Everything you need to create and play Legend in the Mist is included in this Foundry VTT Pack. Legend in the Mist is a narrative-first RPG for players who want a fantasy role-playing experience that feels like a fireside story, with heartfelt moments, exciting conflicts, and gasp-worthy character-altering consequences.
Rustic Fantasy
Spin a fireside tale of villagers and other unlikely heroes setting out on a quest into a greater unknown world, rife with peril and mystery.
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Unlikely heroes: Start off in your village or remote region and face grumpy neighbors or local drama.
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Journeys in the countryside and wilderness: scout, explore, traverse landscapes dark or beautiful, discover ruins, or find forgotten landmarks.
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Camping and fellowship: Set camp, train, craft items and brew potions, and build relationships with your fellow travelers.
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Dangerous encounters: Face unscrupulous travelers and strange creatures, and learn about their sorcerous ways and weaknesses.
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Ancient lore, crafty factions: Discover the great world beyond, the powers that be, and the dark past that started it all.
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More than just battles: Overcome challenges through battle, magic, wits, physical feats, charm, cunning - or love, gossip, or great cooking - anything is possible.
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Carve your fate: Make hard choices that will shape you. Will you become the hero to save the realm, or just a traveler passing by? The choice is yours.
The Core Book
This module pack for Foundry VTT includes both volumes of the core book, split into the Hero and the Narrator:
Volume I - the Hero:
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The Tutorial: a comic book adventure that teaches you the basics of the game.
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Chapter #1: Hero & Fellowship Creation is packed with 30 ready-to-play character Tropes and +150 Theme Kits as well as 20 customizable Themebooks.
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Chapter #2: How To Play explains the rules of the game, how to take actions and overcome Challenges, as well as how to evolve your Hero.
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Chapter #3: The Secret of Magic explains how to portray magic in the game with 8 detailed Ways of Magic.
Volume II - the Narrator:
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Chapter #4: The Narrator’s Role is a detailed guide on how to run a game, how to design adventures and series, and how to create your own Ways of Magic.
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Chapter #5: The Satchel of Perils contains over 70 Challenges and 20 Journeys, a guide on how to create them, and a starter adventure.
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The Oracle is a set of tools for running solo or co-op games.
This set includes ready-to-use modules for Theme Kits, Challenges, and many more!