
This module contains moves for the game Masks: A New Generation for use with the Foundry VTT generic PbtA System ( https://github.com/asacolips-projects/pbta). You can install this system from Foundry: https://foundryvtt.com/packages/pbta
The content from this module is from Masks: A New Generation from Magpie Games You can get the PDF at: https://magpiegames.com/masks/
This revised version of the module is based on works from multiple people:
- The original created by brunocalado ( https://github.com/brunocalado/masks-newgeneration-unofficial )
- A second version that was maintained by CyricPL ( https://github.com/CyricPL/masks-newgeneration-unofficial )
- A sheet module created by Geekswordsman ( https://gitlab.com/geekswordsman/masks-newgeneration-sheets )
- A third version maintained by Philote (philote/masks-newgeneration-unofficial: A Masks module for use with Foundry VTT and the PbtA System)
The current version is a merging of these modules' features, cleanup of the moves and bringing the module up to date with Foundry VTT versions and PbtA system versions, and then further feature development on top.
This module is a prerequisite for Masks: A New Generation Sheets ( https://foundryvtt.com/packages/masks-newgeneration-sheets ). If you're using foundry 11 or higher, that module has already been folded in to this one, and is not required.
Screenshots
Masks V2.0+
- 2.0 ONLY works with Foundry v14+ and PbtA v1.2.0+
- If you use Foundry v13: PbtA v1.1.23 with Masks v1.8.x
- If you use Foundry v12: PbtA v1.1.15.2 with Masks v1.7.6
- If you use Foundry v11: PbtA v0.9.7 with Masks v1.6.3
Features
- PC Character Sheets
- NPC Character Sheets
- Automatically respects Foundry's Light or Dark theming, also contains complimentary module-level light and dark themes in a variety of colors
- Compendium of moves
- Easy Label switching
- Better description fields
- Most playbooks have unique attributes to track, once they are added to the character sheet
- Improved Influences interface Automation for playbooks
- Improved layout with Social and Advancement Tabs
- Team Pool Tracker sheet
- Automatic Mark Potential button conditionally on failure
- Move picker dialogs for playbook, basic, and adult moves, with automatic condition application from move results
- Skips the roll dialog automatically when a move has no choices to make
- Spanish translation added by https://github.com/erizocosmico
- French translation added by https://github.com/sedric
TODO
- Add influence to roll dialogs
- Common tracking of who has influence over who
- Figure out how to support the Joined better
How To
- Start a new world using the PbtA system.
- Activate the module and it will define the TOML for the character sheet.
- The content will appear in your compendiums and can be used from there or imported into the other directories.
Attribution
The entire text of Masks is released under a Creative Commons Attribution 4.0 International license. https://creativecommons.org/licenses/by/4.0/
This work uses material from The Innocent, published by Magpie Games in the Halcyon City Herald Collection and written by Brendan Conway, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Joined, published by Magpie Games in the Halcyon City Herald Collection and written by Jenn Martin, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Newborn, published by Magpie Games in the Halcyon City Herald Collection and written by Tim Franzke and Alberto Muti, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Reformed, published by Magpie Games in the Halcyon City Herald Collection and written by June Shores, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Star, published by Magpie Games in the Halcyon City Herald Collection and written by Brendan Conway, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Brain, published by Magpie Games in Secrets of AEGIS and written by Cam Banks, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Soldier, published by Magpie Games in Secrets of AEGIS and written by Mark Diaz Truman, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Harbinger, published by Magpie Games in Masks: Unbound and written by Fred Hicks, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Nomad, published by Magpie Games in Masks: Unbound and written by Brendan Conway, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Scion, published by Magpie Games in Masks: Unbound and written by Brendan Conway, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
Icons from game-icons.net are released under a Creative Commons Attribution 3.0 Unported license. https://creativecommons.org/licenses/by/3.0/
back-forth.svg created by Lorc under CC BY 3.0, available through https://game-icons.net
CSS for the light and dark themes came from https://gitlab.com/foundryvtt-mods/masks-newgeneration-sheets