Simraki's Cursed Items adds support for cursed items in D&D 5e: hidden curse details, curse effects, and configurable gameplay restrictions.
- Curse stages: No / Unrevealed / Revealed curse
- Curse Description section on item sheets
(GM-only until the curse is revealed) - Cursed Active Effects
Hidden from players until the curse is revealed - Gameplay restrictions
- Block unequipping cursed items
- Block breaking attunement
Details Tab

Description Tab

Curses can be applied only to the following item types: Weapon, Equipment, Tool, Consumable, Container, and Loot
Requirements:
- Item must be magical
- Optional: item must support attunement
| Setting | Description |
|---|---|
| Show unrevealed cursed effects | Show cursed effects even if the curse is unrevealed |
| Curses require attunement | Only items with attunement can have curses |
| Prevent unequipping cursed items | Prevent unequipping cursed items |
| Prevent breaking attunement from cursed items | Prevent breaking attunement |
Note: Existing cursed items without attunement are not affected when enabling the attunement requirement.
- Foundry VTT v13+
- D&D 5e system
- libWrapper - required for the effect list filtering
- Visual Active Effects - fully supported. Unrevealed cursed effects are filtered out
-
Curse section not showing on item sheet
- Ensure the item has
magicalproperty. The module only adds UI to magic items
- Ensure the item has
-
Players see unrevealed curses
- Check the module setting
Show Unrevealed Effects
- Check the module setting
-
How do I hide an effect so it appears cursed?
- Mark Active Effect as cursed in its settings window (check
Curse Effectcheckbox).
- Mark Active Effect as cursed in its settings window (check