Found 47 Packages. Showing results 41 through 47.
Change Log
… Savage Worlds Adventure Edition If you would like your system to be supported or a property is not listed for a supported system, please raise a feature request or, better yet, create a pull request. How to Use For supported systems Open Configure Settings and navigate to the Change Log settings. Open Changes for GM . Click into the Available Properties box. Click the properties in Available Properties to add them to the Selected Properties . Click Accept . Open Actor Types for GM . Click the types in Available Types to add them to the Selected Types . Click Accept . Click Save Changes For unsupported systems Please note that unsupported systems have not been tested and the Change Log module may not function as expected …
Item Macro
… Savage Worlds Adventure Edition Symbaroum Warhammer Fantasy Roleplay 4th Edition Simple Worldbuilding System World of Darkness 20th Edition Worls Without Number Usage Once activated, open an Item Sheet, click on the Item Macro button to open the Macro window. Various different settings will change the way Item Macro interacts with the game server. With no settings enabled, you can still execute the macro that is saved in the item, perfect for macros! Added context menu support allowing GM users to mass update item-macros on like named items throughout the game! (the context menu is on items in the game directory, will update all item-macros in the item-directory, actor items, and token items) Added Item Functionality Item.hasMacro() => returns …
Card Hands List
… Savage Worlds Adventure Edition system to configure it with the keyboard shortcut H. Drag and drop Cards: From Card Hand to Card Hand in the Card Hands List. Between a Cards sheet and a Hand in the list. To a scene, which works really well with Complete Card Management by MetaMorphic Digital Studio . Hand/Card Actions App: Clicking on a Hand or Card will open it in the Card Actions App which allows you to see the current face as well as perform a collection of common actions. Developers can either add or remove actions CONFIG.CardHandsList.menuItems.cardContextOptions or CONFIG.CardHandsList.menuItems.handContextOptions in the renderCardActionsSheet or renderHandActionsSheet hook events or modify options.buttonActions in those same hook events. For consistency these actions use the same identical …
Horror at Headstone Hill
… adventures run smoothly Rollable tables for every table in the book. Cross linked to the results! Never have to look something up again! Scenes all the maps and scenes shown in the book provided at large scale as scenes without all those pesky Marshal's notes to tip your hand to the posse Integrated entity-linking with Savage Worlds Core rules and Deadlands Core Rules - If you have purchased the Savage Worlds Core rules module, rest easy partner, the rules are all cross referenced for easy access! Deadlands core rules is required for this adventure Showcase This product is available for purchase on both the Pinnacle Store and the Foundry VTT Marketplace. The Foundry VTT Marketplace version does not include …
Crystal Heart - Free Starter Set
… Savage Worlds was developed in the webcomic Up to Four Players as the characters were playing it. Now you too can become a Syn Agent, explore ancient locations and hunt down powerful Crystals! Replace your heart with a Crystal and gain superpowers! (also lose your mind; but just a little). Suitable for everyone, from first-time players to savvy Game Master of many years! The Starter Set includes: Introduction to the world and rules of Crystal Heart Five ready-made Agent characters Starter adventure A summary sheet for the Crystal rules Two-page comics explaining how to play Savage Worlds Conversion This module is a conversion from Crystal Heart Starter Set . You can get the original at: https://www.drivethrurpg.com/product/254714 …
Deadlands® the Weird West: Night Train 25th Anniversary Edition
… fully set up in order to be ready to run on the fly with minimal manual setup needed. Sporting beautiful art and tokens created for each actor alongside journals and roll tables to help you bring life (or un-life) to your games! This Module Includes: 32 Actors with art and tokens 7 Scenes, ready to use out of the box and fully walled and annotated with journal entries! 5 Journal Entries to help run the Adventure chapter by chapter! 3 Roll Tables to flesh out your townsfolk! 1 Playlist with 9 Grim Prairie Tunes by Harry Mack to help set the mood and ambience for your campaign! Savage Worlds Core Rules and Deadlands Core Rules are required for this adventure. …
The Secret World (SWADE)
… with the secret societies: the Dragon, the Templar, and the Illuminati. All the rules for the bees' unique ability to escape what would normally be a final death. An expansive look at the setting of The Secret World, the important movers and shakers, and the threats that lurk in the shadows. Gamemaster advice on how to use the real world's conspiracies to build adventures for The Secret World. And a lot more! The Secret World Foundry VTT requires Foundry VTT along with the Savage Worlds Adventure Edition game system. Looking for the core The Secret World: The Roleplaying Game book? Find it on Drivethru. If you have any issues or problems, please contact the module’s developer, Arakis Games. …