Title: Mythica Machina - Big Bank
Introduction: Step into a world of high-stakes heists with the Mythica Machina - Big Bank map. This two-floor, expansive bank building is the perfect setting for infiltration, daring escapes, and intense negotiations. Rendered with stunning marble and brass floors, the map offers a rich, atmospheric environment for your next urban adventure. Enhanced with the new "Map Shine" module for Foundry VTT, the metallic surfaces gleam and dust motes dance in the air, bringing the scene to life like never before.
Map Breakdown & Key Areas:
Ground Floor:
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Grand Lobby: A massive lobby with polished marble and brass floors stands before the teller windows, designed as a perfect battleground, infiltration zone, or scouting location.
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Commercial Wings: To the east and west, adjoining commercial buildings offer ideal locations for story hooks or party bases of operation.
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Manager's Office: Located in the northeast, this office features large windows and several safes, creating a tense setting for high-stakes meetings.
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Clerk's Office: The northwest office is filled with desks where diligent bank employees work, offering a place for disguise or information gathering.
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Multiple Access Points: A large staircase on the west side descends to the lower floor, while a smaller, discreet service entrance at the back provides an alternative route.
Basement Level:
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Lower Lobby: A second, more luxurious lobby greets those who descend into the bank's lower level.
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Private Wealth Sorting: Situated in the south, this room offers a less direct path for characters to navigate deeper into the secure areas.
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Security Office: A dedicated security office on the west side keeps guards close to the action.
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Meeting Room: A private room perfect for high-level discussions, secret negotiations, or clandestine deals.
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Staff Changing Room: An ideal starting point for a successful infiltration, allowing characters to blend in.
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The Vault: The centerpiece of the map—a large, metal-reinforced chamber lined with safes, featuring multiple dynamic entry methods.
GM Tools & Technical Details:
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"Map Shine" Module Integration: This map is enhanced with the free "Map Shine" module for Foundry VTT, which adds shiny metallic surfaces, floating dust motes, and other visual effects. While not required, installing the module and its dependency will make the map look as it does in the video preview. It can be found for free at https://foundryvtt.com/packages/map-shine.
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Dependency: Map Shine requires the "Illumination Buffer" module, available at https://foundryvtt.com/packages/illuminationbuffer. Installing Map Shine will install this automatically.
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Interactive Vault Macros:
- Vault Controller: A macro allows the GM to instantly populate the vault with 12 different treasure configurations, from gold piles to more unusual items.
- Thermic Lance Entry: Assemble a large mechanical device to drive a superheated spear into the lock, leaving behind glowing slag.
- Explosive Entry: Place explosives on the west wall of the vault to create an instant, destructive entry point via a secret door.
- Tunneling Entry: A macro controls a multi-stage tunneling process that breaks through the vault floor. The GM can then collapse the tunnel, forcing a different escape route.
Suggested Uses:
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Classic Heist: Plan and execute the perfect robbery, whether through stealthy infiltration or a full-frontal assault.
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Hostage Situation: The adventurers must navigate a tense standoff, either as patrons caught in the crossfire or as a rescue team.
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Defend the Vault: Hired as elite security, the party must protect the bank from a notorious crew of thieves.
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Corporate Espionage: The goal isn't gold, but sensitive documents hidden within a secure deposit box or the manager's office.
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Urban Investigation: A crime has already been committed, and the players must investigate the scene to uncover clues and track down the culprits.
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High-Security Hub: The bank can serve as a neutral ground for tense negotiations or as a temporary, highly secure base of operations for the party.