Simraki's Radial Effects enhances how active effect icons are displayed around tokens.
Effects are arranged in adjustable orbits (circle, square, hexagon) with customizable icon shapes, hover interactions, tooltips, and click actions.
Features
- Radial effect placement - Icons orbit the token, automatically arranged in rings
- Multiple orbit shapes - Circle, square, or hexagon (pointy or flat top)
- Customizable icon appearance
- Shape: circle, rounded square, hexagon, triangle
- Background & border colors
- Size multiplier and opacity
- Interactive icons
- Click actions: disable or delete the effect (GM / owner permissions)
- Hover scaling animation
- Tooltips (effect name, duration, description, source)
- Fine‑grained visibility - Who sees tooltips? GM only, owners, etc.
How It Works
Icon (hex) example
Tooltip example
Settings
| Setting | Description |
|---|---|
| GM Click Action | What happens when GM clicks an effect: Nothing / Disable / Delete |
| Owner Click Action | Same for token owners |
| Tooltip Visibility | Who can see effect tooltips (Disabled / GM only / Owners only / Any Player's token / Friendly & Neutral / Everyone) |
| Tooltip Content (GM / Player) | Show Duration, Description, Source |
| Require Alt Key | Hover/click only works while holding Alt |
| Effect Icon Shape | Icon shape |
| Effect Background Color | Fill icon color of the icon frame |
| Effect Border Color | Stroke color of the icon frame |
| Effect Size Multiplier | Scale of effect icons |
| Effect Opacity | Opacity when not hovered |
| Orbit Trajectory | Geometric path: Circle, Square, Hexagon |
| Icon Spacing | Distance multiplier between icons on the same ring |
| Start Angle | Starting angle for the first icon |
| Base Orbit Radius | Radius multiplier for the first ring |
| Reverse Direction | Place icons clockwise instead of counter‑clockwise |
| Enable Hover Animation | Scale up icon on mouse hover |
| Tooltip Delay | Milliseconds before tooltip appears |
Compatibility
- libWrapper
- Any system (tested on dnd5e, pf2e, swade, wfrp4e)
