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Storyframe

An Add-on Module for Foundry Virtual Tabletop

Author: Roi007leaf Project Source Foundry Versions 13+ (Verified 13) Last Updated 10 hours, 12 minutes ago

This package contains art, text, or software code produced using generative AI.

Some code of this module has been generated by AI

StoryFrame

A Foundry VTT module that enhances narrative gameplay by providing GMs with a dedicated journal reader and synchronized speaker portraits for players. Supports both Pathfinder 2e and D&D 5e with system-specific features.

Features

GM Interface

GM Sidebar (Character Panel)

Player Viewer

Technical Features

Requirements

Installation

  1. In Foundry VTT, go to Add-on Modules > Install Module
  2. Search for "StoryFrame"
  3. Enable the module in your world

Usage

Opening StoryFrame

Adding NPCs (GM)

  1. Open the GM Sidebar (appears alongside the main interface)
  2. Drag an actor from the sidebar onto the NPC gallery
  3. Or click the + button to add an image file as a custom NPC

Editing Journal Pages (GM)

  1. Navigate to the page you want to edit
  2. Click the Edit button (pencil icon) in the header
  3. Make your changes in the Quill.js rich text editor with formatting toolbar
  4. Click Save to save changes, or Cancel to discard
  5. Use Ctrl+S as a keyboard shortcut to save

The editor will warn you if you try to navigate away with unsaved changes. Alternatively, click the Open in Foundry Editor button to edit in Foundry's native journal editor.

Setting the Active Speaker (GM)

Adding PCs for Skill Checks (GM)

  1. Expand the PCs panel in the sidebar
  2. Click Add All PCs or drag individual character actors
  3. Select PCs by clicking their portraits (checkmark appears)

Requesting Skill Checks (GM)

  1. Select one or more PCs
  2. Set the DC using the difficulty selector or manual input
  3. Click a skill button to request that check
  4. Right-click a skill button to choose a specific action

Responding to Skill Checks (Player)

  1. When the GM requests a check, a prompt appears in your StoryFrame viewer
  2. Review the requested skill and DC (if visible based on system settings)
  3. Click the Roll button to execute the check
  4. The system roll dialog will open:
    • PF2e: Full action dialog with options and modifiers
    • D&D 5e: Skill check dialog with DC visible based on Challenge Visibility setting

Configuration

Quick Skill Buttons

Click the gear icon next to the skill buttons to customize which skills appear as quick-access buttons.

Debug Mode

Enable debug logging in module settings for troubleshooting.

Compatibility

System-Specific Features

Pathfinder 2e

D&D 5e

Author

RoiLeaf

Support

For bug reports and feature requests, please open an issue on the GitHub repository.

Supported Game Systems

  1. Dungeons & Dragons Fifth Edition

    Latest Version: Version 5.2.5 Last Updated 1 week, 3 days ago
  2. Pathfinder Second Edition

    Latest Version: Version 7.9.1 Last Updated 2 weeks ago

Categories

Available Versions

  1. Version 1.0.3

    10 hours, 12 minutes ago
    Foundry Version 13+ (Verified 13) Manifest URL Read Notes
  2. Version 1.0.2

    20 hours, 50 minutes ago
    Foundry Version 13+ (Verified 13) Manifest URL Read Notes
  3. Version 1.0.1

    23 hours, 55 minutes ago
    Foundry Version 13+ (Verified 13) Manifest URL Read Notes
  4. Version 1.0.0

    1 day, 1 hour ago
    Foundry Version 13+ (Verified 13) Manifest URL Read Notes