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Replacements in the Ice 5e and Pathfinder 2e

An Add-on Module by The DM Lair

Content Provider: The DM Lair Author: Luke Hart Purchase Here: Project URL Versions 10+ (Verified 11) Last Updated 5 months ago

Adventurers always start somewhere; nobody is born a great and mighty warrior, ready to slay a dragon from the day of their birth. Some adventurers start in the military, honing their skills as a warrior in mortal combat. Others start as artisans and traders, creating things with their own two hands. And a few start in Frostglen, freezing their butts off.

Such is the case here. Frostglen is a decent-sized city, especially for this far to the north, situated right in the middle of the arctic tundra. There are comings and goings, shops and merchants to visit, and an eccentric old man who lives in a cave outside the city. All perfectly normal and natural things to have about. Until something happens, that is.

Unbeknownst to anyone in the city, the old man’s cave sits on top of a large mass of pure kyaverite, a rare mineral found in the Frostbitten Wastes. Its properties are mysterious and its powers are unknown, yet it’s well known in the region as a religious artifact. And unfortunately for the old man in the cave, his kyaverite has attracted some rather unwanted attention.

When one day the old man suddenly cuts off communication, people grow worried. Perceus Haventop, mayor of Frostglen, and Regina Englebroot, socialite, each call for adventurers to go and check on the old man. Each has their own reasons but what neither of them can anticipate is they’re playing right into a new enemy’s hands. And that there are creatures at play ready to. . . swap places.

For, in fact, a pair of dopplegangers have moved into the region, drawn by the mysterious kyaverite’s seemingly magical powers. They have begun using this kyaverite to control the town guard in a ploy to wrest control of the town from the rightful rulers.

However, the dopplegangers are not the masters of their fates, nor did they find for themselves their new power; there is something else at work in the region, something much more powerful and nefarious than even they.

Replacements in the Ice

Replacements in the Ice is a level 3 to 4 three-part adventure arc designed for both Pathfinder 2e and the 5th edition of the world's most popular roleplaying game. It contains the following:

When you purchase the module, you'll receive one Foundry pack that contains the content for both 5e and Pathfinder 2e.

Replacements in the Ice for Foundry VTT includes:

Purchase Replacements in the Ice

An Icy Diversion - level 3

In the far reaches of the Frostbitten Wastes, a new adventure begins. While these adventurers may come from humble beginnings, their tales will eventually be sung by bards across the realms. All they have to do is find an old man in a cave first. However, sinister creatures drawn by the kyaverite deposit below the old man’s cave will make that task easier said than done.

An Icy Diversion

An Icy Diversion

The Return to Frostglen - level 3

Sometimes, adventure just happens. For instance, you might be walking down the road and suddenly come across an attempted murder. And it turns out it occurred because someone fled a military quarantine imposed by the mayor and guards for no reason whatsoever. It does happen. In this case, the only question is what will you do about it?

The Return to Frostglen

The Return to Frostglen

Breaking Martial Law - level 4

The climax rapidly approaches. Frostglen’s fate hangs in the balance as we reveal the machinations behind the city’s fall—a doppelganger who is replacing the true mayor and mind-controlling the town guard. It’s up to our adventurers, green they may yet be, to save everyone. Only one question remains: What will they discover on the horizon?

Breaking Martial Law

Breaking Martial Law

Frozen Foes

Eleven new arctic foes to freeze characters to the bone with:

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Installation and Activation

After purchasing this module on the DM Lair Store, you'll receive an email from "SendOwl Downloads" that contains your activation key and detailed activation and installation instructions.

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Contact Us

This module was developed by the DM Lair. If you're experiencing any issues, please contact us here.

Supported Game Systems

  1. Pathfinder Second Edition

    Latest Version: Version 6.0.0-beta1 Last Updated 11 hours, 45 minutes ago
  2. Dungeons & Dragons Fifth Edition

    Latest Version: Version 3.1.2 Last Updated 3 weeks, 4 days ago

Available Versions

  1. Version 1.0.2

    5 months ago
    Foundry Version 10+ (Verified 11) Manifest URL