
Dungeon Map Tiles
Are you the kind of Game Master who enjoys building your own wizard's maze, monster lair, or a long-lost temple ruin? The Dungeon Map Tiles art pack is the foundation art pack of the Studio WyldFurr series of Map Tiles, ready-made art packs. The package contains the basic floor tiles, walls, passageways, doorways, external walls, castle walls, and a range of external wilderness map tiles.
There are also flooded map tiles, split-level tiles, and special feature map tiles such as pit traps.
All other Map Tiles artwork collections from Studio WyldFurr expand on this "basic set" of map tiles, spawning map-building art packages such as the Sci-fi Map Tiles pack, the Cave Map Tiles pack, and the expansion Dungeon Map Tiles packages Two, Three, and Four.
Each dungeon map tile is a combination of hand-drawn artwork and photographic source material that gives us the unique style of all Studio WyldFurr Maps. All of the tiles have been rendered from a bird's-eye view of the landscape, with shadowing used to give the illusion of depth.
How to use the Dungeon Map Tiles
The map tiles have been made as a kind of ready-made art pack that you can drag-n-drop into place to build a map. The art assets can be employed in FoundryVTT to build an adventure map, or imported into a graphics editor such as Photoshop, Clip Studio Paint, Gimp, or one of the map-making programs that permit you to use tiles to build maps.
Simply start with a blank white page, set the map grid to 180 pixels for every 5ft map grid square, then drag-n-drop each map tile onto the canvas to build your map. That is it!
If you're still not sure, we have tutorials on the Studio WyldFurr website or "How to" videos on our YouTube Channel that can show you how.