A Foundry VTT module for the Cyberpunk RED Core system that adds vehicles as first-class actors. Place them on the map, track structural damage via token bars, manage upgrades, and configure stats from existing vehicle items.
Features
- Vehicle Actor Type — custom actor sub-type with a dedicated data model (SDP, SP, seats, combat speed, narrative speed, vehicle type, notes).
- Dedicated Vehicle Sheet — purpose-built character sheet with an SDP health bar, drag-and-drop inventory, and rich-text notes.
- Token Integration — vehicles are created as linked tokens with SDP displayed on the token bar by default.
- Configure from Item — one-click dialog to copy stats (SDP, seats, speed, image, notes) from any vehicle item in your world.
- Vehicle Upgrades — drag vehicle upgrade items onto the sheet; modifiers are automatically applied to SDP, seats, and combat speed.
- Vehicle Weapon Mounting — keep weapons in trunk inventory and mount them only when compatible upgrades are installed.
- Mounted Weapon Actions — mook-style controls on mounted weapons: Aim, Change Ammo, Reload, Roll Attack, and Roll Damage.
- Vehicle Combat Flow — attack rolls use the active assigned actor (with picker fallback), while damage rolls stay vehicle-driven and ammo-aware.
- Trunk Quantity Controls — all trunk items show quantity; ammo is editable, non-ammo quantities are read-only.
- Localization — English and Polish translations included.
