Found 587 Packages. Showing results 121 through 130.
Plague Zombies | New 5e Monsters
… 5e: plague zombies built for medieval apocalypse play. Plague Zombies is a monster supplement that reimagines the traditional zombie as a relentless, infectious horror designed for survival campaigns, siege scenarios, and collapsing kingdoms. These are not shambling hit point sacks. They are battlefield problems that demand precision, discipline, and hard choices. This product introduces a unified mechanical identity for plague zombies: - They do not die unless destroyed by a headshot. - Dropping them to 0 hit points is not enough. - They grapple. - They bite. - They infect. - They turn the fallen into more of their kind. Combat becomes tactical. Players must decide when to risk a called headshot, when to disengage, and when to spend precious magic curing infection. Radiant damage matters …
Folklore Horrors | 5e Monsters
… 5e that presents legendary creatures drawn from global folklore as encounter-scale apex threats rather than minor curiosities or regional spirits. Instead of adapting these figures into low-level nuisances or simple reskins of existing monsters, this book treats them as powerful supernatural forces capable of shaping entire encounters and dominating the environments they inhabit. The intent of this product is to create standalone folklore bosses that feel mythic without inflating the underlying math of the system. Each creature functions as a complete encounter built around legendary actions, lair actions, and distinct behavioral identities. These monsters do not appear as wandering animals or random encounters. They are singular horrors—things villages whisper about, things sailors refuse to name, things that …
Commoners | 5e Monsters
… 5e designed to make everyday people more useful and more memorable at the table. Rather than treating commoners as a single, interchangeable stat block, this book presents a variety of CR 0 commoners defined by their occupations—farmers, merchants, innkeepers, craftsmen, laborers, and other figures that populate towns, villages, and roads. The intent of this product is color, texture, and low-impact utility. Each commoner is equipped with a small, profession-based ability: deliberately modest, sometimes whimsical, and always grounded in their role. These abilities are not meant to compete with adventurers or meaningfully alter combat balance. Instead, they exist to make commoners feel distinct, to reward interaction, and to give the GM light mechanical hooks for scenes involving …
The Diabris Devils 5e
… This content has been deprectated. Updated content can be found here: Fiends & Flames D&D 5e and Pathfinder 2e …
5e Resource trackers
… 5e - Resource trackers Create custom resoruce trackers from every item and show it on your character sheet. If you like this module you can buy me a coffee here: New bar styles & Animations!! Instruction Install the module using the manifest url: https://github.com/misthero/dnd5e-item-resources/releases/latest/download/module.json Go to the "Details" tab of the item. If the item allow limited uses you will se a checkbox to enable the tracker, change it's colors and animations. Video: Click to view a short tutorial. …
Русская локализация Shadowrun 5e
… Translation for the Shadowrun 5e system into Russian. …
The Crimson Tower 5e
… A 5e OneShot designed for level 5 adventurers. This adventure is about discovering an ancient tower that lies mainly in ruins. The players will uncover a magic source unleashed by a sorcerer with malicious intentions. His manipulation and distortion of magic have unsettled the surrounding village and, deep within the earth’s entrails, have given rise to a disfigured monstrous being. The module contains everything you need to run the adventure. •A One-Shot Adventure •Custom Battlemaps •Stat Blocks for Enemies •Licensed Music …
tabulanil' sanity system for 5e
… A simple set of homebrew rules for using sanity in your DnD 5e games. Right now the module has the following main features: Auto calculation of Sanity based on the mental attributes of a character Ability to control sanity using the actor sheet Ability to control sanity via the Token HUD Chat messages on Insanity Tier changes Provide feedback to the user on their mental status using tooltips This module was created to accomodate some hombrew rules we created at our table, but anyone is free to use them in their games. …
Hellwatch-5e Adventure
… 5e Long ago, a king sealed a pact with a demon to gain his position, and now, many years later, he must fulfill the agreement. The kingdom has become known as the Accursed Kingdom, with decaying crops and once blue skies now a crimson red. Various creatures and monsters appear throughout the land, terrorizing villages and people. From the depths of the earth, demons are attempting to find a way to the surface. If they succeed, it will not only be this kingdom that falls. The campaign will take heroes from levels 1 to 15 and beyond. •45+ Striking battlemaps. •Journal Notes with art and graphics. •Roll Tables to generate encounters. •Integrated soundtrack and ambient effects. •40+ Stat Blocks for enemies …
Heresy of Rot (5E)
… Fetterwald, as a supernatural terror stalks the cornfields. And what lies within the lonely grave of Doctor Coffin?! A ruined manse holds a dark secret while a horror beyond imagining wakes in a nightmarish dream world. Will your characters be too late to stop it? Now lie back in your coffins and enjoy a sip of this frogalicious witch’s brew; it’s sure to absolutely petrify your nerves! Heresy of Rot , written by Levi Combs and John McGuire, is an adventure for 4-6 5e player characters of 4th-6th level (high Tier 1 or low Tier 2), 4-6 Castles & Crusades player characters of 5th-8th level, or 4-5 OSR player characters of 6th-8th level. …