Jail Break - Adventure on the Island of Adventure
Jail Break is an adventure set in my sandbox module The Island of Adventure.
It is a PF2e adventure with no levels set for the NPCs, so the DM can determine as they see fit what challenge they want to set the party.
A robbery and murder has been committed by a well meaning local hero standing up for the rights of farmers. He is being held in The Keep prison and is awaiting the hangmans noose.
Cartwright the grocer knows the hero and has been contacted by the farmers who have promised to pay for the hire of adventurers to free the hero and see justice done.
Also included in this adventure
- Battle Map of the Keep's Prison
- Battle Map of the Keep's Gate towers
- Battle Map of the Keep's Tavern
- Battle Map of the Keep's Underground Thieves Guild
- Names and descriptions for the NPCs
- Tokens for key NPCs
More to come
Lookout for the following additional adventures
- The Island - The initial sandbox adventure including the Goblin's Lair. Adventure awaits!
- Under Hilltop - Robbers plague the traders from the keep. Find their hideout and bring them to justice
- Murder in Riverbend - Someone is dead somewhere and someone did it with something. Clue comes to DnD using role tables.
- Cult of the Marsh Dragon - Feeding dragons with princesses is just wrong! Can you do something about it?
This Foundry VTT Adventure is intended to be free to use.
The island is a place for adventure based on my own D&D campaign centered around the D&D module series B - The search for adventure.
The adventure portraits, tokens, text and maps have been produced by Tom McCafferty using Paint Dot Net, Dungeondraft, Unreal Engine and DR free snapshots which allow commercial use of content created with them.
This module contains...
15 x Actors, 1 x Journal Entries, 4 x Scenes and 3 x Folders
Some references have been made to the Foundry VTT Pathfinder Second Edition Game System but no art work or tokens are included. These artwork file references have been included in the packaging of the adventure to indicate the monsters and items the DM should use.
Community Contributions
Comments and content contributions are welcome. Please feel free to submit issues to the issue tracker or submit merge requests for code changes.