Dependency module for other Grim Hollow modules.
Features
Weapon Masteries. Adds several new weapon masteries. The details of the masteries are expanded if the Grim Hollow Player's Guide module is enabled.
Weapon and Spell Properties. Adds several new weapon and spell properties. The details of the properties are expanded if the Grim Hollow Player's Guide module is enabled.
Property Subtypes. Adds several new ammo subtypes, class feature subtypes, and feature subtypes.
Conditions. Adds or modifies conditions (bleeding, corruption, dazed), which are detailed in the Grim Hollow Campaign Guide module. A setting exists for users who do not wish to use these new conditions.
Transformation Item. This module adds support for a new 'Transformation' item subtype, an item with 4 stages that grants additional features at each stage. The transformations can be found in the Grim Hollow Player's Guide module.
Resolve & Beast Pools. Adds support for a party and Game Master to track Resolve and Beast dice directly on the Party sheet. This feature can be disabled in the module settings. For actual uses of the dice pools, details are found in the Grim Hollow Campaign Guide module.