This is an unoffical Legend In Mist implementation from Son Of Oaks for FoundryVTT.
Features
- NPC / Adversary sheet
- Character sheets
- backpack, themebooks, fellowship relationships for character sheets
- milestone, abandon,improve, promises development markers
- quick, detailed and reaction rolls
- burning power tags
- using weakness tags
- scene window dialog for handing scene and story markers / tags (found in the left sidebar under Journal Notes > Scene Tags)
- temporary statuses for characters and npcs
- enclose tags with [] in text forms, eg. [super cool] or [burning-3]
- drag'n'drop of tags & status from NPCs to characters, thanks to 3rddogpaul
- shared fellowship themebook / cards (needs more testing)
- special improvements for themebooks
- basic documentation of the system as a compendium
- all themebooks from Legend In The Mist are provided as compendium entries (only with their names and category, not the actual content from the rulebooks)
- reactive dice roll dialog
- journey actor
- short challenges / vignettes
- NPCs can use short challenges as templates via drag'n'drop
Tags & Status Markdown
You can use these formatting in almost every text field to display a MIST engine style tag or status
[tag] - a simple tag
[status-1] - a status with tier 1, tier 1-6
[/s status] - a status without a tier, usage in a journal for example
[/sg status-2] - a status with a green color instead of yellow
[/w weakness] - a weakness tag, usage in text and compendiums for example
[/wo weakness] - a weakness tag in orange, usage in text and compendiums for example
An Example
The fox jumps and [breaks-2] his leg. Now he's very [fatigued-2] and [sad]
This system uses at present code snippets and graphics from the City of Mist HUD module.