → Configure Groups.
From the Dashboard you can:
- Toggle any group (group/ungroup)
- Find a group (select and pan to its tokens)
- Transfer a group to another scene
- Expand a group to see its members
- Promote a member to leader
- Remove individual members
- Clear (delete) a group entirely
- Copy Group ID for use in macros
Groups can be moved between scenes in two ways:
- Copy / Paste — copy the leader token and paste it into another scene. The module intercepts the action, shows a confirmation dialog, and transfers all members automatically.
- Dashboard — click the Transfer button next to any group and pick a destination scene.
All token data (HP, items, active effects on unlinked tokens) is fully preserved. Tokens are removed from the origin scene after a successful transfer. Groups arrive in collapsed (crunched) state — ungroup at the destination to spread members out.
Send group members to attack GM-targeted enemy tokens directly from the canvas:
- With the group ungrouped, target one or more enemy tokens as the GM.
- Right-click the leader → Group Tokens icon → Kill them All!
- A slider dialog opens — choose how many members to send (1 to all visible members).
- Members animate toward the targets using the same pathfinding as Get Over Here.
- 1 target — all selected members cluster around it.
- Multiple targets — members are distributed round-robin across each target.
The button only appears when the group is ungrouped and at least one GM target is set.
Open Module Settings → Actions & Sounds to configure:
| Setting | Description |
|---|---|
| Gather Speed | How fast members walk during Get Over Here / Load Formation (fast, normal, slow) |
| Get in Position Radius | Circle radius in grid cells (3 – 100, default 30) |
| Audio — Get Over Here | Sound effect when gathering members |
| Audio — Get in Position | Sound effect when spreading members |
| Audio — Load Formation | Sound effect when loading a formation |
| Audio — Group (Crunch) | Sound effect on group collapse |
| Audio — Ungroup (Explode) | Sound effect on group expand |
| Audio — Kill them All | Sound effect when sending members to attack targets |
The module draws small badges and colored borders on group tokens so you can tell at a glance who belongs to which group:
- Leader tokens get a red border and a crown badge.
- Member tokens get a blue border and a pawn badge.
These markers are visible to the GM only and update automatically as tokens are added, removed, or moved.