VE Mobile uses AI assistance (Codex) to help write/perform tests, update documentation, fix bugs and generate or refactor code. I make the design decisions, review the changes and continue to refine the module personally.
VE Mobile gives your Foundry game a touch-friendly layout for phones and tablets.

This started as a rough character sheet with a single tab for a player at my table whose laptop needed repairs. It grew from there. Once the module is installed and active, just open your game's usual address on your phone or tablet.
You can also turn off the canvas to save resources. It's handy if you're lucky enough to play around a physical table and already have the map up on a projector.
- Use touch controls on your phone or tablet.
- Keep the map and character sheet side by side on a tablet.
- Roll dice, cast spells, make attacks and manage your inventory from your sheet.
- Follow chat, read journals and track combat.
- Pan and zoom the map, target tokens and move with a joystick or D-pad.
- Keep common actions handy with the Character Quickbar and Foundry Hotbar.
- Pick a character header illustration, use a procedural scene, add your own image or turn the artwork off.
- Choose light or dark mode and adjust graphics settings for your device.
- Add your Foundry game to your home screen on supported browsers.
D&D5e is the main system I play and build for. I added Pathfinder 2e by request, and it's in community testing on Foundry 14.
You can ask for another system in the GitHub system requests thread.

There is more info and explanation in the README.