Complementary Skills Calculator for Rolemaster Unified (RMU)
This module provides Gamemasters with a quick and easy-to-use calculator to automate the RMU complementary skills rules. After selecting one or more tokens on the scene, the GM can click the new icon in the Token Controls palette to open the application. This presents two tabs: "Boost Skill Check", which is used when multiple skills are combined to help a single roll, and "Calculate Group Task", which is used when a group works together to shorten the time needed for a task.
How to Use
The calculator is designed for a fast, step-by-step workflow.
- Select Tokens: On the main scene, select all the tokens you wish to include in the calculation.
- Open the Application: Click the new "Complementary Skills" icon in the Token Controls palette (on the left of the screen).
- Choose a Rule: A window will appear with two tabs, pre-loaded with your selected tokens. Choose which calculation you need to perform.
The Calculators
Boost Skill Check
This calculator is used when a primary actor is making a skill check, and other participants (or the primary actor themselves) are using different skills to help. It automatically calculates the final bonus, applying the diminishing returns (half, quarter, etc.) for each added skill.
- Select the Primary Skill: Use the top dropdown menu to choose the main skill being rolled (e.g., "Perception").
- Choose the Primary Actor: The "Skill Bonus" column will update, showing each participant's total bonus in that skill. Select the "Primary" radio button next to the actor who is making the main roll. Their bonus will be used as the base.
- Add Complementary Skills:
- From Primary Actor: If the main actor is using additional skills to help themselves, click the "+ Add Skill" button and select their skills from the dropdown.
- From Other Participants: For each other participant, you can select one skill they are contributing from their respective dropdown.
- Get the Result: The "Calculation" box at the bottom will update live, showing the base bonus, the total complementary bonus, and the final combined total.
Calculate Group Task
This calculator is used when the whole group is working together on a single task (e.g., "Group Stealth"). It calculates the average skill bonus of all enabled participants and adds the ranks from the group's leader.
- Select the Task Skill: Use the top dropdown menu to choose the skill being used by the group (e.g., "Stealth").
- Review Participants: The list will update, showing each participant's skill bonus and their total ranks in the "Leadership" skill.
- Select the Leader: The participant with the highest "Ldr. Ranks" will be chosen by default, but you can change this by selecting any "Leader" radio button.
- Get the Result: The "Calculation" box shows the average skill bonus, the leader's contribution, and the final combined total.
Common Features
Both calculator windows share these features:
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Enable/Disable Participants: You can temporarily remove a participant from the calculation (to see how it affects the total) by unchecking the "Enabled" box next to their name.
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Add Participant: If you forgot to select a token, click the
+ Add Participantbutton. A side panel will slide out, allowing you to select and add any other tokens from the scene without leaving the calculator. -
Send to Chat (GM): Click the "Send to Chat (GM)" button in the footer to post a formatted summary of the calculation, visible only to you in the chat log.
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Roll Skill (lead participant or GM): The lead participant or the GM can make the modified skill manoeuvre roll by clicking the button at the bottom of the chat card. The button will be visible to other participants but it will show as disabled. This will launch RMU's skill roll dialogue and show either the additional bonus (for Boost Task) or the override skill bonus (for Group Task). You can still apply any other modifiers as normal in this dialogue before rolling.



