Token Action HUD — Imperium Maledictum
A Token Action HUD Core adapter for the Imperium Maledictum game system on Foundry VTT.
Features
Characteristics
Click to open the test dialog for that characteristic. The current total is shown as a badge.
Skills
All skills and their specialisations listed with current totals as badges. Click to roll.
Talents & Traits
Talents, traits, boons, and liabilities. Click to send to chat. Right-click → Open Sheet to open the item sheet.
Combat
Actions — All available combat actions (Aim, Charge, Defend, etc.). The currently active action is highlighted. Click to select; click again to clear. Right-click → Open Journal to open the Actions rules journal.
Weapons — Each weapon shows skill total and damage as badges. Ranged weapons also show magazine state in the damage badge (e.g. 5 3/15). Which hand(s) the weapon is held in is shown as a third badge (characters only). Click to open the weapon test dialog. Right-click for a context menu:
- Equip (Right Hand) / Equip (Left Hand) — equip to the chosen hand (single-handed weapons only)
- Equip (Both Hands) — equip a two-handed weapon
- Unequip — remove from hand(s)
- Open Sheet — open the item sheet
For NPCs (no hand tracking), the context menu shows Equip / Unequip instead.
Ammo — Shows the name of the weapon currently loaded with this ammo as a badge. Click to open the character sheet on the Combat tab. Right-click for a context menu listing each compatible weapon — click a weapon to load this ammo into it. Also Open Sheet.
Psychic Powers
Only shown for actors that have at least one psychic power.
Warp Charge — A single button displaying the current warp charge as filled (●) and empty (○) circles. Circles turn green when charge exceeds the threshold (Willpower bonus).
- Click when charge ≤ threshold: Purge roll
- Click when charge > threshold: Psychic Mastery test
- Right-click → Purge to force a Purge roll regardless of charge level
Powers — Each power shows Warp Rating, adjusted skill total, and damage (with +SL flag where applicable). Overt powers are displayed with a distinct colour. Click to cast. Right-click → Open Sheet.
Inventory
Protection, force fields, equipment, and augmetics. Click to send to chat. Right-click → Open Sheet.
Conditions
All ImpMal conditions listed with icon and name (matches the character sheet Effects tab). Click to cycle states:
- Inactive → Minor (for tiered conditions) or active (for non-tiered)
- Minor → Major (tiered conditions only)
- Major / active → removed
Active conditions show a Min / Maj severity badge.
Utility
Combat — Roll Initiative and End Turn buttons (shown only during active combat).
Rest & Recover — Available outside and during combat:
- 6 Hour Rest: heals Toughness bonus Wounds and posts a chat message
- Entire Day Rest: heals 2× Toughness bonus Wounds and posts a chat message
Vehicles
Actions — Vehicle actions available to this vehicle's category (wheeled, tracked, flyer, walker). Click to execute; the system prompts for a crew member where a test is required.
Weapons — All weapons assigned to the vehicle, with damage and magazine badge. Click to open a weapon test dialog (prompts for crew member). A warning is shown if the vehicle has no crew or passengers assigned.
Traits — Vehicle traits with description tooltip. Click to open the item sheet. Right-click → Open Sheet.
Utility — Roll Initiative and End Turn, same as for characters and NPCs.
License
This module is released under the MIT License and is free for anyone to use, modify, or maintain.
This work is licensed under Foundry Virtual Tabletop EULA - Limited License for Package Development from March 2, 2023.