Outrider's Cantrips makes the small print of PF2e's cantrips play itself, so your table can get back to the fun part. Every feature below is either automation that follows the rules exactly as written, or a clearly labeled house rule you turn on only if you want it.
Built for Pathfinder 2 (PF2e) and Starfinder 2 (SF2e).
Quality of Life
Enabled by default. These follow Rules as Written (RAW). Class-specific options only show in their respective game system's Settings.
- Psychic Amps - Every psi cantrip across all six Conscious Minds gets a per-cast "Amp?" prompt, spends the Focus Point only when you say yes, and applies every amp effect the system only describes in text: Daze, Forbidden Thought, Shatter Mind, Telekinetic Rend, Phase Bolt's off-guard target, Ghostly Shift's damage, Frostbite's temporary Hit Points, the full Guidance bonus, Contagious Idea's doubled temp HP, and Telekinetic Hand's Shove and Disarm, rolled as a real spell attack instead of a mislabeled skill check.
- Encore - Cast a Bard composition cantrip with a Focus Point to spend, and get asked whether to use Lingering Composition or Fortissimo Composition. The Performance check rolls itself, and a success makes the anthem last longer or hit harder, exactly per the feat text, with the Focus Point spent only on that success.
- Familiar's Echo - Casting or Sustaining a Witch's hex prompts for the patron's familiar ability wherever it comes down to one effect on one creature, picks the obvious target when there's only one, and adds a real Sustain button right on the hex's own chat card.
- Kineticist shortcuts - Two one-click macros for toggling Elemental Blast's action cost and cycling its damage type, the exact controls already on the sheet, just faster to reach.

Every chat card with a Cantrip gets a small colored callout and tag, in a palette you pick (six fixed options, plus a "Player Color" choice that matches the player's chat color).
Homebrew
Off by default. Turn on only what you want at the table.
- Cantrip Mastery - A feat that adds your spellcasting ability modifier to a cantrip's damage, healing, or temporary Hit Points, stacking with the status bonus the feat already grants to cantrip attacks and DCs. Two optional add-ons ride along with it: Stabilize also heals a stabilized ally, and a kineticist with the feat gets a matching bonus on Elemental Blast.
- Spellcasting Modifier - The same damage and healing boost, available to every caster at the table, no feat required.
Where to Find It
All of this module's content, packs and macros alike, sits in the shared Outrider's Mods folder alongside every other Outrider module. Settings are grouped by category so the configuration window stays easy to scan even as the feature list grows.