This module is AI augmented in the sense that it can work as a standalone manual tool or as an AI NPC generation.
It requires an OpenAI key to do the AI NPC Generation, but also ships with deterministic logic to allow you to use it without the token expenses.
It was coded using Claude Code.
Build Pathfinder 2e creatures from the GM Core Building Creatures tables, or import a stat block from another system and get a level-appropriate PF2e version computed from those same tables.
When you are game mastering sometimes you need to improvize that sorcerer or the evil necromancer, this helps you have custom npcs with art using your OpenAI key or no AI at all and fast create your own.
Because sometimes you have purchased adventures for other games such as Pathfinder 1e or The World's Oldest RPG and you want to play it, this allows you to easily convert npcs and monsters so you can use them and still have fun with amazing stories.