Token Action HUD Everyday Heroes
An unofficial Token Action HUD companion module for the Everyday Heroes system in Foundry Virtual Tabletop.
This module adds a usable Token Action HUD experience for Everyday Heroes, with a focus on faster combat flow and less character-sheet digging during play.
Features
- Combat actions directly in the HUD
- Weapon Attack, Damage, and Reload actions
- Cleaner combat grouping and ordering
- Weapon-specific action labels
- Hit / Miss / Critical Hit feedback
- NPC and monster Defense remains hidden from players
Current Focus
This module is currently focused primarily on combat usability.
Features and non-combat actions may appear in the HUD, but not all of them have custom behavior yet. The main goal so far has been to make combat faster and cleaner at the table.
Requirements
- Foundry VTT v13
- Everyday Heroes system
- Token Action HUD Core
- socketlib
Recomended Modules
Token Action HUD uses the Color Picker library module for its color picker settings.
Installation
Method 1
- In Foundry VTT's Configuration and Setup screen, click Add-on Modules
- Click Install Module
- Search for Token Action HUD Everyday Heroes
- Click Install next to the module listing
Method 2
- In Foundry VTT's Configuration and Setup screen, click Add-on Modules
- Click Install Module
- In the Manifest URL field, paste:
- Click Install next to the pasted Manifest URL
Support
For a guide on using Token Action HUD, go to: How to Use Token Action HUD
For questions, feature requests or bug reports, for Token Action HUD Everyday Hero's please open an issue here.