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Visage

An Add-on Module for Foundry Virtual Tabletop

Author: Filroden Project Source Foundry Versions 13+ (Verified 13.351) Last Updated 1 day, 18 hours ago

This package contains art, text, or software code produced using generative AI.

An LLM was used as a code-generation tool and to generate most localisation files.

Visage

Visage is the ultimate token appearance and visual effects manager for Foundry VTT. It allows players and GMs to instantly switch token art, layer visual effects, play attached sounds, and manage complex stacks of graphical overrides through a dedicated, unified HUD.

New in v3.1: Audio and visual effects can be sorted (dragged and dropped), and played once when the Visage is applied or on a repeating loop.

Why use Visage? It solves the problem of rigid token settings. Instead of manually editing a token every time a character polymorphs, casts Invisibility, or gets Enlarged, you simply click a button. Visage creates a non-destructive "stack" of changes on top of your token—allowing you to layer a disguise over a wild shape, add a rage status effect on top of that, and then peel them away one by one to reveal the original character perfectly intact underneath. It turns complex, time-consuming administrative tasks into instant, immersive gameplay moments.

 

Applying Visages (Identities and Overlays)


What's New in v3.0?

  1. Identities vs. Overlays: Gone are the restrictions of the past. Every entry in Visage, whether it's stored locally on an Actor or globally in the World, can now be defined as one of two Modes:

    • Visage Identity (Who you are): Replaces the token's base image. Use this for shapeshifting, disguises, or character portraits. Only one Identity can be active at a time.
    • Visage Overlay (What is happening to you): Adds a layer on top of the token without removing the base image. Use this for conditions (Burning, Frozen), spell effects (Spirit Guardians), or environmental markers. You can stack unlimited Overlays.
  2. The Effects Engine (Sequencer Integration): Visage now integrates with the Sequencer module.

    • Visual Effects: Attach animated spell effects (like JB2A), particle systems, or looping videos to any Identity or Overlay. These effects automatically play when the Visage is applied and stop when removed.
    • Audio Effects: Attach sound files to an entry (like PSFX). Create a "Rage" overlay that plays a roar when applied, or a "Stealth" identity that emits a soft looping hum.
    • Smart Stacking: Visual effects can be layered above or below the token, with full control over scale, opacity, rotation, and blend modes.
    • New in v3.1: Audio and visual effects can be sorted (dragged and dropped), and played once when the Visage is applied or on a repeating loop.
  3. Unified Libraries: You can now create Local Overlays (e.g., a specific player's unique "Hunter's Mark") or Global Identities (e.g., a world-wide "Invisibility" placeholder). The Selector HUD and the Local and Global Libraries are now smartly organised into "Identities" and "Overlays" sections, making it instant to find what you need.


Core Concepts

Identities vs. Overlays

Visage Identity (Who you are): Replaces the token's base image. Use this for shapeshifting, disguises, or character portraits. Only one Identity can be active at a time.
Visage Overlay (What is happening to you): Adds a layer on top of the token without removing the base image. Use this for changing dispositions, conditions (Burning, Frozen), spell effects (Spirit Guardians), or environmental markers. You can stack as many Overlays as you want.

Feature Identity (Base Form) Overlay (Visual Effect)
Behaviour Swaps the base token Stacks on top of the token
Stacking Exclusive (1 at a time) Cumulative (Unlimited)
Use Cases Wild Shape, Disguise, Polymorph Invisibility, Fire, Fly, Conditions
Sequencer Supported Supported

Global vs. Local

🔵 Global Visages are stored in the World and are for the GM. Global Visages are themed blue.
🟡 Local Visages are stored on the token's actor and are for players. Local Visages are themed gold.


 

Key Features

1. The Selector HUD

Access the token's entire Visage library directly from the Token HUD to quickly apply any Visages (Identities or Overlays). Manage any existing Overlays on that token. No more having to edit the token's settings every time you want to make a change.

2. The Global (for GMs) and Local (for players) Libraries

Manage your visual assets in a beautiful, card-based interface with a detailed search where you can filter by tags, categories, or name to find the right look instantly.

Available actions (some only available when you are in the Global or Local Library):

And within the popup menu:

3. The Visual Editor

An editor that lets you build and preview your token's appearance before saving it.

Visage Local Editor

Key Features:

4. The Token Previewer: Live Visualisation


Ideas for how to use the module


Additional Features


Dependencies

Categories

Available Versions

  1. Version 3.1.1

    1 day, 18 hours ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  2. Version 3.1.0

    4 days, 4 hours ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  3. Version 3.0.0

    6 days, 19 hours ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  4. Version 2.4.0

    1 week, 6 days ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  5. Version 2.3.0

    2 weeks ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  6. Version 2.2.0

    2 weeks, 1 day ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  7. Version 2.1.0

    2 weeks, 6 days ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  8. Version 2.0.0

    3 weeks, 3 days ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  9. Version 1.6.2

    1 month ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  10. Version 1.6.1

    1 month, 2 weeks ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  11. Version 1.6.0

    1 month, 2 weeks ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  12. Version 1.5.0

    1 month, 2 weeks ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  13. Version 1.4.0

    1 month, 3 weeks ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  14. Version 1.3.0

    1 month, 3 weeks ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  15. Version 1.2.1

    1 month, 3 weeks ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  16. Version 1.2.0

    2 months ago
    Foundry Version 13+ (Verified 13.351) Manifest URL Read Notes
  17. Version 1.1.1

    2 months, 3 weeks ago
    Foundry Version 13+ (Verified 13.350) Manifest URL Read Notes
  18. Version 1.1.0

    2 months, 3 weeks ago
    Foundry Version 13+ (Verified 13.350) Manifest URL Read Notes
  19. Version 1.0.8

    2 months, 3 weeks ago
    Foundry Version 13 - 13 (Verified 13.350) Manifest URL Read Notes