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Map Shine

An Add-on Module for Foundry Virtual Tabletop

Author: Ingram Blakelock Project Source Foundry Version 13 (Verified 13) Last Updated 18 hours, 14 minutes ago

Map Shine Toolkit

Version Foundry VTT Compatibility

Map Shine UI

https://youtu.be/5QvMMHMe4T0?si=3F09M24-GhYTWXDm

Welcome to the Map Shine Toolkit, a module for Foundry Virtual Tabletop designed to provide map makers with a powerful toolkit for adding animations and special effects in the quickest and least technically complex way possible.

The workflow is simple: create your map as you normally would, then produce additional texture maps with special filename suffixes that correspond to the effects you want to enable. From there, you can activate and tweak each effect in the module's UI to get the exact look you want.

New in Version 1.0: The Map Point Editor

Beyond texture maps, you can now draw effect sources directly onto your scene! The Map Point Editor allows you to create groups of points, lines, and polygons that can act as emitters for particle effects like sparks, fire, and dust motes. This gives you precise, texture-independent control over where your effects appear.

[Image/GIF of the Map Point Editor in action]
The Map Point Editor allows for precise placement of effect sources.


Features

This toolkit includes a wide range of configurable effects that can be layered and combined.

Surface Effects

[Image/GIF of Water Effects]
Procedural Water Effects
[Image/GIF of Caustics]
Animated Underwater Caustics

Shadow & Atmospheric Effects

[Image/GIF of Canopy Shadows]
Canopy Shadows
[Image/GIF of Structural Shadows]
Structural Shadows with Parallax

Particle Systems

Create dynamic particle effects using either texture maps or the Map Point Editor.

[Image/GIF of Fire Particles]
Fire Particle System
[Image/GIF of Sparks]
Sparks Effect

Light & Emissive Effects


Special & Distortion Effects

[Image/GIF of Prism Effect]
Prism Effect


Post-Processing Suite

A complete collection of screen-space effects to finalize the look of your scene.

[Image/GIF of Advanced Color Correction UI/Effect]
The advanced color correction suite offers professional-grade control.


Gameplay Integration

[Image/GIF of Scene Transition]
Customizable Scene Transitions


How It Works

The toolkit primarily uses a texture-auto-discovery system. For any given background image or tile (e.g., MyMap.webp), you create corresponding effect maps with specific suffixes. The module automatically finds these maps and applies the associated effect. For best results, ensure all texture maps have the same dimensions as the base image.

Alternatively, many particle effects can now be sourced from the Map Point Editor, allowing you to place them without creating new textures.

Texture Suffixes

Configuration & Profiles

This module includes a powerful real-time debugging UI that allows you to tweak every parameter of every effect. To manage your settings, the module also features a robust Profile Manager. You can save complex effect configurations as profiles, load them on demand, and even set a default profile to be loaded automatically for a given scene.

For Map Makers

You are encouraged to use this system for your maps! It will always be free to use for personal and commercial use. If you use this module in maps that you sell or distribute, please include a shout-out to this module and a link to my Patreon and/or the places I sell my maps. Making maps and modules is a full-time job for me, and your support is not just appreciated it's helping me rebuild my life.

Patreon: Mythica Machina

Foundry VTT Store: My Maps on Foundry VTT Store

DriveThruRPG.com: My Maps on DriveThruRPG.com

Installation

  1. Inside Foundry VTT, navigate to the Add-on Modules tab in the main configuration screen.
  2. Search for "Map Shine" and click the Install button.
  3. Activate the module in your game world's module settings.

Dependencies

Compatibility

This module is compatible with Foundry VTT Version 13 and newer.

Contact & Support

For questions, advice, or to report an issue, you can reach me here:

License

This project is licensed under the MIT License. See the LICENSE file for details.

Categories

Available Versions

  1. Version 1.0.15

    18 hours, 14 minutes ago
    Foundry Version 13 - 13 (Verified 13) Manifest URL Read Notes
  2. Version 1.0.0

    2 weeks, 1 day ago
    Foundry Version 13 - 13 (Verified 13) Manifest URL Read Notes
  3. Version 0.9.8

    1 month ago
    Foundry Version 13 - 13 (Verified 13) Manifest URL Read Notes
  4. Version 0.9.3

    1 month, 1 week ago
    Foundry Version 13 - 13 (Verified 13) Manifest URL Read Notes
  5. Version 0.9

    1 month, 1 week ago
    Foundry Version 13 - 13 (Verified 13) Manifest URL Read Notes