Pathfinder 2E Creature Builder
The first version was forked from the pf2e-monster-maker. Thanks to the creator mikolajg-tt for the solid foundation and great work on the original module.
Current version is a rework of the original idea.
Install: https://github.com/dosexe/pf2e-creature-builder/releases/latest/download/module.json
A Foundry VTT module for the Pathfinder 2E system that lets you create NPCs from scratch or from an existing creature, using values from the PF2E Building Creatures Guide.
Key Features
- Support for all official roadmaps from the Pathfinder 2e rules
- Build from an existing creature — inherits attributes, skills, traits, and spellcasting
- Lore skills, traits, and full spellcasting support
- Support for themed spell lists
- Custom roadmaps [BETA] (see ROADMAPS.md)
- Live preview, drag-and-drop of items and color-coded stats
Getting Started
To use the Creature Builder, you can create a blank NPC or start with an existing one. When starting from an existing creature, the new creature will inherit all data from the base creature, including:
- Attributes and statistics
- Skills and Lore skills
- Traits
- Spellcasting (if present)
The only elements that are not inherited are all strike-related data.
Strikes are replaced using the values provided in the Creature Builder form.
If the resulting creature is a spellcaster of a higher level than the base creature, the module will automatically grant additional spell slots:
- Prepared spellcasters receive spell slots based on the wizard spellcasting table, for more info see Wizard Class
- Spontaneous spellcasters receive spell slots based on the sorcerer spellcasting table, for more info see Sorcerer Class
- For spellcaster it is also possible to choose a specific themed spell list (see Themed Spell Lists), which will automatically assign spells according to the creature level.
Accessing the Creature Builder
- From an NPC sheet: Click the Creature Builder button in the title bar
- From the Actors sidebar: Click the Creature Builder button in the footer to start from a blank NPC
Inside the builder, you can:
- Select one of the official roadmaps, which automatically sets values appropriate for a given monster type
- Or manually create a unique creature by adjusting any of the available drop-down menus
By default:
- All values are set to
moderate - The creature level is set to
-1, meaning the creature has no inherent strengths or weaknesses
If you plan to customize values manually rather than using a roadmap, consult the PF2e Official Creature Building Guide to ensure the creature remains balanced.
Once all values are set, click the Submit button. This will generate a new creature and automatically open its sheet.
If you want to start over at any time, click Reset to Defaults, which will clear all changes made in the form.
UI 2.0
The modern UI is the default. If you prefer the original layout, enable Use Classic UI in Module Settings.
Form Layout
The form is split into two areas:
| Left — Main Form | Right — Live Preview |
|---|---|
| All stat dropdowns, traits, lore skills, items/actions, and submit/reset buttons | A sticky sidebar showing computed stat values that updates in real time |
Each stat section (Ability Scores, Defence + Perception, Strikes, Spellcasting, Skills) is collapsible — click the section header to expand or collapse. Skills and Lore Skills are collapsed by default.
Stat Grid
Stats are displayed in a grid with abbreviated labels. Each dropdown has a bonus badge next to it showing the computed numeric value for the current level and option.
STR [Extreme v] +7 DEX [High v] +5 CON [Moderate v] +4
INT [Low v] +1 WIS [Moderate v] +4 CHA [High v] +5
Use the Show Bonuses checkbox at the top of the form to hide or show the bonus badges.
Drag-and-Drop Items & Actions
The Items / Actions section at the bottom of the form is a drop zone where you can drag items directly from Foundry compendiums, NPCs or other places. Supported item types:
| Category | Types |
|---|---|
| Equipment | Weapons, armor, shields, equipment, treasure, ammo, containers |
| Consumables | Potions, scrolls, wands, and other consumables |
| Abilities | Actions, feats, conditions |
| Spells | Any spell (linked to the spellcasting entry on submit) |
| Skills | Lore items |
Deduplication rules:
- Stackable items (weapons, equipment, consumables, etc.) can be added multiple times
- Unique items (spells, actions, feats, conditions, lore) are deduplicated — dropping the same one again is ignored
- For spells, deduplication also considers the spell level, so the same spell at different levels is allowed
Dropped spells are automatically linked to the creature's spellcasting entry when the form is submitted.
Module Settings
| Setting | Default | Description |
|---|---|---|
| Use Classic UI | Off | Switch back to the original single-column form layout |
| Abbreviate Creature Builder | Off | Show "CB" instead of "Creature Builder" on NPC sheets |
Below are the images of the form:
First part contains all the important values like Hit Points, Level, Name etc. and preview block on the right.





